21 lines
1.1 KiB
Plaintext
21 lines
1.1 KiB
Plaintext
electrosphere.client.terrain.editing.TerrainEditing
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- Client static interface for editing terrain
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- The idea is that this provides functions you can call anywhere from client side to trigger a request to perform a terrain edit
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Which leads to
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electrosphere.server.terrain.editing.TerrainEditing
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- Server utility functions for actually editing terrain
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- Does the calculations of a real coordinate + radius to determine which cells to edit and how much
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- This then updates the server terrain manager with edits via the VoxelCellManager interface
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VoxelCellManager interface
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- Provides an interface on top of DataCellManager to update terrain functions
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- Makes functions that must be implemented on data cell manager so implementation specific to cell manager
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- For GriddedDataCellManager, this uses a lock and updates values
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- As values are updated, they should be send 1-by-1 over the network via individual update packets to the client
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When client receives voxel update packet in ClientTerrainManager, it triggers the cell to update that specific drawcell
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This should also update all ambient foliage
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