| btree | massive entity spawning refactor | 2024-09-12 18:51:51 -04:00 | 
		
			
			
			
			
				| scene | Voxel system improvements | 2024-11-17 15:40:59 -05:00 | 
		
			
			
			
			
				| state | simplify physics cases | 2024-11-29 12:08:52 -05:00 | 
		
			
			
			
			
				| types | Fix memory leak | 2024-12-01 15:21:54 -05:00 | 
		
			
			
			
			
				| ClientEntityUtils.java | Fix terrain editing | 2024-11-23 16:47:33 -05:00 | 
		
			
			
			
			
				| Entity.java | Data View for entities in debug menu | 2024-09-02 19:27:42 -04:00 | 
		
			
			
			
			
				| EntityCreationUtils.java | implement crafting | 2024-11-16 18:38:43 -05:00 | 
		
			
			
			
			
				| EntityDataStrings.java | Voxel system improvements | 2024-11-17 15:40:59 -05:00 | 
		
			
			
			
			
				| ServerEntityUtils.java | bug fixes + shader refactor | 2024-11-20 20:14:53 -05:00 |