Renderer/assets/Data/entity/objects/game_objects.json
austin 4b41ac823c
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texture atlasing for particle system
2024-09-19 23:13:18 -04:00

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JSON

{
"objects" : [
{
"id" : "spawnPoint",
"modelPath" : "Models/gameobj/token.glb",
"tokens": [
"SPAWNPOINT"
]
},
{
"id" : "particleEmitterTest",
"particleEmitter": {
"maxLife": 40,
"lifeCurrent": 0,
"particleVelocity": {
"x": 0.0,
"y": 0.1,
"z": 0.0
},
"acceleration": -0.01,
"texture": "blood1.png",
"size": 0.3,
"color": {
"x": 0.5,
"y": 0.5,
"z": 0.5
},
"frequency": 1
},
"tokens": [
]
}
],
"files" : []
}