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audio
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movement audio system for client
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2024-08-08 11:33:51 -04:00 |
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collidable
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physics work
|
2024-09-13 09:30:21 -04:00 |
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color
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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common
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point light work
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2024-09-20 00:10:30 -04:00 |
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creature/type
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initial hitstun implementation
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2024-09-17 21:58:15 -04:00 |
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foliage/type
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massive entity spawning refactor
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2024-09-12 18:51:51 -04:00 |
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graphics
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hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00 |
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item
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voxel selection item
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2024-09-20 20:59:23 -04:00 |
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math
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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particle
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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projectile
|
Jet shooting
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2023-01-05 22:56:43 -05:00 |
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tutorial
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tutorial hints initial implementation
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2024-06-22 20:09:49 -04:00 |
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units
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spawning units
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2024-09-02 16:52:34 -04:00 |
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utils
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hitbox offsets
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2024-08-13 12:39:53 -04:00 |
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voxel
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searchable voxel selection ui
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2024-04-10 22:11:02 -04:00 |
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Config.java
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particle emitter work + torches
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2024-09-20 18:38:16 -04:00 |
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ConfigValidator.java
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massive entity spawning refactor
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2024-09-12 18:51:51 -04:00 |