Renderer/.vscode/launch.json
austin 9196568a20
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studiorailgun/Renderer/pipeline/head This commit looks good
Break up rendering engine into pipelines flow
2024-03-10 11:11:39 -04:00

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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"type": "java",
"name": "Launch Current File",
"request": "launch",
"mainClass": "${file}"
},
{
"type": "java",
"name": "Launch Main",
"request": "launch",
"mainClass": "electrosphere.engine.Main",
"vmArgs": "-Xmx2G -Xms100m -XX:+HeapDumpOnOutOfMemoryError -XX:HeapDumpPath=\"/tmp\"",
"projectName": "Renderer"
},
{
"type": "java",
"name": "Launch Main (Debug Audio)",
"request": "launch",
"mainClass": "electrosphere.engine.Main",
"env": {
"ALSOFT_LOGLEVEL": 4,
},
"vmArgs": "-Xmx2G -Xms100m -XX:+HeapDumpOnOutOfMemoryError -XX:HeapDumpPath=\"/tmp\"",
"projectName": "Renderer"
},
{
"type": "java",
"name": "Launch Main (macos)",
"request": "launch",
"mainClass": "electrosphere.engine.Main",
"projectName": "Renderer",
"vmArgs": "-XstartOnFirstThread"
},
{
"type": "java",
"name": "Launch Main (Headless)",
"request": "launch",
"mainClass": "electrosphere.engine.Main",
"projectName": "Renderer",
"args" : "--headless"
},
{
"type": "java",
"name": "Launch Simulation Only",
"request": "launch",
"mainClass": "electrosphere.engine.Main",
"projectName": "Renderer",
"args" : "--simulate"
}
]
}