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culling
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First terrain commit
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2023-06-03 17:27:30 -04:00 |
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fluid
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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foliagemanager
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Proper frustum culling
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2024-02-29 19:14:17 -05:00 |
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instancing
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Proper frustum culling
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2024-02-29 19:14:17 -05:00 |
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player
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Refactoring client location in codebased
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2023-05-28 15:06:28 -04:00 |
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scene
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Client entity culling
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2024-02-25 21:16:29 -05:00 |
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sim
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Timekeeping update
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2024-03-09 17:05:40 -05:00 |
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terrain
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |