Renderer/assets/Shaders/entities/block
austin ddb1145cb8
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studiorailgun/Renderer/pipeline/head This commit looks good
break out shader material into dedicated lib file
2025-05-19 11:36:29 -04:00
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block.fs break out shader material into dedicated lib file 2025-05-19 11:36:29 -04:00
block.vs Add texture atlasing to block models 2024-11-24 16:48:28 -05:00