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ai
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AI debug menu
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2024-07-21 16:56:21 -04:00 |
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character
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network refactor
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2024-07-29 21:27:13 -04:00 |
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content
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synchronizing object entities
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2024-07-27 00:15:50 -04:00 |
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datacell
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option to load whole scene on init
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2024-07-29 14:53:39 -04:00 |
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db
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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entitygroup
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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fluid
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scene/save refactor
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2024-07-13 21:11:46 -04:00 |
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pathfinding
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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player
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block synchronization
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2024-06-18 18:41:33 -04:00 |
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poseactor
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server plays blocking animation
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2024-07-31 18:49:18 -04:00 |
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region
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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saves
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script loading work
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2024-07-14 16:00:35 -04:00 |
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simulation
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scene/save refactor
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2024-07-13 21:11:46 -04:00 |
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terrain
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ui fixes
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2024-07-19 22:36:57 -04:00 |
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utils
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hooks implementation
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2024-07-16 17:55:28 -04:00 |
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MainServerFunctions.java
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server-synchronized jump
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2024-07-31 18:05:00 -04:00 |