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add methods to get buffer pointers
2024-08-28 22:06:53 -04:00
.vscode vscode extension recommendation 2024-08-20 15:28:39 -04:00
asset-gen update asset-gen spreadsheet file format 2024-08-27 14:53:01 -04:00
assets script work, player weapon on level edit 2024-08-25 12:08:14 -04:00
docs wait on threads to join in engine shutdown 2024-08-28 11:18:11 -04:00
launcher launcher fixes 2024-08-16 10:25:05 -04:00
net particle work 2024-08-18 18:27:23 -04:00
saves/testscene1 testing work 2024-08-19 13:37:36 -04:00
src add methods to get buffer pointers 2024-08-28 22:06:53 -04:00
test/java/electrosphere/renderer/ui/elements fullscreen strategy for test rendering 2024-08-22 18:46:51 -04:00
.gitignore update asset-gen spreadsheet file format 2024-08-27 14:53:01 -04:00
build.sh fix builds 2024-08-16 09:33:27 -04:00
buildNumber.properties manually ignore unexplainable opengl error 2024-08-28 20:59:23 -04:00
Jenkinsfile update jenkinsfile test debugging 2024-08-28 17:50:38 -04:00
pom.xml testing rearchitecting 2024-08-19 12:41:53 -04:00
README.md fix builds 2024-08-16 09:33:27 -04:00
template.json play audio on client when server has collision 2024-08-08 14:10:26 -04:00
tsconfig.json scripting work 2024-07-10 15:27:05 -04:00

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Install gitbash, choco, Eclipse Temurin 17, maven, 7zip From choco, install mingw, make run build.sh Build will be in ./build