Renderer/assets/Data/creatures/human.json
2022-03-14 22:35:45 -04:00

245 lines
8.5 KiB
JSON

{
"creatures" : [
{
"creatureId" : "human",
"hitboxes" : [
{
"type": "hurt",
"bone": "Bone.031",
"radius": 0.04
},
{
"type": "hurt",
"bone": "Bone.012",
"radius": 0.04
},
{
"type": "hurt",
"bone": "Bone.003",
"radius": 0.04
},
{
"type": "hurt",
"bone": "Bone.010",
"radius": 0.06
},
{
"type": "hurt",
"bone": "Bone.001",
"radius": 0.06
},
{
"type": "hurt",
"bone": "Bone.014",
"radius": 0.06
},
{
"type": "hurt",
"bone": "Bone",
"radius": 0.08
},
{
"type": "hurt",
"bone": "Bone.014",
"radius": 0.06
},
{
"type": "hurt",
"bone": "Bone.019",
"radius": 0.04
}
],
"tokens" : [
"BLENDER_TRANSFORM",
"SENTIENT",
"ATTACKER",
"GRAVITY",
"TARGETABLE",
"CAN_EQUIP",
"INVENTORY"
],
"visualAttributes" : [],
"movementSystems" : [
{
"type" : "GROUND",
"acceleration" : 1000.0,
"maxVelocity" : 2.0,
"animationStartup" : {
"name" : "Armature|Jog",
"length" : 1,
"loops" : false
},
"animationLoop" : {
"name" : "Armature|Jog",
"length" : 1,
"loops" : false
},
"animationWindDown" : {
"name" : "Armature|Jog",
"length" : 1,
"loops" : false
},
"sprintSystem" : {
"maxVelocity" : 5.8,
"staminaMax" : 500,
"animationStartUp" : {
"name" : "SprintStart",
"length" : 1,
"loops" : false
},
"animationMain" : {
"name" : "Sprint",
"length" : 1,
"loops" : false
}
}
}
],
"rotatorSystem" : {
"rotatorItems" : [
{
"boneName" : "myTorsoBone",
"constraints" : [
{
"followsView" : true,
"followsBone" : false,
"parentBone" : "",
"allowedMargin" : 0.2
}
]
},
{
"boneName" : "myLeftLegBone",
"constraints" : [
{
"followsView" : false,
"followsBone" : true,
"parentBone" : "myTorsoBone",
"allowedMargin" : 0.2
}
]
},
{
"boneName" : "myRightLegBone",
"constraints" : [
{
"followsView" : false,
"followsBone" : true,
"parentBone" : "myTorsoBone",
"allowedMargin" : 0.2
}
]
}
]
},
"equipPoints" : [
{
"equipPointId" : "handLeft",
"bone" : "MiddleLower.L",
"offsetVector" : [],
"offsetRotation" : [],
"equipClassWhitelist" : [
"tool",
"shield",
"item"
]
},
{
"equipPointId" : "handRight",
"bone" : "MiddleLower.R",
"offsetVector" : [],
"offsetRotation" : [],
"equipClassWhitelist" : [
"tool",
"weapon",
"item"
]
},
{
"equipPointId" : "Torso",
"bone" : "Bone",
"offsetVector" : [],
"offsetRotation" : [],
"equipClassWhitelist" : [
"armor",
"clothing"
]
},
{
"equipPointId" : "Legs",
"bone" : "Bone",
"offsetVector" : [],
"offsetRotation" : [],
"equipClassWhitelist" : [
"armor",
"clothing"
]
}
],
"collidable" : {
"type" : "CYLINDER",
"dimension1" : 0.1,
"dimension2" : 0.45,
"dimension3" : 0.1,
"offsetX" : 0,
"offsetY" : 0.45,
"offsetZ" : 0
},
"attackMoves" : [
{
"attackMoveId" : "Sword1HSlash1",
"type" : "MELEE_WEAPON_SWING_ONE_HAND",
"attackAnimationName" : "Armature|Sword1HSlash1",
"damageStartFrame" : 30,
"damageEndFrame" : 60,
"firesProjectile" : false,
"nextMoveId" : "Sword1HSlash2",
"nextAttackMoveWindowStart" : 0,
"nextAttackMoveWindowEnd" : 1,
"movementStart" : 2,
"movementEnd" : 10,
"movementGoal" : 0.1,
"initialMove" : true
},
{
"attackMoveId" : "Sword1HSlash2",
"type" : "MELEE_WEAPON_SWING_ONE_HAND",
"attackAnimationName" : "Armature|Sword1HSlash2",
"damageStartFrame" : 30,
"damageEndFrame" : 60,
"firesProjectile" : false,
"nextMoveId" : "Sword1HSlash1",
"nextAttackMoveWindowStart" : 0,
"nextAttackMoveWindowEnd" : 1,
"movementStart" : 2,
"movementEnd" : 10,
"movementGoal" : 0.1,
"initialMove" : false
},
{
"attackMoveId" : "Bow2HFire",
"type" : "RANGED_WEAPON_BOW_TWO_HAND",
"windupAnimationName" : "Armature|HoldBowString",
"holdAnimationName" : "Armature|HoldBow",
"attackAnimationName" : "Armature|HoldBowString",
"damageStartFrame" : 30,
"damageEndFrame" : 60,
"firesProjectile" : true,
"nextMoveId" : "",
"nextAttackMoveWindowStart" : 0,
"nextAttackMoveWindowEnd" : 1,
"movementStart" : 0,
"movementEnd" : 0,
"movementGoal" : 0,
"initialMove" : false
}
],
"healthSystem" : {
"maxHealth" : 100,
"onDamageIFrames" : 30
},
"modelPath" : "Models/baseman.fbx"
}
],
"files" : []
}