Renderer/src/main/java/electrosphere/client/terrain/cells/DrawCell.java
austin 4d9047d8cf
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bugfixes
2024-11-19 11:45:35 -05:00

584 lines
21 KiB
Java

package electrosphere.client.terrain.cells;
import java.util.List;
import org.joml.Quaterniond;
import org.joml.Vector3d;
import org.joml.Vector3i;
import electrosphere.client.terrain.cache.ChunkData;
import electrosphere.engine.Globals;
import electrosphere.entity.ClientEntityUtils;
import electrosphere.entity.Entity;
import electrosphere.entity.btree.BehaviorTree;
import electrosphere.entity.types.terrain.TerrainChunk;
import electrosphere.renderer.meshgen.TransvoxelModelGeneration;
import electrosphere.renderer.meshgen.TransvoxelModelGeneration.TransvoxelChunkData;
import electrosphere.server.terrain.manager.ServerTerrainChunk;
import electrosphere.util.ds.octree.WorldOctTree.WorldOctTreeNode;
import electrosphere.util.math.GeomUtils;
/**
* A single drawcell - contains an entity that has a physics mesh and potentially graphics
*/
public class DrawCell {
/**
* Number of frames to wait before destroying the chunk entity
*/
public static final int FRAMES_TO_WAIT_BEFORE_DESTRUCTION = 25;
/**
* Number of child cells per parent cell
*/
static final int CHILD_CELLS_PER_PARENT = 8;
/**
* Enum for the different faces of a draw cell -- used when filling in data for higher LOD faces
*/
public enum DrawCellFace {
X_POSITIVE,
X_NEGATIVE,
Y_POSITIVE,
Y_NEGATIVE,
Z_POSITIVE,
Z_NEGATIVE,
}
//the position of the draw cell in world coordinates
Vector3i worldPos;
/**
* The LOD of the draw cell
*/
int lod;
//the main entity for the cell
Entity modelEntity;
/**
* The data for generating the visuals
*/
TransvoxelChunkData chunkData;
/**
* Tracks whether the draw cell has requested its chunk data or not
*/
boolean hasRequested = false;
/**
* Tracks whether the draw cell has generated its entity or not
*/
boolean hasGenerated = false;
/**
* Tracks whether this draw cell is flagged as homogenous from the server or not
*/
boolean homogenous = false;
/**
* Number of failed generation attempts
*/
int failedGenerationAttempts = 0;
/**
* Labels an invalid distance cache
*/
static final int INVALID_DIST_CACHE = -1;
/**
* The cached minimum distance
*/
double cachedMinDistance = -1;
/**
* Target to notify on generation completion
*/
DrawCell notifyTarget = null;
/**
* The number of cells that have alerted this one
*/
int generationAlertCount = 0;
/**
* Private constructor
*/
private DrawCell(){
}
/**
* Constructs a drawcell object
*/
public static DrawCell generateTerrainCell(
Vector3i worldPos,
int lod
){
DrawCell rVal = new DrawCell();
rVal.lod = lod;
rVal.worldPos = worldPos;
return rVal;
}
/**
* Constructs a homogenous drawcell object
*/
public static DrawCell generateHomogenousTerrainCell(
Vector3i worldPos,
int lod
){
DrawCell rVal = new DrawCell();
rVal.lod = lod;
rVal.worldPos = worldPos;
rVal.hasGenerated = true;
rVal.homogenous = true;
return rVal;
}
/**
* Generates a drawable entity based on this chunk
*/
public void generateDrawableEntity(VoxelTextureAtlas atlas, int lod, List<DrawCellFace> higherLODFaces){
boolean success = true;
if(chunkData == null){
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
worldPos.x,
worldPos.y,
worldPos.z,
lod
);
if(currentChunk == null){
success = false;
} else {
this.homogenous = currentChunk.getHomogenousValue() != ChunkData.NOT_HOMOGENOUS;
success = true;
}
if(!success){
this.setFailedGenerationAttempts(this.getFailedGenerationAttempts() + 1);
return;
}
this.chunkData = new TransvoxelChunkData(currentChunk.getVoxelWeight(), currentChunk.getVoxelType(), lod);
}
if(higherLODFaces != null){
for(DrawCellFace face : higherLODFaces){
Globals.profiler.beginCpuSample("DrawCell.fillInFaceData");
success = this.fillInFaceData(this.chunkData,face,lod);
Globals.profiler.endCpuSample();
if(!success){
this.setFailedGenerationAttempts(this.getFailedGenerationAttempts() + 1);
return;
}
}
}
modelEntity = TerrainChunk.clientCreateTerrainChunkEntity(
this.chunkData,
this.notifyTarget,
this.modelEntity,
lod,
atlas,
this.hasPolygons()
);
ClientEntityUtils.initiallyPositionEntity(modelEntity, this.getRealPos(), new Quaterniond());
this.setHasGenerated(true);
}
/**
* Gets the real-space position of the draw cell
* @return the real-space position
*/
protected Vector3d getRealPos(){
return new Vector3d(
worldPos.x * ServerTerrainChunk.CHUNK_PLACEMENT_OFFSET,
worldPos.y * ServerTerrainChunk.CHUNK_PLACEMENT_OFFSET,
worldPos.z * ServerTerrainChunk.CHUNK_PLACEMENT_OFFSET
);
}
/**
* Gets the world-space position of the draw cell
* @return the world-space position
*/
protected Vector3i getWorldPos(){
return new Vector3i(worldPos);
}
/**
* Registers a target draw cell to notify once this one has completed generating its model
* @param notifyTarget The target to notify
*/
public void registerNotificationTarget(DrawCell notifyTarget){
this.notifyTarget = notifyTarget;
}
/**
* Alerts this draw cell that a child it is waiting on has generated
*/
public void alertToGeneration(){
this.generationAlertCount++;
if(this.generationAlertCount >= CHILD_CELLS_PER_PARENT){
this.destroy();
}
}
/**
* Destroys a drawcell including its physics
*/
public void destroy(){
if(modelEntity != null){
Globals.clientScene.registerBehaviorTree(new BehaviorTree(){
int framesSimulated = 0;
public void simulate(float deltaTime) {
if(framesSimulated < FRAMES_TO_WAIT_BEFORE_DESTRUCTION){
framesSimulated++;
} else {
ClientEntityUtils.destroyEntity(modelEntity);
Globals.clientScene.deregisterBehaviorTree(this);
}
}
});
}
}
/**
* Gets the entity for the cell
* @return The entity if it exists, null otherwise
*/
public Entity getEntity(){
return modelEntity;
}
/**
* Transfers chunk data from the source to this draw cell
* @param source The source draw cell
*/
public void transferChunkData(DrawCell source){
this.chunkData = source.chunkData;
this.homogenous = source.homogenous;
this.hasRequested = source.hasRequested;
}
/**
* Fills in the data for the higher resolution face
* @param chunkData The data for the chunk to generate
* @param higherLODFace The face that is higher LOD
* @param lod The Level of Detail for this chunk
* @return true if successfully filled in data, false otherwise
*/
private boolean fillInFaceData(TransvoxelChunkData chunkData, DrawCellFace higherLODFace, int lod){
int mainSpacing = (int)Math.pow(2,lod);
int higherLOD = lod - 1;
int higherResSpacing = (int)Math.pow(2,higherLOD);
float[][] faceWeights = new float[TransvoxelModelGeneration.FACE_DATA_DIMENSIONS][TransvoxelModelGeneration.FACE_DATA_DIMENSIONS];
int[][] faceTypes = new int[TransvoxelModelGeneration.FACE_DATA_DIMENSIONS][TransvoxelModelGeneration.FACE_DATA_DIMENSIONS];
//allocate face array
for(int x = 0; x < TransvoxelModelGeneration.FACE_DATA_DIMENSIONS; x++){
for(int y = 0; y < TransvoxelModelGeneration.FACE_DATA_DIMENSIONS; y++){
int worldCoordOffset1 = x / ChunkData.CHUNK_DATA_SIZE * higherResSpacing;
int worldCoordOffset2 = y / ChunkData.CHUNK_DATA_SIZE * higherResSpacing;
//solve coordinates relative to the face
int localCoord1 = x % ChunkData.CHUNK_DATA_SIZE;
int localCoord2 = y % ChunkData.CHUNK_DATA_SIZE;
//implicitly performing transforms to adapt from face-space to world & local space
switch(higherLODFace){
case X_POSITIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x + mainSpacing,
worldPos.y + worldCoordOffset1,
worldPos.z + worldCoordOffset2
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
0,
localCoord1,
localCoord2
);
faceTypes[x][y] = currentChunk.getType(
0,
localCoord1,
localCoord2
);
}
} break;
case X_NEGATIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x,
worldPos.y + worldCoordOffset1,
worldPos.z + worldCoordOffset2
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
0,
localCoord1,
localCoord2
);
faceTypes[x][y] = currentChunk.getType(
0,
localCoord1,
localCoord2
);
}
} break;
case Y_POSITIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x + worldCoordOffset1,
worldPos.y + mainSpacing,
worldPos.z + worldCoordOffset2
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
localCoord1,
0,
localCoord2
);
faceTypes[x][y] = currentChunk.getType(
localCoord1,
0,
localCoord2
);
}
} break;
case Y_NEGATIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x + worldCoordOffset1,
worldPos.y,
worldPos.z + worldCoordOffset2
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
localCoord1,
0,
localCoord2
);
faceTypes[x][y] = currentChunk.getType(
localCoord1,
0,
localCoord2
);
}
} break;
case Z_POSITIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x + worldCoordOffset1,
worldPos.y + worldCoordOffset2,
worldPos.z + mainSpacing
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
localCoord1,
localCoord2,
0
);
faceTypes[x][y] = currentChunk.getType(
localCoord1,
localCoord2,
0
);
}
} break;
case Z_NEGATIVE: {
ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(
new Vector3i(
worldPos.x + worldCoordOffset1,
worldPos.y + worldCoordOffset2,
worldPos.z
),
higherLOD
);
if(currentChunk == null){
return false;
}
if(currentChunk.getHomogenousValue() == ChunkData.NOT_HOMOGENOUS){
this.homogenous = false;
faceWeights[x][y] = currentChunk.getWeight(
localCoord1,
localCoord2,
0
);
faceTypes[x][y] = currentChunk.getType(
localCoord1,
localCoord2,
0
);
}
} break;
}
// Vector3i sampleChunkWorldPos = new Vector3i(
// worldPos.x + (x * higherResSpacing) / ChunkData.CHUNK_SIZE,
// worldPos.y + (y * higherResSpacing) / ChunkData.CHUNK_SIZE,
// worldPos.z + (z * spacingFactor) / ChunkData.CHUNK_SIZE
// );
// ChunkData currentChunk = Globals.clientTerrainManager.getChunkDataAtWorldPoint(sampleChunkWorldPos);
// if(currentChunk == null){
// throw new Error("Chunk is null! " + worldPos);
// }
// weights[x][y][z] = currentChunk.getWeight(
// (x * higherResSpacing) % ChunkData.CHUNK_SIZE,
// (y * higherResSpacing) % ChunkData.CHUNK_SIZE,
// (z * spacingFactor) % ChunkData.CHUNK_SIZE
// );
// types[x][y][z] = currentChunk.getType(
// (x * higherResSpacing) % ChunkData.CHUNK_SIZE,
// (y * higherResSpacing) % ChunkData.CHUNK_SIZE,
// (z * spacingFactor) % ChunkData.CHUNK_SIZE
// );
}
}
switch(higherLODFace){
case X_POSITIVE: {
chunkData.addXPositiveEdge(faceWeights, faceTypes);
} break;
case X_NEGATIVE: {
chunkData.addXNegativeEdge(faceWeights, faceTypes);
} break;
case Y_POSITIVE: {
chunkData.addYPositiveEdge(faceWeights, faceTypes);
} break;
case Y_NEGATIVE: {
chunkData.addYNegativeEdge(faceWeights, faceTypes);
} break;
case Z_POSITIVE: {
chunkData.addZPositiveEdge(faceWeights, faceTypes);
} break;
case Z_NEGATIVE: {
chunkData.addZNegativeEdge(faceWeights, faceTypes);
} break;
}
return true;
}
/**
* Gets whether this draw cell has requested its chunk data or not
* @return true if has requested, false otherwise
*/
public boolean hasRequested() {
return hasRequested;
}
/**
* Sets whether this draw cell has requested its chunk data or not
* @param hasRequested true if has requested, false otherwise
*/
public void setHasRequested(boolean hasRequested) {
this.hasRequested = hasRequested;
if(!this.hasRequested){
this.failedGenerationAttempts = 0;
}
}
/**
* Gets whether this draw cell has generated its entity or not
* @return true if has generated, false otherwise
*/
public boolean hasGenerated() {
return hasGenerated;
}
/**
* Sets whether this draw cell has generated its entity or not
* @param hasGenerated true if has generated, false otherwise
*/
public void setHasGenerated(boolean hasGenerated) {
this.hasGenerated = hasGenerated;
}
/**
* Sets whether this draw cell is homogenous or not
* @param hasGenerated true if is homogenous, false otherwise
*/
public void setHomogenous(boolean homogenous) {
this.homogenous = homogenous;
}
/**
* Gets whether this draw cell will generate polygons or not
* @return true if it has polygons, false otherwise
*/
private boolean hasPolygons(){
return !this.homogenous;
}
/**
* Gets the number of failed generation attempts
* @return The number of failed generation attempts
*/
public int getFailedGenerationAttempts(){
return failedGenerationAttempts;
}
/**
* Sets the number of failed generation attempts
* @param attempts The number of failed generation attempts
*/
public void setFailedGenerationAttempts(int attempts){
this.failedGenerationAttempts = this.failedGenerationAttempts + attempts;
}
/**
* Gets whether this draw cell is homogenous or not
* @return true if it is homogenous, false otherwise
*/
public boolean isHomogenous(){
return homogenous;
}
/**
* Gets the minimum distance from a node to a point
* @param pos the position to check against
* @param node the node
* @param distCache the lod value under which distance caches are invalidated
* @return the distance
*/
public double getMinDistance(Vector3i worldPos, WorldOctTreeNode<DrawCell> node, int distCache){
if(cachedMinDistance != INVALID_DIST_CACHE && distCache < lod){
return cachedMinDistance;
} else {
this.cachedMinDistance = GeomUtils.getMinSquaredDistanceAABB(worldPos, node.getMinBound(), node.getMaxBound());
return cachedMinDistance;
}
}
}