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				| audio | movement audio system for client | 2024-08-08 11:33:51 -04:00 | 
		
			
			
			
			
				| biome | biome data definitions, notes on how to distribute | 2024-10-23 15:30:27 -04:00 | 
		
			
			
			
			
				| collidable | physics work | 2024-09-13 09:30:21 -04:00 | 
		
			
			
			
			
				| color | particle emitter work + torches | 2024-09-20 18:38:16 -04:00 | 
		
			
			
			
			
				| common | camera data definitions in entity files | 2024-10-16 15:23:46 -04:00 | 
		
			
			
			
			
				| crafting | tooltips, recipes, refactoring | 2024-10-23 10:41:32 -04:00 | 
		
			
			
			
			
				| creature/type | editor entity | 2024-10-22 11:29:14 -04:00 | 
		
			
			
			
			
				| foliage/type | tree system work | 2024-10-14 09:01:44 -04:00 | 
		
			
			
			
			
				| graphics | entity graphics refactor | 2024-09-22 14:42:08 -04:00 | 
		
			
			
			
			
				| item | Editing voxels from script engine | 2024-09-30 16:47:38 -04:00 | 
		
			
			
			
			
				| math | particle emitter work + torches | 2024-09-20 18:38:16 -04:00 | 
		
			
			
			
			
				| particle | particle emitter work + torches | 2024-09-20 18:38:16 -04:00 | 
		
			
			
			
			
				| projectile | Jet shooting | 2023-01-05 22:56:43 -05:00 | 
		
			
			
			
			
				| tutorial | tutorial hints initial implementation | 2024-06-22 20:09:49 -04:00 | 
		
			
			
			
			
				| units | spawning units | 2024-09-02 16:52:34 -04:00 | 
		
			
			
			
			
				| utils | hitbox offsets | 2024-08-13 12:39:53 -04:00 | 
		
			
			
			
			
				| voxel | searchable voxel selection ui | 2024-04-10 22:11:02 -04:00 | 
		
			
			
			
			
				| Config.java | biome data definitions, notes on how to distribute | 2024-10-23 15:30:27 -04:00 | 
		
			
			
			
			
				| ConfigValidator.java | massive entity spawning refactor | 2024-09-12 18:51:51 -04:00 |