|
attack
|
dual-hand equipping animation logic
|
2024-08-04 16:18:35 -04:00 |
|
block
|
dual-hand equipping animation logic
|
2024-08-04 16:18:35 -04:00 |
|
client
|
more ui and bugfixes
|
2024-08-04 17:21:17 -04:00 |
|
collidable
|
cleanup autogen bug
|
2024-07-31 17:30:30 -04:00 |
|
equip
|
more ui and bugfixes
|
2024-08-04 17:21:17 -04:00 |
|
foliage
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |
|
gravity
|
jump fix
|
2024-07-31 18:27:30 -04:00 |
|
hitbox
|
hitbox error message handling
|
2024-08-02 10:45:23 -04:00 |
|
idle
|
dual-hand equipping animation logic
|
2024-08-04 16:18:35 -04:00 |
|
inventory
|
more ui and bugfixes
|
2024-08-04 17:21:17 -04:00 |
|
life
|
interrupting animations
|
2024-08-02 14:32:33 -04:00 |
|
movement
|
dual-hand equipping animation logic
|
2024-08-04 16:18:35 -04:00 |
|
rotator
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |
|
server
|
server facing fix
|
2024-08-01 10:56:43 -04:00 |
|
view
|
rotator system
|
2022-04-02 22:27:34 -04:00 |
|
AnimationPriorities.java
|
animation priority categories
|
2024-07-28 15:27:57 -04:00 |
|
LookAtState.java
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |
|
ParticleTree.java
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |
|
RagdollTree.java
|
more cleanup
|
2024-07-13 16:00:48 -04:00 |