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audio
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movement audio system for client
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2024-08-08 11:33:51 -04:00 |
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biome
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biome data definitions, notes on how to distribute
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2024-10-23 15:30:27 -04:00 |
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collidable
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physics work
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2024-09-13 09:30:21 -04:00 |
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color
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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common
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camera data definitions in entity files
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2024-10-16 15:23:46 -04:00 |
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crafting
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tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00 |
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creature/type
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editor entity
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2024-10-22 11:29:14 -04:00 |
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foliage/type
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tree system work
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2024-10-14 09:01:44 -04:00 |
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graphics
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entity graphics refactor
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2024-09-22 14:42:08 -04:00 |
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item
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Editing voxels from script engine
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2024-09-30 16:47:38 -04:00 |
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math
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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particle
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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projectile
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Jet shooting
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2023-01-05 22:56:43 -05:00 |
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tutorial
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tutorial hints initial implementation
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2024-06-22 20:09:49 -04:00 |
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units
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spawning units
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2024-09-02 16:52:34 -04:00 |
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utils
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hitbox offsets
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2024-08-13 12:39:53 -04:00 |
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voxel
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searchable voxel selection ui
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2024-04-10 22:11:02 -04:00 |
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Config.java
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biome data definitions, notes on how to distribute
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2024-10-23 15:30:27 -04:00 |
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ConfigValidator.java
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massive entity spawning refactor
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2024-09-12 18:51:51 -04:00 |