| anime | Refined anime outline shader | 2022-03-25 16:44:28 -04:00 | 
		
			
			
			
			
				| clouds1 | work on fully shader volumetric | 2022-04-18 20:01:56 -04:00 | 
		
			
			
			
			
				| flame1 | Campfire1 | 2022-02-27 18:04:59 -05:00 | 
		
			
			
			
			
				| flame2 | volumetric fire shader | 2022-03-02 21:10:13 -05:00 | 
		
			
			
			
			
				| font | In game ui | 2021-11-06 23:35:03 -04:00 | 
		
			
			
			
			
				| grass1 | TextInput element fixed, more assets | 2022-03-19 23:58:06 -04:00 | 
		
			
			
			
			
				| lightDepth | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| oit | Good first pass at anime outline shader | 2022-03-25 16:09:18 -04:00 | 
		
			
			
			
			
				| particleBillboard | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| plane | geometry shader | 2022-03-16 02:19:56 -04:00 | 
		
			
			
			
			
				| screentexture | OIT start | 2022-03-18 17:19:45 -04:00 | 
		
			
			
			
			
				| skybox | Fix skybox tracking potentially | 2021-07-25 23:34:04 -04:00 | 
		
			
			
			
			
				| skysphere | Shader overwriting | 2022-02-17 22:48:21 -05:00 | 
		
			
			
			
			
				| terrain | Campfire1 | 2022-02-27 18:04:59 -05:00 | 
		
			
			
			
			
				| volumeBuffer | Volumetric rendering | 2022-03-01 23:24:46 -05:00 | 
		
			
			
			
			
				| water1 | TextInput element fixed, more assets | 2022-03-19 23:58:06 -04:00 | 
		
			
			
			
			
				| FragmentShader.fs | Campfire1 | 2022-02-27 18:04:59 -05:00 | 
		
			
			
			
			
				| VertexShader.vs | Fix obnoxious normals bug in shader | 2022-02-16 20:28:44 -05:00 |