6 lines
		
	
	
		
			87 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			6 lines
		
	
	
		
			87 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 330 core
 | 
						|
 | 
						|
void main()
 | 
						|
{             
 | 
						|
    // gl_FragDepth = gl_FragCoord.z;
 | 
						|
}   |