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collision
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initial hitstun implementation
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2024-09-17 21:58:15 -04:00 |
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effects
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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entity
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texture atlasing for particle system
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2024-09-19 23:13:18 -04:00 |
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fluid
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voxel selection item
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2024-09-20 20:59:23 -04:00 |
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foliagemanager
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voxel selection item
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2024-09-20 20:59:23 -04:00 |
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instancing
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massive entity spawning refactor
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2024-09-12 18:51:51 -04:00 |
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item
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voxel selection item
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2024-09-20 20:59:23 -04:00 |
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player
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Refactoring client location in codebased
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2023-05-28 15:06:28 -04:00 |
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scene
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initial hitstun implementation
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2024-09-17 21:58:15 -04:00 |
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sim
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particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00 |
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terrain
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voxel selection item
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2024-09-20 20:59:23 -04:00 |
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ui/menu
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voxel selection item
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2024-09-20 20:59:23 -04:00 |