Go to file
gitadmin 4671a295f5
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
jenkinsdebug1 (#135)
add post phase

remove deliver stage from pipeline

make headless test actually headless

removing glfw from headless main

remove glfw from globals

jenkins more work

jenkins env var work

maven flag fixs

Add deliver step

junit declaration work

add empty results files

jenkins maven text debug work

attempt profile in jenkins maven

add testing

fix maven version

add maven versionj

label maven as tool

convert to no container build again

more jenkins work

more jenkins work

reorg

debug jenkins work

Co-authored-by: austin <austin@austinwhoover.com>
Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/135
2024-02-26 11:37:06 -05:00
.vscode simulation flag 2023-10-22 22:28:14 -04:00
asset-gen Symbolism spreadsheet 2022-10-11 21:17:16 -04:00
assets Physics fix 2023-12-02 22:19:17 -05:00
docs Fix arena mode infinite load 2024-02-25 22:11:41 -05:00
launcher build tools updates 2022-02-07 01:54:23 -05:00
net Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
saves/world_testing Fix server physics and terrain generation 2023-07-15 20:16:17 -04:00
src jenkinsdebug1 (#135) 2024-02-26 11:37:06 -05:00
.gitignore Tree work + documentation work 2023-10-06 13:22:17 -04:00
build.sh rotator system 2022-04-02 22:27:34 -04:00
buildNumber.properties jenkinsdebug1 (#135) 2024-02-26 11:37:06 -05:00
Jenkinsfile jenkinsdebug1 (#135) 2024-02-26 11:37:06 -05:00
pom.xml Remove opengl es dependency 2024-02-25 14:43:17 -05:00
template.json synchronization full flow initial implementation 2024-02-24 21:38:29 -05:00
Terrain Sync work 2023-12-28 12:54:18 -05:00