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131 lines
4.0 KiB
JSON
131 lines
4.0 KiB
JSON
{
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"creatures" : [
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{
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"id" : "goblin",
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"hitboxes" : [
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{
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"type": "hurt",
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"bone": "Bone.031",
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"radius": 0.04
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},
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{
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"type": "hurt",
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"bone": "Bone.012",
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"radius": 0.04
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},
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{
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"type": "hurt",
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"bone": "Bone.003",
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"radius": 0.04
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},
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{
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"type": "hurt",
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"bone": "Bone.010",
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"radius": 0.06
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},
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{
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"type": "hurt",
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"bone": "Bone.001",
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"radius": 0.06
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},
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{
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"type": "hurt",
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"bone": "Bone.014",
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"radius": 0.06
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},
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{
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"type": "hurt",
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"bone": "Bone",
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"radius": 0.08
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},
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{
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"type": "hurt",
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"bone": "Bone.014",
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"radius": 0.06
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},
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{
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"type": "hurt",
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"bone": "Bone.019",
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"radius": 0.04
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}
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],
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"tokens" : [
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"SENTIENT",
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"ATTACKER",
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"GRAVITY",
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"TARGETABLE",
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"CAN_EQUIP"
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],
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"movementSystems" : [
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{
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"type" : "GROUND",
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"acceleration" : 13.0,
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"maxVelocity" : 1.8,
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"animationStartup" : {
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"name" : "Walk",
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"length" : 1,
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"loops" : false
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},
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"animationLoop" : {
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"name" : "Walk",
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"length" : 1,
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"loops" : false
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},
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"animationWindDown" : {
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"name" : "Armature|WalkForwardStart",
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"length" : 1,
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"loops" : false
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},
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"sprintSystem" : {
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"maxVelocity" : 3.8,
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"staminaMax" : 500,
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"animationStartUp" : {
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"name" : "Run",
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"length" : 1,
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"loops" : false
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},
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"animationMain" : {
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"name" : "Run",
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"length" : 1,
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"loops" : false
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}
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}
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}
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],
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"collidable" : {
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"type" : "CYLINDER",
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"dimension1" : 0.1,
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"dimension2" : 0.2,
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"dimension3" : 0.1,
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"rotX": 0,
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"rotY": 0,
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"rotZ": 0,
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"rotW": 1,
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"offsetX" : 0,
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"offsetY" : 0.2,
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"offsetZ" : 0
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},
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"attackMoves" : [
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{
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"type" : "MELEE_WEAPON_SWING_ONE_HAND",
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"animationName" : "Armature|SwingWeapon",
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"damageStartFrame" : 10,
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"damageEndFrame" : 30,
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"nextMoveId" : "",
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"nextAttackMoveWindowStart" : 0,
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"nextAttackMoveWindowEnd" : 1,
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"movementStart" : 0,
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"movementEnd" : 0,
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"movementGoal" : 0,
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"initialMove" : true
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}
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],
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"healthSystem" : {
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"maxHealth" : 100,
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"onDamageIFrames" : 30
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},
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"modelPath" : "Models/goblin1.fbx"
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}
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],
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"files" : []
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} |