Renderer/src/main/java/electrosphere/entity/state/lod/ServerLODComponent.java
austin 3e89dd9224
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server LOD emitter fix
2025-05-28 16:29:33 -04:00

179 lines
6.2 KiB
Java

package electrosphere.entity.state.lod;
import org.joml.Vector3d;
import electrosphere.collision.PhysicsEntityUtils;
import electrosphere.collision.PhysicsUtils;
import electrosphere.data.entity.common.CommonEntityType;
import electrosphere.engine.Globals;
import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.EntityUtils;
import electrosphere.net.synchronization.enums.FieldIdEnums;
import electrosphere.server.datacell.Realm;
import electrosphere.server.datacell.utils.DataCellSearchUtils;
import electrosphere.net.parser.net.message.SynchronizationMessage;
import electrosphere.entity.Entity;
import electrosphere.net.synchronization.enums.BehaviorTreeIdEnums;
import electrosphere.server.datacell.utils.ServerBehaviorTreeUtils;
import electrosphere.entity.btree.BehaviorTree;
import electrosphere.entity.types.common.CommonEntityUtils;
import electrosphere.net.synchronization.annotation.SyncedField;
import electrosphere.net.synchronization.annotation.SynchronizedBehaviorTree;
/**
* Creates a server LOD component
*/
@SynchronizedBehaviorTree(name = "serverLODTree", isServer = true, correspondingTree="clientLODTree")
public class ServerLODComponent implements BehaviorTree {
/**
* Radius after which we reduce LOD
*/
public static final int LOD_RADIUS = 32;
/**
* Full resolution LOD
*/
public static final int FULL_RES = 1;
/**
* Low resolution
*/
public static final int LOW_RES = 0;
/**
* The current LOD level
*/
@SyncedField
private int lodLevel;
/**
* The parent entity
*/
private Entity parent;
@Override
public void simulate(float deltaTime) {
Vector3d parentLoc = EntityUtils.getPosition(this.parent);
boolean fullRes = Globals.serverState.lodEmitterService.isFullLod(parentLoc);
if(fullRes){
if(this.lodLevel != FULL_RES){
//make full res
this.setLodLevel(FULL_RES);
Realm realm = Globals.serverState.realmManager.getEntityRealm(this.parent);
CommonEntityType type = CommonEntityUtils.getCommonData(this.parent);
if(type.getCollidable() != null){
PhysicsEntityUtils.serverAttachCollidableTemplate(realm, this.parent, type.getCollidable());
}
}
} else {
if(this.lodLevel != LOW_RES){
//make low res
this.setLodLevel(LOW_RES);
Realm realm = Globals.serverState.realmManager.getEntityRealm(this.parent);
if(PhysicsEntityUtils.containsDBody(this.parent)){
PhysicsUtils.destroyPhysicsPair(
realm.getCollisionEngine(),
PhysicsEntityUtils.getDBody(this.parent),
PhysicsEntityUtils.getCollidable(this.parent)
);
}
}
}
}
/**
* <p> (initially) Automatically generated </p>
* <p>
* Attaches this tree to the entity.
* </p>
* @param entity The entity to attach to
* @param tree The behavior tree to attach
* @param params Optional parameters that will be provided to the constructor
*/
public static ServerLODComponent attachTree(Entity parent, Object ... params){
ServerLODComponent rVal = new ServerLODComponent(parent,params);
//!!WARNING!! from here below should not be touched
//This was generated automatically to properly alert various systems that the btree exists and should be tracked
ServerBehaviorTreeUtils.attachBTreeToEntity(parent, rVal);
parent.putData(EntityDataStrings.TREE_SERVERLODTREE, rVal);
Globals.serverState.entityValueTrackingService.attachTreeToEntity(parent, BehaviorTreeIdEnums.BTREE_SERVERLODTREE_ID);
return rVal;
}
/**
* <p> Automatically generated </p>
* <p>
* Detatches this tree from the entity.
* </p>
* @param entity The entity to detach to
* @param tree The behavior tree to detach
*/
public static void detachTree(Entity entity, BehaviorTree tree){
Globals.serverState.entityValueTrackingService.detatchTreeFromEntity(entity, BehaviorTreeIdEnums.BTREE_SERVERLODTREE_ID);
}
/**
* <p> (initially) Automatically generated </p>
* <p> Private constructor to enforce using the attach methods </p>
* <p>
* Constructor
* </p>
* @param parent The parent entity of this tree
* @param params Optional parameters that can be provided when attaching the tree. All custom data required for creating this tree should be passed in this varargs.
*/
private ServerLODComponent(Entity parent, Object ... params){
this.parent = parent;
this.lodLevel = ServerLODComponent.FULL_RES;
}
/**
* <p>
* Gets the ServerLODComponent of the entity
* </p>
* @param entity the entity
* @return The ServerLODComponent
*/
public static ServerLODComponent getServerLODComponent(Entity entity){
return (ServerLODComponent)entity.getData(EntityDataStrings.TREE_SERVERLODTREE);
}
/**
* <p>
* Checks if the entity has a ServerLODComponent component
* </p>
* @param entity the entity
* @return true if the entity contains the component, false otherwise
*/
public static boolean hasServerLODComponent(Entity entity){
return entity.containsKey(EntityDataStrings.TREE_SERVERLODTREE);
}
/**
* <p> Automatically generated </p>
* <p>
* Sets lodLevel and handles the synchronization logic for it.
* </p>
* @param lodLevel The value to set lodLevel to.
*/
public void setLodLevel(int lodLevel){
this.lodLevel = lodLevel;
if(DataCellSearchUtils.getEntityDataCell(parent) != null){
DataCellSearchUtils.getEntityDataCell(parent).broadcastNetworkMessage(SynchronizationMessage.constructUpdateClientIntStateMessage(parent.getId(), BehaviorTreeIdEnums.BTREE_SERVERLODTREE_ID, FieldIdEnums.TREE_SERVERLODTREE_SYNCEDFIELD_LODLEVEL_ID, lodLevel));
}
}
/**
* <p> Automatically generated </p>
* <p>
* Gets lodLevel.
* </p>
*/
public int getLodLevel(){
return lodLevel;
}
}