Compare commits
No commits in common. "master" and "multichunking-success" have entirely different histories.
master
...
multichunk
3
.gitignore
vendored
3
.gitignore
vendored
@ -5,6 +5,7 @@
|
||||
/.settings
|
||||
/.classpath
|
||||
/.project
|
||||
/.vscode
|
||||
/shared-folder
|
||||
/shared-folder/**
|
||||
/chunks
|
||||
/src/main/c/lib/**
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -1,3 +0,0 @@
|
||||
[submodule "src/main/c/lib/stb"]
|
||||
path = src/main/c/lib/stb
|
||||
url = https://github.com/nothings/stb.git
|
||||
22
.vscode/c_cpp_properties.json
vendored
22
.vscode/c_cpp_properties.json
vendored
@ -1,22 +0,0 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"C:/Program Files/Eclipse Adoptium/jdk-21.0.5.11-hotspot/include/**"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
"UNICODE",
|
||||
"_UNICODE"
|
||||
],
|
||||
"windowsSdkVersion": "10.0.19041.0",
|
||||
"compilerPath": "C:/ProgramData/mingw64/mingw64/bin/gcc.exe",
|
||||
"cStandard": "c17",
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||||
"cppStandard": "c++17",
|
||||
"intelliSenseMode": "windows-gcc-x64"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
6
.vscode/extensions.json
vendored
6
.vscode/extensions.json
vendored
@ -1,6 +0,0 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"ms-vscode.cpptools-extension-pack",
|
||||
"vscjava.vscode-java-pack"
|
||||
]
|
||||
}
|
||||
20
.vscode/launch.json
vendored
20
.vscode/launch.json
vendored
@ -1,20 +0,0 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
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||||
"type": "java",
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"name": "Launch Java Program",
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||||
"request": "launch",
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"mainClass": "electrosphere.Main",
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"preLaunchTask": "compileNoSteps",
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||||
"vmArgs": "-Djava.library.path=./shared-folder"
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||||
},
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||||
{
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||||
"type": "java",
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||||
"name": "Launch Java Program (SAVE CHUNKS TO DISK)",
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"request": "launch",
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||||
"mainClass": "electrosphere.Main",
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||||
"preLaunchTask": "compileWithSteps",
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||||
"vmArgs": "-Djava.library.path=./shared-folder"
|
||||
}
|
||||
]
|
||||
}
|
||||
21
.vscode/settings.json
vendored
21
.vscode/settings.json
vendored
@ -1,21 +0,0 @@
|
||||
{
|
||||
"java.configuration.updateBuildConfiguration": "automatic",
|
||||
"files.associations": {
|
||||
"stdio.h": "c",
|
||||
"jni.h": "c",
|
||||
"immintrin.h": "c",
|
||||
"stdint.h": "c",
|
||||
"utilities.h": "c",
|
||||
"chunkmask.h": "c",
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||||
"pthread.h": "c",
|
||||
"semaphore.h": "c",
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||||
"libfluidsim.h": "c",
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||||
"stb_ds.h": "c",
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||||
"threadpool.h": "c",
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||||
"electrosphere_fluidsim.h": "c",
|
||||
"type_traits": "c",
|
||||
"mainfunctions.h": "c",
|
||||
"chunk.h": "c",
|
||||
"simulation.h": "c"
|
||||
}
|
||||
}
|
||||
15
.vscode/tasks.json
vendored
15
.vscode/tasks.json
vendored
@ -1,15 +0,0 @@
|
||||
{
|
||||
"version": "2.0.0",
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||||
"tasks": [
|
||||
{
|
||||
"label": "compileWithSteps",
|
||||
"type": "shell",
|
||||
"command": "SAVE_STEPS=1 ./src/main/c/compile.sh",
|
||||
},
|
||||
{
|
||||
"label": "compileNoSteps",
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||||
"type": "shell",
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||||
"command": "SAVE_STEPS=0 ./src/main/c/compile.sh",
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||||
}
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||||
]
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||||
}
|
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11
README.md
11
README.md
@ -1,11 +0,0 @@
|
||||
# Fluid Sim
|
||||
|
||||
|
||||
|
||||
## How to run
|
||||
|
||||
Clone with `git clone --recurse-submodules git@git.austinwhoover.com:studiorailgun/fluid-sim.git`
|
||||
|
||||
Then run with VSCode debug plugin
|
||||
|
||||
|
||||
@ -1,9 +0,0 @@
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||||
search_dir=./chunks
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||||
for entry in "$search_dir"/*
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||||
do
|
||||
if ! diff "/c/Users/satellite/Documents/fluid-sim/$entry" "/c/Users/satellite/Documents/fluid-sim-the-golden-code/$entry" > /dev/null;
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||||
then
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||||
echo "“$entry differs"
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||||
fi
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||||
done
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||||
echo "done!"
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||||
@ -73,9 +73,6 @@
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||||
</goals>
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||||
<configuration>
|
||||
<executable>bash</executable>
|
||||
<environmentVariables>
|
||||
<SAVE_STEPS>0</SAVE_STEPS>
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||||
</environmentVariables>
|
||||
<arguments>
|
||||
<argument>./src/main/c/compile.sh</argument>
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||||
</arguments>
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||||
@ -83,10 +80,6 @@
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||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<artifactId>maven-surefire-plugin</artifactId>
|
||||
<version>3.2.5</version>
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||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
<profiles>
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||||
@ -110,56 +103,6 @@
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||||
</properties>
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||||
</profile>
|
||||
</profiles>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.junit.jupiter</groupId>
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||||
<artifactId>junit-jupiter-engine</artifactId>
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||||
<version>5.10.2</version>
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||||
<scope>test</scope>
|
||||
<exclusions>
|
||||
<exclusion>
|
||||
<artifactId>junit-platform-engine</artifactId>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>junit-jupiter-api</artifactId>
|
||||
<groupId>org.junit.jupiter</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>apiguardian-api</artifactId>
|
||||
<groupId>org.apiguardian</groupId>
|
||||
</exclusion>
|
||||
</exclusions>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
<artifactId>junit-platform-runner</artifactId>
|
||||
<version>1.10.2</version>
|
||||
<scope>test</scope>
|
||||
<exclusions>
|
||||
<exclusion>
|
||||
<artifactId>junit</artifactId>
|
||||
<groupId>junit</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>junit-platform-launcher</artifactId>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>junit-platform-suite-api</artifactId>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>junit-platform-suite-commons</artifactId>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
</exclusion>
|
||||
<exclusion>
|
||||
<artifactId>apiguardian-api</artifactId>
|
||||
<groupId>org.apiguardian</groupId>
|
||||
</exclusion>
|
||||
</exclusions>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
<dependencyManagement>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
|
||||
@ -1,26 +0,0 @@
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||||
'sleep' chunks if there are no massive velocity swings for ~100 frames
|
||||
- unsleep as soon as new density or velocity is added
|
||||
|
||||
VVV These two may not work because the projection phase currently iterates over all cells with avx instructions
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||||
it also may generally not work as fast moving water basically works by having empty cells query area that already has water (so maybe no sleeping air)
|
||||
'sleep' individual cells that are full of water and fully surrounded by water
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||||
'sleep' terrain cells
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||||
'sleep' "inactive" cells
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||||
- When reading data back into java, while iterating over each cell check if they've changed value
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- If not, add 1 to an accumulating array alongside the other ones (d, u, etc)
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||||
- In C, if the accumulating array is >100 or some threshold, skip the cell
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||||
- If a force gets added java side that is greater than some threshold, set all accumulating array to 0
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||||
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||||
multigrid method for projection code
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||||
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||||
intelligent neighbor awakening --
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If a neighbor is asleep (say a neighbor full of air above this cell),
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||||
do not simulate that neighbor at all
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Instead poll the currently awake cell for large velocity spikes in the direction of the neighbor
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If there is a large spike, awake the neighbor cell
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if a neighbor is awoken, the simulator should go back through and simulate for that chunk as well (idk if this is possible)
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||||
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||||
|
||||
use avx bitmasking for handling terrain in projection code ???
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||||
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||||
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||||
22
pom.xml
22
pom.xml
@ -64,7 +64,6 @@
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||||
|
||||
|
||||
<dependencies>
|
||||
<!--lwjgl-->
|
||||
<dependency>
|
||||
<groupId>org.lwjgl</groupId>
|
||||
<artifactId>lwjgl</artifactId>
|
||||
@ -110,19 +109,6 @@
|
||||
<artifactId>lwjgl-opengl</artifactId>
|
||||
<classifier>${lwjgl.natives}</classifier>
|
||||
</dependency>
|
||||
<!--junit-->
|
||||
<dependency>
|
||||
<groupId>org.junit.jupiter</groupId>
|
||||
<artifactId>junit-jupiter-engine</artifactId>
|
||||
<version>5.10.2</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.junit.platform</groupId>
|
||||
<artifactId>junit-platform-runner</artifactId>
|
||||
<version>1.10.2</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
@ -195,9 +181,6 @@
|
||||
</goals>
|
||||
<configuration>
|
||||
<executable>bash</executable>
|
||||
<environmentVariables>
|
||||
<SAVE_STEPS>0</SAVE_STEPS>
|
||||
</environmentVariables>
|
||||
<arguments>
|
||||
<argument>./src/main/c/compile.sh</argument>
|
||||
</arguments>
|
||||
@ -205,11 +188,6 @@
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-surefire-plugin</artifactId>
|
||||
<version>3.2.5</version>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
|
||||
|
||||
102
src/main/c/chunkmask.c
Normal file
102
src/main/c/chunkmask.c
Normal file
@ -0,0 +1,102 @@
|
||||
#include <jni.h>
|
||||
#include <stdint.h>
|
||||
#include "includes/utilities.h"
|
||||
#include "includes/chunkmask.h"
|
||||
|
||||
uint32_t matrix_transform(JNIEnv * env, jobjectArray jrx);
|
||||
|
||||
/**
|
||||
* Calculates the bitmask for available chunks for the provided chunk's neighbor array
|
||||
*/
|
||||
JNIEXPORT jint JNICALL Java_electrosphere_FluidSim_calculateChunkMask(JNIEnv * env, jobject this, jobjectArray jrx){
|
||||
return matrix_transform(env,jrx);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates a mask that represents all nearby chunks that are actually accessible and exist
|
||||
*/
|
||||
uint32_t matrix_transform(JNIEnv * env, jobjectArray jrx){
|
||||
|
||||
//The returned value, an availability mask that contains the availability of each neighbor chunk
|
||||
uint32_t rVal = 0;
|
||||
|
||||
//Add to maks for initial chunks
|
||||
for(int i = 0; i < CENTER_LOC; i++){
|
||||
if((*env)->GetObjectArrayElement(env,jrx,i)!=NULL){
|
||||
rVal = rVal + 1;
|
||||
}
|
||||
rVal = rVal << 1;
|
||||
}
|
||||
//add 1 for center chunk because we already have that
|
||||
rVal = rVal + 1;
|
||||
rVal = rVal << 1;
|
||||
//continue on for remaining chunks
|
||||
for(int i = CENTER_LOC+1; i < 27; i++){
|
||||
if((*env)->GetObjectArrayElement(env,jrx,i)!=NULL){
|
||||
rVal = rVal + 1;
|
||||
}
|
||||
if(i < 26){
|
||||
rVal = rVal << 1;
|
||||
}
|
||||
}
|
||||
|
||||
return rVal;
|
||||
}
|
||||
|
||||
const uint32_t CHUNK_INDEX_ARR[] = {
|
||||
CHUNK_000, CHUNK_100, CHUNK_200,
|
||||
CHUNK_010, CHUNK_110, CHUNK_210,
|
||||
CHUNK_020, CHUNK_120, CHUNK_220,
|
||||
|
||||
CHUNK_001, CHUNK_101, CHUNK_201,
|
||||
CHUNK_011, CHUNK_111, CHUNK_211,
|
||||
CHUNK_021, CHUNK_121, CHUNK_221,
|
||||
|
||||
CHUNK_002, CHUNK_102, CHUNK_202,
|
||||
CHUNK_012, CHUNK_112, CHUNK_212,
|
||||
CHUNK_022, CHUNK_122, CHUNK_222,
|
||||
};
|
||||
|
||||
|
||||
//control offsetting the advect sampler location if a valid neighbor chunk is hit
|
||||
const char CHUNK_NORMALIZE_U[] = {
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
};
|
||||
|
||||
const char CHUNK_NORMALIZE_V[] = {
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
};
|
||||
|
||||
const char CHUNK_NORMALIZE_W[] = {
|
||||
1, 1, 1,
|
||||
1, 1, 1,
|
||||
1, 1, 1,
|
||||
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
|
||||
-1, -1, -1,
|
||||
-1, -1, -1,
|
||||
-1, -1, -1,
|
||||
};
|
||||
@ -1,7 +1,5 @@
|
||||
cd ./src/main/c
|
||||
|
||||
echo "SAVE STEPS $SAVE_STEPS"
|
||||
|
||||
LIB_ENDING=".so"
|
||||
BASE_INCLUDE_DIR=""
|
||||
OS_INCLUDE_DIR=""
|
||||
@ -43,29 +41,19 @@ rm -f ./*.dll
|
||||
|
||||
|
||||
#compile object files
|
||||
# COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -march=native -Ofast -msse -msse2 -msse3 -mmmx -m3dnow"
|
||||
# INPUT_FILES="./src/densitystep.c"
|
||||
# OUTPUT_FILE="./densitystep.o"
|
||||
# gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
# COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -march=native -Ofast -msse -msse2 -msse3 -mmmx -m3dnow"
|
||||
# INPUT_FILES="./src/velocitystep.c"
|
||||
# OUTPUT_FILE="./velocitystep.o"
|
||||
# gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
# COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -march=native -Ofast -msse -msse2 -msse3 -mmmx -m3dnow"
|
||||
# INPUT_FILES="./src/chunkmask.c"
|
||||
# OUTPUT_FILE="./chunkmask.o"
|
||||
# gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -march=native -Ofast -DSAVE_STEPS=$SAVE_STEPS"
|
||||
INPUT_FILES="./src/javainterface.c"
|
||||
OUTPUT_FILE="./javainterface.o"
|
||||
COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -O1"
|
||||
INPUT_FILES="./densitystep.c"
|
||||
OUTPUT_FILE="./densitystep.o"
|
||||
gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -march=native -Ofast -DSAVE_STEPS=$SAVE_STEPS"
|
||||
INPUT_FILES="./src/fluidsim.c"
|
||||
OUTPUT_FILE="./fluidsim.o"
|
||||
COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -O1"
|
||||
INPUT_FILES="./velocitystep.c"
|
||||
OUTPUT_FILE="./velocitystep.o"
|
||||
gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
COMPILE_FLAGS="-c -fPIC -m64 -mavx -mavx2 -O1"
|
||||
INPUT_FILES="./chunkmask.c"
|
||||
OUTPUT_FILE="./chunkmask.o"
|
||||
gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
|
||||
@ -73,7 +61,7 @@ gcc $COMPILE_FLAGS -I"$BASE_INCLUDE_DIR" -I"$OS_INCLUDE_DIR" $INPUT_FILES -o $OU
|
||||
#compile shared object file
|
||||
OUTPUT_FILE="libfluidsim$LIB_ENDING"
|
||||
COMPILE_FLAGS="-shared"
|
||||
INPUT_FILES="fluidsim.o javainterface.o"
|
||||
INPUT_FILES="densitystep.o velocitystep.o chunkmask.o"
|
||||
gcc $COMPILE_FLAGS $INPUT_FILES -o $OUTPUT_FILE
|
||||
|
||||
#move to resources
|
||||
|
||||
@ -1,50 +1,58 @@
|
||||
#include <jni.h>
|
||||
#include <stdio.h>
|
||||
#include <immintrin.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "../includes/utilities.h"
|
||||
#include "../includes/chunkmask.h"
|
||||
#include "includes/utilities.h"
|
||||
#include "includes/chunkmask.h"
|
||||
|
||||
void advectDensity(JNIEnv * env, uint32_t chunk_mask, int N, int b, jobjectArray jrd, jobjectArray d0, float * u, float * v, float * w, float dt);
|
||||
|
||||
/**
|
||||
* Adds density to the density array
|
||||
*/
|
||||
static inline void addDensity(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** d,
|
||||
float ** d0,
|
||||
float dt
|
||||
){
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: addDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;F)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_addDensity
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jrx,
|
||||
jobjectArray x0,
|
||||
jfloat dt){
|
||||
int i;
|
||||
int size=N*N*N;
|
||||
float * x = GET_ARR_RAW(d,CENTER_LOC);
|
||||
float * s = GET_ARR_RAW(d0,CENTER_LOC);
|
||||
float * x = GET_ARR(env,jrx,CENTER_LOC);
|
||||
float * s = GET_ARR(env,x0,CENTER_LOC);
|
||||
for(i=0; i<size; i++){
|
||||
x[i] += dt*s[i];
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* A single iteration of the jacobi to solve density diffusion
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveDiffuseDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void solveDiffuseDensity(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** d,
|
||||
float ** d0,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveDiffuseDensity
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jrx,
|
||||
jobjectArray jrx0,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
float a=dt*DIFFUSION_CONST*N*N*N;
|
||||
float c=1+6*a;
|
||||
int i, j, k, l, m;
|
||||
float * x = GET_ARR_RAW(d,CENTER_LOC);
|
||||
float * x0 = GET_ARR_RAW(d0,CENTER_LOC);
|
||||
float * x = GET_ARR(env,jrx,CENTER_LOC);
|
||||
float * x0 = GET_ARR(env,jrx0,CENTER_LOC);
|
||||
|
||||
__m256 aScalar = _mm256_set1_ps(a);
|
||||
__m256 cScalar = _mm256_set1_ps(c);
|
||||
@ -76,27 +84,42 @@ static inline void solveDiffuseDensity(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Advects the density based on the vectors
|
||||
*/
|
||||
static inline void advectDensity(uint32_t chunk_mask, int N, float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt){
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: advectDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_advectDensity
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jrx,
|
||||
jobjectArray jrx0,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
advectDensity(env,chunk_mask,N,3,jrx,jrx0,GET_ARR(env,jru,CENTER_LOC),GET_ARR(env,jrv,CENTER_LOC),GET_ARR(env,jrw,CENTER_LOC),dt);
|
||||
}
|
||||
|
||||
void advectDensity(JNIEnv * env, uint32_t chunk_mask, int N, int b, jobjectArray jrd, jobjectArray jrd0, float * u, float * v, float * w, float dt){
|
||||
int i, j, k, i0, j0, k0, i1, j1, k1;
|
||||
int m,n,o;
|
||||
float x, y, z, s0, t0, s1, t1, u1, u0, dtx,dty,dtz;
|
||||
|
||||
dtx=dty=dtz=dt*N;
|
||||
|
||||
float * center_d = GET_ARR_RAW(d,CENTER_LOC);
|
||||
float * center_d0 = GET_ARR_RAW(d0,CENTER_LOC);
|
||||
float * d = GET_ARR(env,jrd,CENTER_LOC);
|
||||
|
||||
float * u = GET_ARR_RAW(ur,CENTER_LOC);
|
||||
float * v = GET_ARR_RAW(vr,CENTER_LOC);
|
||||
float * w = GET_ARR_RAW(wr,CENTER_LOC);
|
||||
float * d0 = GET_ARR(env,jrd0,CENTER_LOC);
|
||||
|
||||
for(k=1; k<N-1; k++){
|
||||
for(j=1; j<N-1; j++){
|
||||
for(i=1; i<N-1; i++){
|
||||
center_d0 = GET_ARR_RAW(d0,CENTER_LOC);
|
||||
d0 = GET_ARR(env,jrd0,CENTER_LOC);
|
||||
//calculate location to pull from
|
||||
x = i-dtx*u[IX(i,j,k)];
|
||||
y = j-dty*v[IX(i,j,k)];
|
||||
@ -211,18 +234,18 @@ static inline void advectDensity(uint32_t chunk_mask, int N, float ** d, float *
|
||||
// if(k1 < 0){
|
||||
// k1 = 0;
|
||||
// }
|
||||
center_d[IX(i,j,k)] =
|
||||
d[IX(i,j,k)] =
|
||||
s0*(
|
||||
t0*u0*center_d0[IX(i0,j0,k0)]+
|
||||
t1*u0*center_d0[IX(i0,j1,k0)]+
|
||||
t0*u1*center_d0[IX(i0,j0,k1)]+
|
||||
t1*u1*center_d0[IX(i0,j1,k1)]
|
||||
t0*u0*d0[IX(i0,j0,k0)]+
|
||||
t1*u0*d0[IX(i0,j1,k0)]+
|
||||
t0*u1*d0[IX(i0,j0,k1)]+
|
||||
t1*u1*d0[IX(i0,j1,k1)]
|
||||
)+
|
||||
s1*(
|
||||
t0*u0*center_d0[IX(i1,j0,k0)]+
|
||||
t1*u0*center_d0[IX(i1,j1,k0)]+
|
||||
t0*u1*center_d0[IX(i1,j0,k1)]+
|
||||
t1*u1*center_d0[IX(i1,j1,k1)]
|
||||
t0*u0*d0[IX(i1,j0,k0)]+
|
||||
t1*u0*d0[IX(i1,j1,k0)]+
|
||||
t0*u1*d0[IX(i1,j0,k1)]+
|
||||
t1*u1*d0[IX(i1,j1,k1)]
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1,19 +0,0 @@
|
||||
#ifndef CHUNK_H
|
||||
#define CHUNK_H
|
||||
|
||||
/**
|
||||
* A chunk
|
||||
*/
|
||||
typedef struct {
|
||||
float * d[27];
|
||||
float * d0[27];
|
||||
float * u[27];
|
||||
float * v[27];
|
||||
float * w[27];
|
||||
float * u0[27];
|
||||
float * v0[27];
|
||||
float * w0[27];
|
||||
int chunkMask;
|
||||
} Chunk;
|
||||
|
||||
#endif
|
||||
@ -10,20 +10,116 @@ extern "C" {
|
||||
#undef electrosphere_FluidSim_DIM
|
||||
#define electrosphere_FluidSim_DIM 18L
|
||||
#undef electrosphere_FluidSim_DIFFUSION_CONSTANT
|
||||
#define electrosphere_FluidSim_DIFFUSION_CONSTANT 1.0E-5f
|
||||
#define electrosphere_FluidSim_DIFFUSION_CONSTANT 0.0f
|
||||
#undef electrosphere_FluidSim_VISCOSITY_CONSTANT
|
||||
#define electrosphere_FluidSim_VISCOSITY_CONSTANT 1.0E-5f
|
||||
#define electrosphere_FluidSim_VISCOSITY_CONSTANT 0.0f
|
||||
#undef electrosphere_FluidSim_LINEARSOLVERTIMES
|
||||
#define electrosphere_FluidSim_LINEARSOLVERTIMES 20L
|
||||
#undef electrosphere_FluidSim_GRAVITY
|
||||
#define electrosphere_FluidSim_GRAVITY -1000.0f
|
||||
#define electrosphere_FluidSim_GRAVITY -100.0f
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: simulate
|
||||
* Signature: (Ljava/util/List;F)V
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_simulate
|
||||
(JNIEnv *, jclass, jobject, jfloat);
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobject, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: calculateChunkMask
|
||||
* Signature: ([Ljava/nio/ByteBuffer;)I
|
||||
*/
|
||||
JNIEXPORT jint JNICALL Java_electrosphere_FluidSim_calculateChunkMask
|
||||
(JNIEnv *, jobject, jobjectArray);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: addSourceToVectors
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_addSourceToVectors
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveVectorDiffuse
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveVectorDiffuse
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: setupProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_setupProjection
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveProjection
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: finalizeProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_finalizeProjection
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: advectVectors
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_advectVectors
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: addDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;F)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_addDensity
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveDiffuseDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveDiffuseDensity
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: advectDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_advectDensity
|
||||
(JNIEnv *, jobject, jint, jint, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jobjectArray, jfloat, jfloat, jfloat);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: setBoundsToNeighbors
|
||||
* Signature: (III[Ljava/nio/ByteBuffer;)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_setBoundsToNeighbors
|
||||
(JNIEnv *, jobject, jint, jint, jint, jobjectArray);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: copyNeighbors
|
||||
* Signature: (IIII[Ljava/nio/ByteBuffer;)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_copyNeighbors
|
||||
(JNIEnv *, jobject, jint, jint, jint, jint, jobjectArray);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@ -1,101 +0,0 @@
|
||||
#ifndef MAINFUNC
|
||||
#define MAINFUNC
|
||||
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: addSourceToVectors
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void addSourceToVectors
|
||||
(int, int, float **, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveVectorDiffuse
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void solveVectorDiffuse
|
||||
(int, int, float **, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: setupProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void setupProjection
|
||||
(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** ur,
|
||||
float ** vr,
|
||||
float ** wr,
|
||||
float ** pr,
|
||||
float ** divr,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void solveProjection
|
||||
(int, int, float **, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: finalizeProjection
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void finalizeProjection
|
||||
(int, int, float **, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: advectVectors
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void advectVectors
|
||||
(int, int, float **, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: addDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;F)V
|
||||
*/
|
||||
static inline void addDensity
|
||||
(int, int, float **, float **, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: solveDiffuseDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void solveDiffuseDensity
|
||||
(int, int, float **, float **, float **, float **, float **, float, float, float);
|
||||
|
||||
/*
|
||||
* Class: electrosphere_FluidSim
|
||||
* Method: advectDensity
|
||||
* Signature: (II[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;[Ljava/nio/ByteBuffer;FFF)V
|
||||
*/
|
||||
static inline void advectDensity(uint32_t chunk_mask, int N, float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt);
|
||||
|
||||
static inline void setBoundsToNeighborsRaw
|
||||
(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
int vector_dir,
|
||||
float ** neighborArray);
|
||||
|
||||
static inline void copyNeighborsRaw
|
||||
(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
int cx,
|
||||
int vector_dir,
|
||||
float ** neighborArray);
|
||||
|
||||
#endif
|
||||
@ -1,8 +0,0 @@
|
||||
#ifndef SIMULATION_H
|
||||
#define SIMULATION_H
|
||||
|
||||
#include "./chunk.h"
|
||||
|
||||
void simulate(int numChunks, Chunk ** passedInChunks, float timestep);
|
||||
|
||||
#endif
|
||||
@ -1,3 +1,4 @@
|
||||
#include <jni.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#ifndef UTILITIES_H
|
||||
@ -6,7 +7,7 @@
|
||||
#define SWAP(x0,x) {float *tmp=x0;x0=x;x=tmp;}
|
||||
#define IX(i,j,k) ((i)+(N)*(j)+(N*N)*(k))
|
||||
#define CK(m,n,o) ((m)+(n)*(3)+(o)*(3)*(3))
|
||||
#define GET_ARR_RAW(src,i) src[i]
|
||||
#define GET_ARR(env,src,i) (*env)->GetDirectBufferAddress(env,(*env)->GetObjectArrayElement(env,src,i))
|
||||
#define ARR_EXISTS(chunk_mask,m,n,o) (chunk_mask & CHUNK_INDEX_ARR[CK(m,n,o)]) > 0
|
||||
|
||||
#endif
|
||||
@ -1 +0,0 @@
|
||||
Subproject commit ae721c50eaf761660b4f90cc590453cdb0c2acd0
|
||||
@ -1,61 +0,0 @@
|
||||
#include <stdint.h>
|
||||
#include "../includes/utilities.h"
|
||||
#include "../includes/chunkmask.h"
|
||||
|
||||
const uint32_t CHUNK_INDEX_ARR[] = {
|
||||
CHUNK_000, CHUNK_100, CHUNK_200,
|
||||
CHUNK_010, CHUNK_110, CHUNK_210,
|
||||
CHUNK_020, CHUNK_120, CHUNK_220,
|
||||
|
||||
CHUNK_001, CHUNK_101, CHUNK_201,
|
||||
CHUNK_011, CHUNK_111, CHUNK_211,
|
||||
CHUNK_021, CHUNK_121, CHUNK_221,
|
||||
|
||||
CHUNK_002, CHUNK_102, CHUNK_202,
|
||||
CHUNK_012, CHUNK_112, CHUNK_212,
|
||||
CHUNK_022, CHUNK_122, CHUNK_222,
|
||||
};
|
||||
|
||||
|
||||
//control offsetting the advect sampler location if a valid neighbor chunk is hit
|
||||
const char CHUNK_NORMALIZE_U[] = {
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
1, 0, -1,
|
||||
};
|
||||
|
||||
const char CHUNK_NORMALIZE_V[] = {
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
|
||||
1, 1, 1,
|
||||
0, 0, 0,
|
||||
-1, -1, -1,
|
||||
};
|
||||
|
||||
const char CHUNK_NORMALIZE_W[] = {
|
||||
1, 1, 1,
|
||||
1, 1, 1,
|
||||
1, 1, 1,
|
||||
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0,
|
||||
|
||||
-1, -1, -1,
|
||||
-1, -1, -1,
|
||||
-1, -1, -1,
|
||||
};
|
||||
@ -1,542 +0,0 @@
|
||||
#include <stdint.h>
|
||||
#include "../includes/utilities.h"
|
||||
#include "../includes/chunkmask.h"
|
||||
#include "../includes/electrosphere_FluidSim.h"
|
||||
#include "../includes/mainFunctions.h"
|
||||
#include "../includes/chunk.h"
|
||||
#include "../includes/simulation.h"
|
||||
|
||||
#include "./chunkmask.c"
|
||||
#include "./velocitystep.c"
|
||||
#include "./densitystep.c"
|
||||
|
||||
#ifndef SAVE_STEPS
|
||||
#define SAVE_STEPS 0
|
||||
#endif
|
||||
|
||||
|
||||
#define DIM 18
|
||||
#define LINEARSOLVERTIMES 20
|
||||
#define REALLY_SMALL_VALUE 0.00001
|
||||
|
||||
#define DIFFUSION_CONSTANT 0.00001
|
||||
#define VISCOSITY_CONSTANT 0.00001
|
||||
|
||||
char fileNameBuff[50];
|
||||
|
||||
//all chunks
|
||||
Chunk ** chunks = NULL;
|
||||
|
||||
//jni help:
|
||||
//https://stackoverflow.com/questions/39823375/clarification-about-getfieldid
|
||||
|
||||
static inline void saveStep(float * values, const char * name);
|
||||
|
||||
void simulate(
|
||||
int numChunks,
|
||||
Chunk ** passedInChunks,
|
||||
jfloat timestep
|
||||
){
|
||||
chunks = passedInChunks;
|
||||
|
||||
// printf("%p\n",chunks[0].d);
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/beginU");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/beginV");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/beginW");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/beginU0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/beginV0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/beginW0");
|
||||
|
||||
//solve chunk mask
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
addSourceToVectors(
|
||||
DIM,
|
||||
currentChunk->chunkMask,
|
||||
currentChunk->u,
|
||||
currentChunk->v,
|
||||
currentChunk->w,
|
||||
currentChunk->u0,
|
||||
currentChunk->v0,
|
||||
currentChunk->w0,
|
||||
DIFFUSION_CONSTANT,
|
||||
VISCOSITY_CONSTANT,
|
||||
timestep
|
||||
);
|
||||
saveStep(currentChunk->u[CENTER_LOC], "./chunks/addSrcU");
|
||||
saveStep(currentChunk->v[CENTER_LOC], "./chunks/addSrcV");
|
||||
saveStep(currentChunk->w[CENTER_LOC], "./chunks/addSrcW");
|
||||
saveStep(currentChunk->u0[CENTER_LOC], "./chunks/addSrcU0");
|
||||
saveStep(currentChunk->v0[CENTER_LOC], "./chunks/addSrcV0");
|
||||
saveStep(currentChunk->w0[CENTER_LOC], "./chunks/addSrcW0");
|
||||
}
|
||||
//swap all vector fields
|
||||
{
|
||||
//swap vector fields
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
|
||||
float * tmpArr;
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->u[j];
|
||||
currentChunk->u[j] = currentChunk->u0[j];
|
||||
currentChunk->u0[j] = tmpArr;
|
||||
}
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->v[j];
|
||||
currentChunk->v[j] = currentChunk->v0[j];
|
||||
currentChunk->v0[j] = tmpArr;
|
||||
}
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->w[j];
|
||||
currentChunk->w[j] = currentChunk->w0[j];
|
||||
currentChunk->w0[j] = tmpArr;
|
||||
}
|
||||
}
|
||||
//copy neighbors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w0);
|
||||
}
|
||||
}
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/swapU");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/swapV");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/swapW");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/swapU0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/swapV0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/swapW0");
|
||||
// printf("after swap vecs u\n");
|
||||
// printLayer(chunks[0]->u[CENTER_LOC],targetLayer);
|
||||
// printf("after swap vecs u0\n");
|
||||
// printLayer(chunks[0]->u0[CENTER_LOC],targetLayer);
|
||||
//solve vector diffusion
|
||||
{
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
//solve vector diffusion
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
solveVectorDiffuse(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
if(SAVE_STEPS){
|
||||
sprintf(fileNameBuff, "./chunks/diffuseUStep%dx", l);
|
||||
saveStep(chunks[0]->u[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseUStep%dx0", l);
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseVStep%dx", l);
|
||||
saveStep(chunks[0]->v[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseVStep%dx0", l);
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseWStep%dx", l);
|
||||
saveStep(chunks[0]->w[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseWStep%dx0", l);
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], fileNameBuff);
|
||||
}
|
||||
//update array for vectors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,1,currentChunk->u0);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,2,currentChunk->v0);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,3,currentChunk->w0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->w0);
|
||||
}
|
||||
if(SAVE_STEPS){
|
||||
sprintf(fileNameBuff, "./chunks/diffuseUStep%dxBnd", l);
|
||||
saveStep(chunks[0]->u[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseUStep%dx0Bnd", l);
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseVStep%dxBnd", l);
|
||||
saveStep(chunks[0]->v[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseVStep%dx0Bnd", l);
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseWStep%dxBnd", l);
|
||||
saveStep(chunks[0]->w[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/diffuseWStep%dx0Bnd", l);
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], fileNameBuff);
|
||||
}
|
||||
}
|
||||
}
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/diffuseU");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/diffuseV");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/diffuseW");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/diffuseU0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/diffuseV0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/diffuseW0");
|
||||
//solve projection
|
||||
{
|
||||
//update array for vectors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,1,currentChunk->u);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,2,currentChunk->v);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,3,currentChunk->w);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,1,currentChunk->u0);
|
||||
// setBoundsToNeighborsRaw(DIM,chunkMask,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
}
|
||||
//setup projection
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setupProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/setupProj1Div");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/setupProj1P");
|
||||
|
||||
//update array for vectors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->v0);
|
||||
}
|
||||
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/setupProj1DivBnd");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/setupProj1PBnd");
|
||||
|
||||
//samples u0, v0
|
||||
//sets u0
|
||||
//these should have just been mirrored in the above
|
||||
//
|
||||
//Perform main projection solver
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
solveProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
if(SAVE_STEPS){
|
||||
sprintf(fileNameBuff, "./chunks/proj1Step%dx", l);
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/proj1Step%dx0", l);
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], fileNameBuff);
|
||||
}
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->u0);
|
||||
}
|
||||
if(SAVE_STEPS){
|
||||
sprintf(fileNameBuff, "./chunks/proj1Step%dxBnd", l);
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], fileNameBuff);
|
||||
sprintf(fileNameBuff, "./chunks/proj1Step%dx0Bnd", l);
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], fileNameBuff);
|
||||
}
|
||||
}
|
||||
//samples u,v,w,u0
|
||||
//sets u,v,w
|
||||
//Finalize projection
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
finalizeProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/finalizeProj1U");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/finalizeProj1V");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/finalizeProj1W");
|
||||
// exit(0);
|
||||
//set boundaries a final time for u,v,w
|
||||
//...
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w0);
|
||||
}
|
||||
}
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/projU");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/projV");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/projW");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/projU0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/projV0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/projW0");
|
||||
// exit(0);
|
||||
//swap all vector fields
|
||||
{
|
||||
//swap vector fields
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
|
||||
float * tmpArr;
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->u[j];
|
||||
currentChunk->u[j] = currentChunk->u0[j];
|
||||
currentChunk->u0[j] = tmpArr;
|
||||
}
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->v[j];
|
||||
currentChunk->v[j] = currentChunk->v0[j];
|
||||
currentChunk->v0[j] = tmpArr;
|
||||
}
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->w[j];
|
||||
currentChunk->w[j] = currentChunk->w0[j];
|
||||
currentChunk->w0[j] = tmpArr;
|
||||
}
|
||||
}
|
||||
//copy neighbors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w0);
|
||||
}
|
||||
}
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/swap2U");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/swap2V");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/swap2W");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/swap2U0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/swap2V0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/swap2W0");
|
||||
//advect vectors across boundaries
|
||||
{
|
||||
//update border arrs
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w0);
|
||||
}
|
||||
//advect
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
advectVectors(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
//update neighbor arr
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
}
|
||||
}
|
||||
saveStep(chunks[0]->u[CENTER_LOC], "./chunks/advectU");
|
||||
saveStep(chunks[0]->v[CENTER_LOC], "./chunks/advectV");
|
||||
saveStep(chunks[0]->w[CENTER_LOC], "./chunks/advectW");
|
||||
saveStep(chunks[0]->u0[CENTER_LOC], "./chunks/advectU0");
|
||||
saveStep(chunks[0]->v0[CENTER_LOC], "./chunks/advectV0");
|
||||
saveStep(chunks[0]->w0[CENTER_LOC], "./chunks/advectW0");
|
||||
//solve projection
|
||||
{
|
||||
//update array for vectors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
}
|
||||
//setup projection
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setupProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
//update array for vectors
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
}
|
||||
//samples u0, v0
|
||||
//sets u0
|
||||
//these should have just been mirrored in the above
|
||||
//
|
||||
//Perform main projection solver
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
solveProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->u0);
|
||||
}
|
||||
}
|
||||
//samples u,v,w,u0
|
||||
//sets u,v,w
|
||||
//Finalize projection
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
finalizeProjection(DIM,currentChunk->chunkMask,currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
//set boundaries a final time for u,v,w
|
||||
//...
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,1,currentChunk->u0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,2,currentChunk->v0);
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,3,currentChunk->w0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,1,currentChunk->u0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,2,currentChunk->v0);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,3,currentChunk->w0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
///------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
///------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
///------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
///------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
///------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
//add density
|
||||
{
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
addDensity(DIM,currentChunk->chunkMask,currentChunk->d,currentChunk->d0,timestep);
|
||||
}
|
||||
}
|
||||
//swap all density arrays
|
||||
{
|
||||
//swap vector fields
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
|
||||
float * tmpArr;
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->d[j];
|
||||
currentChunk->d[j] = currentChunk->d0[j];
|
||||
currentChunk->d0[j] = tmpArr;
|
||||
}
|
||||
}
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->d);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->d0);
|
||||
}
|
||||
}
|
||||
//diffuse density
|
||||
{
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
solveDiffuseDensity(DIM,currentChunk->chunkMask,currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,DIFFUSION_CONSTANT,VISCOSITY_CONSTANT,timestep);
|
||||
}
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->d);
|
||||
}
|
||||
}
|
||||
}
|
||||
//swap all density arrays
|
||||
{
|
||||
//swap vector fields
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
float * tmpArr;
|
||||
for(int j = 0; j < 27; j++){
|
||||
tmpArr = currentChunk->d[j];
|
||||
currentChunk->d[j] = currentChunk->d0[j];
|
||||
currentChunk->d0[j] = tmpArr;
|
||||
}
|
||||
}
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->d);
|
||||
copyNeighborsRaw(DIM,currentChunk->chunkMask,0,0,currentChunk->d0);
|
||||
}
|
||||
}
|
||||
//advect density
|
||||
{
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
advectDensity(currentChunk->chunkMask,DIM,currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,timestep);
|
||||
}
|
||||
}
|
||||
//mirror densities
|
||||
{
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
Chunk * currentChunk = chunks[i];
|
||||
setBoundsToNeighborsRaw(DIM,currentChunk->chunkMask,0,currentChunk->d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static inline void saveStep(float * values, const char * name){
|
||||
if(SAVE_STEPS){
|
||||
FILE *fp;
|
||||
int N = DIM;
|
||||
|
||||
// ... fill the array somehow ...
|
||||
|
||||
fp = fopen(name, "w");
|
||||
// check for error here
|
||||
|
||||
for(int x = 0; x < DIM; x++){
|
||||
for(int y = 0; y < DIM; y++){
|
||||
for(int z = 0; z < DIM; z++){
|
||||
float val = values[IX(x,y,z)];
|
||||
if(val < REALLY_SMALL_VALUE && val > -REALLY_SMALL_VALUE){
|
||||
val = 0;
|
||||
}
|
||||
fprintf(fp, "%f\t", val);
|
||||
}
|
||||
fprintf(fp, "\n");
|
||||
}
|
||||
fprintf(fp, "\n");
|
||||
}
|
||||
|
||||
fclose(fp);
|
||||
}
|
||||
}
|
||||
@ -1,170 +0,0 @@
|
||||
#include <jni.h>
|
||||
|
||||
//library includes
|
||||
//include stb ds
|
||||
#define STB_DS_IMPLEMENTATION
|
||||
#include "../lib/stb/stb_ds.h"
|
||||
|
||||
//local includes
|
||||
#include "../includes/chunk.h"
|
||||
#include "../includes/chunkmask.h"
|
||||
#include "../includes/utilities.h"
|
||||
#include "../includes/simulation.h"
|
||||
|
||||
|
||||
//defines
|
||||
|
||||
|
||||
//function defines
|
||||
#define getChunk(i) (*env)->CallObjectMethod(env,chunkList,jListGet,i)
|
||||
#define getBuffArr(buffId) (*env)->GetObjectField(env,chunkJRaw,buffId)
|
||||
#define setBuffArr(buffId,value) (*env)->SetObjectField(env,chunkJRaw,buffId,value)
|
||||
#define GET_ARR(env,src,i) (*env)->GetDirectBufferAddress(env,(*env)->GetObjectArrayElement(env,src,i))
|
||||
|
||||
|
||||
|
||||
//declarations
|
||||
void readInChunks(JNIEnv * env, jobject chunkList);
|
||||
int calculateChunkMask(JNIEnv * env, jobjectArray jrx);
|
||||
uint32_t matrix_transform(JNIEnv * env, jobjectArray jrx);
|
||||
|
||||
|
||||
|
||||
//the list of chunks
|
||||
Chunk ** javaChunkView = NULL;
|
||||
//the number of chunks
|
||||
int numChunks = 0;
|
||||
|
||||
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_simulate(
|
||||
JNIEnv * env,
|
||||
jclass fluidSimClass,
|
||||
jobject chunkList,
|
||||
jfloat dt
|
||||
){
|
||||
readInChunks(env,chunkList);
|
||||
simulate(numChunks,javaChunkView,dt);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads chunks into the dynamic array
|
||||
*/
|
||||
void readInChunks(JNIEnv * env, jobject chunkList){
|
||||
jclass listClass = (*env)->FindClass(env,"java/util/List");
|
||||
jclass fluidSimClass = (*env)->FindClass(env,"electrosphere/FluidSim");
|
||||
//JNIEnv *env, jclass clazz, const char *name, const char *sig
|
||||
jmethodID jListSize = (*env)->GetMethodID(env, listClass, "size", "()I");
|
||||
jmethodID jListGet = (*env)->GetMethodID(env, listClass, "get", "(I)Ljava/lang/Object;");
|
||||
jmethodID jListAdd = (*env)->GetMethodID(env, listClass, "add", "(Ljava/lang/Object;)Z");
|
||||
|
||||
//ByteBuffer[]
|
||||
jfieldID dJId = (*env)->GetFieldID(env,fluidSimClass,"density","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID d0JId = (*env)->GetFieldID(env,fluidSimClass,"densityAddition","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID uJId = (*env)->GetFieldID(env,fluidSimClass,"uVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID vJId = (*env)->GetFieldID(env,fluidSimClass,"vVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID wJId = (*env)->GetFieldID(env,fluidSimClass,"wVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID u0JId = (*env)->GetFieldID(env,fluidSimClass,"uAdditionVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID v0JId = (*env)->GetFieldID(env,fluidSimClass,"vAdditionVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID w0JId = (*env)->GetFieldID(env,fluidSimClass,"wAdditionVector","[Ljava/nio/ByteBuffer;");
|
||||
jfieldID chunkmaskJId = (*env)->GetFieldID(env,fluidSimClass,"chunkMask","I");
|
||||
|
||||
//the number of chunks
|
||||
numChunks = (*env)->CallIntMethod(env,chunkList,jListSize);
|
||||
|
||||
//current chunk (this)
|
||||
jobject chunkJRaw;
|
||||
//current chunk fields
|
||||
jobjectArray jd;
|
||||
jobjectArray jd0;
|
||||
jobjectArray u;
|
||||
jobjectArray v;
|
||||
jobjectArray w;
|
||||
jobjectArray u0;
|
||||
jobjectArray v0;
|
||||
jobjectArray w0;
|
||||
int chunkMask;
|
||||
|
||||
//solve chunk mask
|
||||
for(int i = 0; i < numChunks; i++){
|
||||
chunkJRaw = getChunk(i);
|
||||
chunkMask = calculateChunkMask(env,getBuffArr(dJId));
|
||||
(*env)->SetIntField(env,chunkJRaw,chunkmaskJId,chunkMask);
|
||||
|
||||
Chunk * newChunk;
|
||||
if(i >= stbds_arrlen(javaChunkView)){
|
||||
// printf("allocate chunk %d\n",i);
|
||||
// fflush(stdout);
|
||||
newChunk = (Chunk *)malloc(sizeof(Chunk));
|
||||
// printf("new chunk %p\n",newChunk);
|
||||
// fflush(stdout);
|
||||
stbds_arrput(javaChunkView,newChunk);
|
||||
// printf("new chunk %p\n",chunks[i]);
|
||||
// fflush(stdout);
|
||||
} else {
|
||||
newChunk = javaChunkView[i];
|
||||
// printf("get chunk %d: %p\n",i,newChunk);
|
||||
// fflush(stdout);
|
||||
}
|
||||
jd = (*env)->GetObjectField(env,chunkJRaw,dJId);
|
||||
jd0 = (*env)->GetObjectField(env,chunkJRaw,d0JId);
|
||||
u = (*env)->GetObjectField(env,chunkJRaw,uJId);
|
||||
v = (*env)->GetObjectField(env,chunkJRaw,vJId);
|
||||
w = (*env)->GetObjectField(env,chunkJRaw,wJId);
|
||||
u0 = (*env)->GetObjectField(env,chunkJRaw,u0JId);
|
||||
v0 = (*env)->GetObjectField(env,chunkJRaw,v0JId);
|
||||
w0 = (*env)->GetObjectField(env,chunkJRaw,w0JId);
|
||||
newChunk->chunkMask = chunkMask;
|
||||
for(int j = 0; j < 27; j++){
|
||||
if((chunkMask & CHUNK_INDEX_ARR[j]) > 0){
|
||||
newChunk->d[j] = GET_ARR(env,jd,j);
|
||||
newChunk->d0[j] = GET_ARR(env,jd0,j);
|
||||
newChunk->u[j] = GET_ARR(env,u,j);
|
||||
newChunk->v[j] = GET_ARR(env,v,j);
|
||||
newChunk->w[j] = GET_ARR(env,w,j);
|
||||
newChunk->u0[j] = GET_ARR(env,u0,j);
|
||||
newChunk->v0[j] = GET_ARR(env,v0,j);
|
||||
newChunk->w0[j] = GET_ARR(env,w0,j);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Calculates the bitmask for available chunks for the provided chunk's neighbor array
|
||||
*/
|
||||
int calculateChunkMask(JNIEnv * env, jobjectArray jrx){
|
||||
return matrix_transform(env,jrx);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates a mask that represents all nearby chunks that are actually accessible and exist
|
||||
*/
|
||||
uint32_t matrix_transform(JNIEnv * env, jobjectArray jrx){
|
||||
|
||||
//The returned value, an availability mask that contains the availability of each neighbor chunk
|
||||
uint32_t rVal = 0;
|
||||
|
||||
//Add to maks for initial chunks
|
||||
for(int i = 0; i < CENTER_LOC; i++){
|
||||
if((*env)->GetObjectArrayElement(env,jrx,i)!=NULL){
|
||||
rVal = rVal + 1;
|
||||
}
|
||||
rVal = rVal << 1;
|
||||
}
|
||||
//add 1 for center chunk because we already have that
|
||||
rVal = rVal + 1;
|
||||
rVal = rVal << 1;
|
||||
//continue on for remaining chunks
|
||||
for(int i = CENTER_LOC+1; i < 27; i++){
|
||||
if((*env)->GetObjectArrayElement(env,jrx,i)!=NULL){
|
||||
rVal = rVal + 1;
|
||||
}
|
||||
if(i < 26){
|
||||
rVal = rVal << 1;
|
||||
}
|
||||
}
|
||||
|
||||
return rVal;
|
||||
}
|
||||
@ -1,9 +1,10 @@
|
||||
#include <jni.h>
|
||||
#include <stdio.h>
|
||||
#include <immintrin.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "../includes/utilities.h"
|
||||
#include "../includes/chunkmask.h"
|
||||
#include "includes/utilities.h"
|
||||
#include "includes/chunkmask.h"
|
||||
|
||||
|
||||
#define BOUND_NO_DIR 0
|
||||
@ -14,37 +15,33 @@
|
||||
#define SET_BOUND_IGNORE 0
|
||||
#define SET_BOUND_USE_NEIGHBOR 1
|
||||
|
||||
#define LINEARSOLVERTIMES 20
|
||||
|
||||
static inline void add_source(int N, float * x, float * s, float dt);
|
||||
static inline void advect(uint32_t chunk_mask, int N, int b, float ** jrd, float ** jrd0, float * u, float * v, float * w, float dt);
|
||||
void add_source(int N, float * x, float * s, float dt);
|
||||
void advect(JNIEnv * env, uint32_t chunk_mask, int N, int b, jobjectArray jrd, jobjectArray jrd0, float * u, float * v, float * w, float dt);
|
||||
|
||||
|
||||
/*
|
||||
* Adds force to all vectors
|
||||
*/
|
||||
static inline void addSourceToVectors
|
||||
(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float ** jru0,
|
||||
float ** jrv0,
|
||||
float ** jrw0,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt){
|
||||
add_source(N,GET_ARR_RAW(jru,CENTER_LOC),GET_ARR_RAW(jru0,CENTER_LOC),dt);
|
||||
add_source(N,GET_ARR_RAW(jrv,CENTER_LOC),GET_ARR_RAW(jrv0,CENTER_LOC),dt);
|
||||
add_source(N,GET_ARR_RAW(jrw,CENTER_LOC),GET_ARR_RAW(jrw0,CENTER_LOC),dt);
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_addSourceToVectors
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
add_source(N,GET_ARR(env,jru,CENTER_LOC),GET_ARR(env,jru0,CENTER_LOC),dt);
|
||||
add_source(N,GET_ARR(env,jrv,CENTER_LOC),GET_ARR(env,jrv0,CENTER_LOC),dt);
|
||||
add_source(N,GET_ARR(env,jrw,CENTER_LOC),GET_ARR(env,jrw0,CENTER_LOC),dt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds from a source array to a destination array
|
||||
*/
|
||||
static inline void add_source(int N, float * x, float * s, float dt){
|
||||
void add_source(int N, float * x, float * s, float dt){
|
||||
int i;
|
||||
int size=N*N*N;
|
||||
for(i=0; i<size; i++){
|
||||
@ -55,28 +52,29 @@ static inline void add_source(int N, float * x, float * s, float dt){
|
||||
/*
|
||||
* Solves vector diffusion along all axis
|
||||
*/
|
||||
static inline void solveVectorDiffuse (
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float ** jru0,
|
||||
float ** jrv0,
|
||||
float ** jrw0,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveVectorDiffuse
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
float a=dt*VISCOSITY_CONST*N*N*N;
|
||||
float c=1+6*a;
|
||||
int i, j, k, l, m;
|
||||
float * u = GET_ARR_RAW(jru,CENTER_LOC);
|
||||
float * v = GET_ARR_RAW(jrv,CENTER_LOC);
|
||||
float * w = GET_ARR_RAW(jrw,CENTER_LOC);
|
||||
float * u0 = GET_ARR_RAW(jru0,CENTER_LOC);
|
||||
float * v0 = GET_ARR_RAW(jrv0,CENTER_LOC);
|
||||
float * w0 = GET_ARR_RAW(jrw0,CENTER_LOC);
|
||||
float * u = GET_ARR(env,jru,CENTER_LOC);
|
||||
float * v = GET_ARR(env,jrv,CENTER_LOC);
|
||||
float * w = GET_ARR(env,jrw,CENTER_LOC);
|
||||
float * u0 = GET_ARR(env,jru0,CENTER_LOC);
|
||||
float * v0 = GET_ARR(env,jrv0,CENTER_LOC);
|
||||
float * w0 = GET_ARR(env,jrw0,CENTER_LOC);
|
||||
|
||||
__m256 aScalar = _mm256_set1_ps(a);
|
||||
__m256 cScalar = _mm256_set1_ps(c);
|
||||
@ -163,31 +161,35 @@ static inline void solveVectorDiffuse (
|
||||
/*
|
||||
* Sets up a projection system of equations
|
||||
*/
|
||||
static inline void setupProjection(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** ur,
|
||||
float ** vr,
|
||||
float ** wr,
|
||||
float ** pr,
|
||||
float ** divr,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_setupProjection
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
int i, j, k;
|
||||
|
||||
__m256 nVector = _mm256_set1_ps(N);
|
||||
__m256 xVector = _mm256_set1_ps(N);
|
||||
__m256 yVector = _mm256_set1_ps(N);
|
||||
__m256 zVector = _mm256_set1_ps(N);
|
||||
__m256 constScalar = _mm256_set1_ps(-1.0/3.0);
|
||||
__m256 zeroVec = _mm256_set1_ps(0);
|
||||
__m256 vector, vector2, vector3;
|
||||
|
||||
float * u = GET_ARR_RAW(ur,CENTER_LOC);
|
||||
float * v = GET_ARR_RAW(vr,CENTER_LOC);
|
||||
float * w = GET_ARR_RAW(wr,CENTER_LOC);
|
||||
float * u = GET_ARR(env,jru,CENTER_LOC);
|
||||
float * v = GET_ARR(env,jrv,CENTER_LOC);
|
||||
float * w = GET_ARR(env,jrw,CENTER_LOC);
|
||||
|
||||
float * p = GET_ARR_RAW(pr,CENTER_LOC);
|
||||
float * div = GET_ARR_RAW(divr,CENTER_LOC);
|
||||
float * p = GET_ARR(env,jru0,CENTER_LOC);
|
||||
float * div = GET_ARR(env,jrv0,CENTER_LOC);
|
||||
|
||||
float scalar = 1.0/3.0;
|
||||
float h = 1.0/N;
|
||||
@ -201,15 +203,15 @@ static inline void setupProjection(
|
||||
//first part
|
||||
vector = _mm256_loadu_ps(&u[IX(i+1,j,k)]);
|
||||
vector = _mm256_sub_ps(vector,_mm256_loadu_ps(&u[IX(i-1,j,k)]));
|
||||
vector = _mm256_div_ps(vector,nVector);
|
||||
vector = _mm256_div_ps(vector,xVector);
|
||||
//second part
|
||||
vector2 = _mm256_loadu_ps(&v[IX(i,j+1,k)]);
|
||||
vector2 = _mm256_sub_ps(vector2,_mm256_loadu_ps(&v[IX(i,j-1,k)]));
|
||||
vector2 = _mm256_div_ps(vector2,nVector);
|
||||
vector2 = _mm256_div_ps(vector2,yVector);
|
||||
//third part
|
||||
vector3 = _mm256_loadu_ps(&w[IX(i,j,k+1)]);
|
||||
vector3 = _mm256_sub_ps(vector3,_mm256_loadu_ps(&w[IX(i,j,k-1)]));
|
||||
vector3 = _mm256_div_ps(vector3,nVector);
|
||||
vector3 = _mm256_div_ps(vector3,zVector);
|
||||
//multiply and finalize
|
||||
vector = _mm256_add_ps(vector,_mm256_add_ps(vector2,vector3));
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
@ -223,15 +225,15 @@ static inline void setupProjection(
|
||||
//first part
|
||||
vector = _mm256_loadu_ps(&u[IX(i+1,j,k)]);
|
||||
vector = _mm256_sub_ps(vector,_mm256_loadu_ps(&u[IX(i-1,j,k)]));
|
||||
vector = _mm256_div_ps(vector,nVector);
|
||||
vector = _mm256_div_ps(vector,xVector);
|
||||
//second part
|
||||
vector2 = _mm256_loadu_ps(&v[IX(i,j+1,k)]);
|
||||
vector2 = _mm256_sub_ps(vector2,_mm256_loadu_ps(&v[IX(i,j-1,k)]));
|
||||
vector2 = _mm256_div_ps(vector2,nVector);
|
||||
vector2 = _mm256_div_ps(vector2,yVector);
|
||||
//third part
|
||||
vector3 = _mm256_loadu_ps(&w[IX(i,j,k+1)]);
|
||||
vector3 = _mm256_sub_ps(vector3,_mm256_loadu_ps(&w[IX(i,j,k-1)]));
|
||||
vector3 = _mm256_div_ps(vector3,nVector);
|
||||
vector3 = _mm256_div_ps(vector3,zVector);
|
||||
//multiply and finalize
|
||||
vector = _mm256_add_ps(vector,_mm256_add_ps(vector2,vector3));
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
@ -239,6 +241,14 @@ static inline void setupProjection(
|
||||
_mm256_storeu_ps(&div[IX(i,j,k)],vector);
|
||||
_mm256_storeu_ps(&p[IX(i,j,k)],zeroVec);
|
||||
|
||||
|
||||
// for(i = 1; i < N - 1; i++){
|
||||
// div[IX(i,j,k)] =
|
||||
// -scalar*h*(u[IX(i+1,j,k)]-u[IX(i-1,j,k)]+
|
||||
// v[IX(i,j+1,k)]-v[IX(i,j-1,k)]+
|
||||
// w[IX(i,j,k+1)]-w[IX(i,j,k-1)]);
|
||||
// p[IX(i,j,k)] = 0;
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -246,27 +256,28 @@ static inline void setupProjection(
|
||||
/*
|
||||
* Solves a projection system of equations
|
||||
*/
|
||||
static inline void solveProjection(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float ** jru0,
|
||||
float ** jrv0,
|
||||
float ** jrw0,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_solveProjection
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
int a = 1;
|
||||
int c = 6;
|
||||
int i, j, k, l, m;
|
||||
__m256 aScalar = _mm256_set1_ps(a);
|
||||
__m256 cScalar = _mm256_set1_ps(c);
|
||||
|
||||
float * p = GET_ARR_RAW(jru0,CENTER_LOC);
|
||||
float * div = GET_ARR_RAW(jrv0,CENTER_LOC);
|
||||
float * p = GET_ARR(env,jru0,CENTER_LOC);
|
||||
float * div = GET_ARR(env,jrv0,CENTER_LOC);
|
||||
// update for each cell
|
||||
for(k=1; k<N-1; k++){
|
||||
for(j=1; j<N-1; j++){
|
||||
@ -279,7 +290,7 @@ static inline void solveProjection(
|
||||
vector = _mm256_add_ps(vector,_mm256_loadu_ps(&p[IX(i,j+1,k)]));
|
||||
vector = _mm256_add_ps(vector,_mm256_loadu_ps(&p[IX(i,j,k-1)]));
|
||||
vector = _mm256_add_ps(vector,_mm256_loadu_ps(&p[IX(i,j,k+1)]));
|
||||
vector = _mm256_mul_ps(vector,aScalar);
|
||||
// vector = _mm256_mul_ps(vector,aScalar);
|
||||
vector = _mm256_add_ps(vector,_mm256_loadu_ps(&div[IX(i,j,k)]));
|
||||
vector = _mm256_div_ps(vector,cScalar);
|
||||
_mm256_storeu_ps(&p[IX(i,j,k)],vector);
|
||||
@ -290,6 +301,9 @@ static inline void solveProjection(
|
||||
p[IX(i,j,k)] = (div[IX(i,j,k)] + a*(p[IX(i-1,j,k)]+p[IX(i+1,j,k)]+p[IX(i,j-1,k)]+p[IX(i,j+1,k)]+p[IX(i,j,k-1)]+p[IX(i,j,k+1)]))/c;
|
||||
}
|
||||
}
|
||||
// for(i=1; i < N-1; i++){
|
||||
// p[IX(i,j,k)] = (div[IX(i,j,k)] + a*(p[IX(i-1,j,k)]+p[IX(i+1,j,k)]+p[IX(i,j-1,k)]+p[IX(i,j+1,k)]+p[IX(i,j,k-1)]+p[IX(i,j,k+1)]))/c;
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -297,29 +311,35 @@ static inline void solveProjection(
|
||||
/*
|
||||
* Finalizes a projection (subtract curl, set bounds, etc)
|
||||
*/
|
||||
static inline void finalizeProjection(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float ** jru0,
|
||||
float ** jrv0,
|
||||
float ** jrw0,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_finalizeProjection
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
int i, j, k;
|
||||
__m256 constScalar = _mm256_set1_ps(0.5f*N);
|
||||
// __m256 constScalar = _mm256_set1_ps(0.5f*N);
|
||||
__m256 xScalar = _mm256_set1_ps(0.5*N);
|
||||
__m256 yScalar = _mm256_set1_ps(0.5*N);
|
||||
__m256 zScalar = _mm256_set1_ps(0.5*N);
|
||||
__m256 vector, vector2, vector3;
|
||||
|
||||
float * u = GET_ARR_RAW(jru,CENTER_LOC);
|
||||
float * v = GET_ARR_RAW(jrv,CENTER_LOC);
|
||||
float * w = GET_ARR_RAW(jrw,CENTER_LOC);
|
||||
float * u = GET_ARR(env,jru,CENTER_LOC);
|
||||
float * v = GET_ARR(env,jrv,CENTER_LOC);
|
||||
float * w = GET_ARR(env,jrw,CENTER_LOC);
|
||||
|
||||
float * p = GET_ARR_RAW(jru0,CENTER_LOC);
|
||||
float * div = GET_ARR_RAW(jrv0,CENTER_LOC);
|
||||
float * p = GET_ARR(env,jru0,CENTER_LOC);
|
||||
float * div = GET_ARR(env,jrv0,CENTER_LOC);
|
||||
|
||||
float h = 1.0 / N;
|
||||
|
||||
for ( k=1 ; k<N-1 ; k++ ) {
|
||||
for ( j=1 ; j<N-1 ; j++ ) {
|
||||
@ -330,14 +350,14 @@ static inline void finalizeProjection(
|
||||
vector = _mm256_loadu_ps(&p[IX(1+1,j,k)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(1-1,j,k)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,xScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&u[IX(1,j,k)]),vector);
|
||||
_mm256_storeu_ps(&u[IX(1,j,k)],vector);
|
||||
//upper
|
||||
vector = _mm256_loadu_ps(&p[IX(9+1,j,k)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(9-1,j,k)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,xScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&u[IX(9,j,k)]),vector);
|
||||
_mm256_storeu_ps(&u[IX(9,j,k)],vector);
|
||||
//
|
||||
@ -347,14 +367,14 @@ static inline void finalizeProjection(
|
||||
vector = _mm256_loadu_ps(&p[IX(1,j+1,k)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(1,j-1,k)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,yScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&v[IX(1,j,k)]),vector);
|
||||
_mm256_storeu_ps(&v[IX(1,j,k)],vector);
|
||||
//upper
|
||||
vector = _mm256_loadu_ps(&p[IX(9,j+1,k)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(9,j-1,k)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,yScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&v[IX(9,j,k)]),vector);
|
||||
_mm256_storeu_ps(&v[IX(9,j,k)],vector);
|
||||
//
|
||||
@ -364,16 +384,21 @@ static inline void finalizeProjection(
|
||||
vector = _mm256_loadu_ps(&p[IX(1,j,k+1)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(1,j,k-1)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,zScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&w[IX(1,j,k)]),vector);
|
||||
_mm256_storeu_ps(&w[IX(1,j,k)],vector);
|
||||
//upper
|
||||
vector = _mm256_loadu_ps(&p[IX(9,j,k+1)]);
|
||||
vector2 = _mm256_loadu_ps(&p[IX(9,j,k-1)]);
|
||||
vector = _mm256_sub_ps(vector,vector2);
|
||||
vector = _mm256_mul_ps(vector,constScalar);
|
||||
vector = _mm256_mul_ps(vector,zScalar);
|
||||
vector = _mm256_sub_ps(_mm256_loadu_ps(&w[IX(9,j,k)]),vector);
|
||||
_mm256_storeu_ps(&w[IX(9,j,k)],vector);
|
||||
// for(i = 1; i < N-1; i++){
|
||||
// u[IX(i,j,k)] = u[IX(i,j,k)] - 0.5 * (p[IX(i+1,j,k)] - p[IX(i-1,j,k)]) / h;
|
||||
// v[IX(i,j,k)] = v[IX(i,j,k)] - 0.5 * (p[IX(i,j+1,k)] - p[IX(i,j-1,k)]) / h;
|
||||
// w[IX(i,j,k)] = w[IX(i,j,k)] - 0.5 * (p[IX(i,j,k+1)] - p[IX(i,j,k-1)]) / h;
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -381,42 +406,41 @@ static inline void finalizeProjection(
|
||||
/*
|
||||
* Advects u, v, and w
|
||||
*/
|
||||
static inline void advectVectors(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
float ** jru,
|
||||
float ** jrv,
|
||||
float ** jrw,
|
||||
float ** jru0,
|
||||
float ** jrv0,
|
||||
float ** jrw0,
|
||||
float DIFFUSION_CONST,
|
||||
float VISCOSITY_CONST,
|
||||
float dt
|
||||
){
|
||||
advect(chunk_mask,N,1,jru,jru0,GET_ARR_RAW(jru0,CENTER_LOC),GET_ARR_RAW(jrv0,CENTER_LOC),GET_ARR_RAW(jrw0,CENTER_LOC),dt);
|
||||
advect(chunk_mask,N,2,jrv,jrv0,GET_ARR_RAW(jru0,CENTER_LOC),GET_ARR_RAW(jrv0,CENTER_LOC),GET_ARR_RAW(jrw0,CENTER_LOC),dt);
|
||||
advect(chunk_mask,N,3,jrw,jrw0,GET_ARR_RAW(jru0,CENTER_LOC),GET_ARR_RAW(jrv0,CENTER_LOC),GET_ARR_RAW(jrw0,CENTER_LOC),dt);
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_advectVectors
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jobjectArray jru,
|
||||
jobjectArray jrv,
|
||||
jobjectArray jrw,
|
||||
jobjectArray jru0,
|
||||
jobjectArray jrv0,
|
||||
jobjectArray jrw0,
|
||||
jfloat DIFFUSION_CONST,
|
||||
jfloat VISCOSITY_CONST,
|
||||
jfloat dt){
|
||||
advect(env,chunk_mask,N,1,jru,jru0,GET_ARR(env,jru0,CENTER_LOC),GET_ARR(env,jrv0,CENTER_LOC),GET_ARR(env,jrw0,CENTER_LOC),dt);
|
||||
advect(env,chunk_mask,N,2,jrv,jrv0,GET_ARR(env,jru0,CENTER_LOC),GET_ARR(env,jrv0,CENTER_LOC),GET_ARR(env,jrw0,CENTER_LOC),dt);
|
||||
advect(env,chunk_mask,N,3,jrw,jrw0,GET_ARR(env,jru0,CENTER_LOC),GET_ARR(env,jrv0,CENTER_LOC),GET_ARR(env,jrw0,CENTER_LOC),dt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Actually performs the advection
|
||||
*/
|
||||
static inline void advect(uint32_t chunk_mask, int N, int b, float ** jrd, float ** jrd0, float * u, float * v, float * w, float dt){
|
||||
|
||||
void advect(JNIEnv * env, uint32_t chunk_mask, int N, int b, jobjectArray jrd, jobjectArray jrd0, float * u, float * v, float * w, float dt){
|
||||
int i, j, k, i0, j0, k0, i1, j1, k1;
|
||||
int m,n,o;
|
||||
float x, y, z, s0, t0, s1, t1, u1, u0, dtx,dty,dtz;
|
||||
|
||||
dtx=dty=dtz=dt*N;
|
||||
|
||||
float * d = GET_ARR_RAW(jrd,CENTER_LOC);
|
||||
float * d = GET_ARR(env,jrd,CENTER_LOC);
|
||||
|
||||
float * d0 = GET_ARR_RAW(jrd0,CENTER_LOC);
|
||||
float * d0 = GET_ARR(env,jrd0,CENTER_LOC);
|
||||
|
||||
for(k=1; k<N-1; k++){
|
||||
for(j=1; j<N-1; j++){
|
||||
for(i=1; i<N-1; i++){
|
||||
d0 = GET_ARR_RAW(jrd0,CENTER_LOC);
|
||||
d0 = GET_ARR(env,jrd0,CENTER_LOC);
|
||||
//calculate location to pull from
|
||||
x = i-dtx*u[IX(i,j,k)];
|
||||
y = j-dty*v[IX(i,j,k)];
|
||||
@ -482,7 +506,7 @@ static inline void advect(uint32_t chunk_mask, int N, int b, float ** jrd, float
|
||||
|
||||
|
||||
// printf("Hit other chunk\n");
|
||||
d0 = GET_ARR_RAW(jrd0,CK(m,n,o));
|
||||
d0 = GET_ARR(env,jrd0,CK(m,n,o));
|
||||
x = x + CHUNK_NORMALIZE_U[CK(m,n,o)] * (N-2);
|
||||
// printf("%d => %f\n",m,x);
|
||||
y = y + CHUNK_NORMALIZE_V[CK(m,n,o)] * (N-2);
|
||||
@ -644,31 +668,35 @@ static inline void advect(uint32_t chunk_mask, int N, int b, float ** jrd, float
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the bounds of this cube to those of its neighbor
|
||||
*/
|
||||
static inline void setBoundsToNeighborsRaw(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
int vector_dir,
|
||||
float ** neighborArray
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_setBoundsToNeighbors
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jint vector_dir,
|
||||
jobjectArray neighborArray){
|
||||
int DIM = N;
|
||||
float * target = GET_ARR_RAW(neighborArray,CENTER_LOC);
|
||||
float * target = GET_ARR(env,neighborArray,CENTER_LOC);
|
||||
float * source;
|
||||
//set the faces bounds
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(0,x,y)] = vector_dir==BOUND_DIR_U ? -target[IX(1,x,y)] : target[IX(1,x,y)];
|
||||
}
|
||||
}
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(DIM-1,x,y)] = vector_dir==BOUND_DIR_U ? -target[IX(DIM-2,x,y)] : target[IX(DIM-2,x,y)];
|
||||
}
|
||||
}
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
//((x)+(DIM)*(y) + (DIM)*(DIM)*(z))
|
||||
target[IX(0,x,y)] = vector_dir==BOUND_DIR_U ? -target[IX(1,x,y)] : target[IX(1,x,y)];
|
||||
target[IX(DIM-1,x,y)] = vector_dir==BOUND_DIR_U ? -target[IX(DIM-2,x,y)] : target[IX(DIM-2,x,y)];
|
||||
target[IX(x,0,y)] = vector_dir==BOUND_DIR_V ? -target[IX(x,1,y)] : target[IX(x,1,y)];
|
||||
target[IX(x,DIM-1,y)] = vector_dir==BOUND_DIR_V ? -target[IX(x,DIM-2,y)] : target[IX(x,DIM-2,y)];
|
||||
target[IX(x,y,0)] = vector_dir==BOUND_DIR_W ? -target[IX(x,y,1)] : target[IX(x,y,1)];
|
||||
target[IX(x,y,DIM-1)] = vector_dir==BOUND_DIR_W ? -target[IX(x,y,DIM-2)] : target[IX(x,y,DIM-2)];
|
||||
}
|
||||
}
|
||||
//sets the edges of the chunk
|
||||
for(int x = 1; x < DIM-1; x++){
|
||||
target[IX(x,0,0)] = (float)(0.5f * (target[IX(x,1,0)] + target[IX(x,0,1)]));
|
||||
target[IX(x,DIM-1,0)] = (float)(0.5f * (target[IX(x,DIM-2,0)] + target[IX(x,DIM-1,1)]));
|
||||
@ -687,7 +715,6 @@ static inline void setBoundsToNeighborsRaw(
|
||||
target[IX(DIM-1,DIM-1,x)] = (float)(0.5f * (target[IX(DIM-2,DIM-1,x)] + target[IX(DIM-1,DIM-2,x)]));
|
||||
|
||||
}
|
||||
//sets the corners of the chunk
|
||||
target[IX(0,0,0)] = (float)((target[IX(1,0,0)]+target[IX(0,1,0)]+target[IX(0,0,1)])/3.0);
|
||||
target[IX(DIM-1,0,0)] = (float)((target[IX(DIM-2,0,0)]+target[IX(DIM-1,1,0)]+target[IX(DIM-1,0,1)])/3.0);
|
||||
target[IX(0,DIM-1,0)] = (float)((target[IX(1,DIM-1,0)]+target[IX(0,DIM-2,0)]+target[IX(0,DIM-1,1)])/3.0);
|
||||
@ -698,19 +725,19 @@ static inline void setBoundsToNeighborsRaw(
|
||||
target[IX(DIM-1,DIM-1,DIM-1)] = (float)((target[IX(DIM-1,DIM-1,DIM-2)]+target[IX(DIM-1,DIM-2,DIM-1)]+target[IX(DIM-1,DIM-1,DIM-2)])/3.0);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This exclusively copies neighbors to make sure zeroing out stuff doesn't break sim
|
||||
*/
|
||||
static inline void copyNeighborsRaw(
|
||||
int N,
|
||||
int chunk_mask,
|
||||
int cx,
|
||||
int vector_dir,
|
||||
float ** neighborArray
|
||||
){
|
||||
JNIEXPORT void JNICALL Java_electrosphere_FluidSim_copyNeighbors
|
||||
(JNIEnv * env,
|
||||
jobject this,
|
||||
jint N,
|
||||
jint chunk_mask,
|
||||
jint cx,
|
||||
jint vector_dir,
|
||||
jobjectArray neighborArray){
|
||||
int DIM = N;
|
||||
float * target = GET_ARR_RAW(neighborArray,CENTER_LOC);
|
||||
float * target = GET_ARR(env,neighborArray,CENTER_LOC);
|
||||
float * source;
|
||||
|
||||
|
||||
@ -719,20 +746,9 @@ static inline void copyNeighborsRaw(
|
||||
// PLANES
|
||||
//
|
||||
//
|
||||
// __m512 transferVector;// = _mm512_set1_ps(0.5*N);
|
||||
|
||||
//__m256 vector = _mm256_loadu_ps(&p[IX(i-1,j,k)]);
|
||||
//vector = _mm256_add_ps(vector,_mm256_loadu_ps(&p[IX(i+1,j,k)]));
|
||||
//vector = _mm256_add_ps(vector,_mm256_loadu_ps(&p[IX(i,j-1,k)]));
|
||||
//_mm256_storeu_ps(&p[IX(i,j,k)],vector);
|
||||
//__m256
|
||||
//_mm256_loadu_ps
|
||||
//_mm256_storeu_ps
|
||||
if(ARR_EXISTS(chunk_mask,0,1,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,1,1));
|
||||
source = GET_ARR(env,neighborArray,CK(0,1,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
// transferVector = _mm512_loadu_ps(&source[IX(DIM-2,x,1)]);
|
||||
// _mm512_storeu_ps(&target[IX(0,x,1)],_mm512_loadu_ps(&source[IX(DIM-2,x,1)]));
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(0,x,y)] = source[IX(DIM-2,x,y)];
|
||||
}
|
||||
@ -740,9 +756,8 @@ static inline void copyNeighborsRaw(
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,1,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,1,1));
|
||||
source = GET_ARR(env,neighborArray,CK(2,1,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
// _mm512_storeu_ps(&target[IX(DIM-1,x,1)],_mm512_loadu_ps(&source[IX(1,x,1)]));
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(DIM-1,x,y)] = source[IX(1,x,y)];
|
||||
}
|
||||
@ -750,7 +765,7 @@ static inline void copyNeighborsRaw(
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,0,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,0,1));
|
||||
source = GET_ARR(env,neighborArray,CK(1,0,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(x,0,y)] = source[IX(x,DIM-2,y)];
|
||||
@ -759,7 +774,7 @@ static inline void copyNeighborsRaw(
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,2,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,2,1));
|
||||
source = GET_ARR(env,neighborArray,CK(1,2,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(x,DIM-1,y)] = source[IX(x,1,y)];
|
||||
@ -768,7 +783,7 @@ static inline void copyNeighborsRaw(
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,1,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,1,0));
|
||||
source = GET_ARR(env,neighborArray,CK(1,1,0));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(x,y,0)] = source[IX(x,y,DIM-2)];
|
||||
@ -777,7 +792,7 @@ static inline void copyNeighborsRaw(
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,1,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,1,2));
|
||||
source = GET_ARR(env,neighborArray,CK(1,1,2));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
for(int y = 1; y < DIM-1; y++){
|
||||
target[IX(x,y,DIM-1)] = source[IX(x,y,1)];
|
||||
@ -792,28 +807,28 @@ static inline void copyNeighborsRaw(
|
||||
//
|
||||
//
|
||||
if(ARR_EXISTS(chunk_mask,0,0,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,0,1));
|
||||
source = GET_ARR(env,neighborArray,CK(0,0,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(0,0,x)] = source[IX(DIM-2,DIM-2,x)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,0,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,0,1));
|
||||
source = GET_ARR(env,neighborArray,CK(2,0,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(DIM-1,0,x)] = source[IX(1,DIM-2,x)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,2,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,2,1));
|
||||
source = GET_ARR(env,neighborArray,CK(0,2,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(0,DIM-1,x)] = source[IX(DIM-2,1,x)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,2,1)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,2,1));
|
||||
source = GET_ARR(env,neighborArray,CK(2,2,1));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(DIM-1,DIM-1,x)] = source[IX(1,1,x)];
|
||||
}
|
||||
@ -823,28 +838,28 @@ static inline void copyNeighborsRaw(
|
||||
//
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,1,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,1,0));
|
||||
source = GET_ARR(env,neighborArray,CK(0,1,0));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(0,x,0)] = source[IX(DIM-2,x,DIM-2)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,1,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,1,0));
|
||||
source = GET_ARR(env,neighborArray,CK(2,1,0));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(DIM-1,x,0)] = source[IX(1,x,DIM-2)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,1,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,1,2));
|
||||
source = GET_ARR(env,neighborArray,CK(0,1,2));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(0,x,DIM-1)] = source[IX(DIM-2,x,1)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,1,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,1,2));
|
||||
source = GET_ARR(env,neighborArray,CK(2,1,2));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(DIM-1,x,DIM-1)] = source[IX(1,x,1)];
|
||||
}
|
||||
@ -854,28 +869,28 @@ static inline void copyNeighborsRaw(
|
||||
//
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,0,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,0,0));
|
||||
source = GET_ARR(env,neighborArray,CK(1,0,0));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(x,0,0)] = source[IX(x,DIM-2,DIM-2)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,2,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,2,0));
|
||||
source = GET_ARR(env,neighborArray,CK(1,2,0));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(x,DIM-1,0)] = source[IX(x,1,DIM-2)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,0,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,0,2));
|
||||
source = GET_ARR(env,neighborArray,CK(1,0,2));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(x,0,DIM-1)] = source[IX(x,DIM-2,1)];
|
||||
}
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,1,2,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(1,2,2));
|
||||
source = GET_ARR(env,neighborArray,CK(1,2,2));
|
||||
for(int x=1; x < DIM-1; x++){
|
||||
target[IX(x,DIM-1,DIM-1)] = source[IX(x,1,1)];
|
||||
}
|
||||
@ -889,22 +904,22 @@ static inline void copyNeighborsRaw(
|
||||
//
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,0,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,0,0));
|
||||
source = GET_ARR(env,neighborArray,CK(0,0,0));
|
||||
target[IX(0,0,0)] = source[IX(DIM-2,DIM-2,DIM-2)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,0,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,0,0));
|
||||
source = GET_ARR(env,neighborArray,CK(2,0,0));
|
||||
target[IX(DIM-1,0,0)] = source[IX(1,DIM-2,DIM-2)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,2,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,2,0));
|
||||
source = GET_ARR(env,neighborArray,CK(0,2,0));
|
||||
target[IX(0,DIM-1,0)] = source[IX(DIM-2,1,DIM-2)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,2,0)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,2,0));
|
||||
source = GET_ARR(env,neighborArray,CK(2,2,0));
|
||||
target[IX(DIM-1,DIM-1,0)] = source[IX(1,1,DIM-2)];
|
||||
}
|
||||
|
||||
@ -912,25 +927,25 @@ static inline void copyNeighborsRaw(
|
||||
//
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,0,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,0,2));
|
||||
source = GET_ARR(env,neighborArray,CK(0,0,2));
|
||||
target[IX(0,0,DIM-1)] = source[IX(DIM-2,DIM-2,1)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,0,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,0,2));
|
||||
source = GET_ARR(env,neighborArray,CK(2,0,2));
|
||||
target[IX(DIM-1,0,DIM-1)] = source[IX(1,DIM-2,1)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,0,2,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(0,2,2));
|
||||
source = GET_ARR(env,neighborArray,CK(0,2,2));
|
||||
target[IX(0,DIM-1,DIM-1)] = source[IX(DIM-2,1,1)];
|
||||
}
|
||||
|
||||
if(ARR_EXISTS(chunk_mask,2,2,2)){
|
||||
source = GET_ARR_RAW(neighborArray,CK(2,2,2));
|
||||
source = GET_ARR(env,neighborArray,CK(2,2,2));
|
||||
target[IX(DIM-1,DIM-1,DIM-1)] = source[IX(1,1,1)];
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@ -2,33 +2,29 @@ package electrosphere;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.file.Files;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import org.joml.Vector2i;
|
||||
import org.joml.Vector3i;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.PointerBuffer;
|
||||
import org.lwjgl.system.MemoryUtil;
|
||||
|
||||
/**
|
||||
* Simulates a fluid via opencl
|
||||
*/
|
||||
public class FluidSim {
|
||||
|
||||
/**
|
||||
* Load fluid sim library
|
||||
*/
|
||||
static {
|
||||
String osName = System.getProperty("os.name").toLowerCase();
|
||||
System.out.println(osName);
|
||||
if(osName.contains("win")){
|
||||
System.load(new File("./shared-folder/libfluidsim.dll").toPath().toAbsolutePath().toString());
|
||||
} else {
|
||||
System.load(new File("./shared-folder/libfluidsim.so").toPath().toAbsolutePath().toString());
|
||||
}
|
||||
System.out.println(System.getProperty("user.dir"));
|
||||
System.load(System.getProperty("user.dir") + "/shared-folder/libfluidsim.dll");
|
||||
}
|
||||
|
||||
public static final int DIM = 18;
|
||||
@ -44,21 +40,21 @@ public class FluidSim {
|
||||
// +-------------+ (2,0,0) +---------------> X
|
||||
|
||||
//Buffers that contain density for current frame
|
||||
public ByteBuffer[] density = new ByteBuffer[27];
|
||||
ByteBuffer[] density = new ByteBuffer[27];
|
||||
//Buffers that contain new density to add to the simulation
|
||||
public ByteBuffer[] densityAddition = new ByteBuffer[27];
|
||||
ByteBuffer[] densityAddition = new ByteBuffer[27];
|
||||
//Buffers that contain u vector directions
|
||||
public ByteBuffer[] uVector = new ByteBuffer[27];
|
||||
ByteBuffer[] uVector = new ByteBuffer[27];
|
||||
//Buffers that contain v vector directions
|
||||
public ByteBuffer[] vVector = new ByteBuffer[27];
|
||||
ByteBuffer[] vVector = new ByteBuffer[27];
|
||||
//Buffers that contain w vector directions
|
||||
public ByteBuffer[] wVector = new ByteBuffer[27];
|
||||
ByteBuffer[] wVector = new ByteBuffer[27];
|
||||
//Buffers that contain u vector directions to add to the simulation
|
||||
public ByteBuffer[] uAdditionVector = new ByteBuffer[27];
|
||||
ByteBuffer[] uAdditionVector = new ByteBuffer[27];
|
||||
//Buffers that contain v vector directions to add to the simulation
|
||||
public ByteBuffer[] vAdditionVector = new ByteBuffer[27];
|
||||
ByteBuffer[] vAdditionVector = new ByteBuffer[27];
|
||||
//Buffers that contain w vector directions to add to the simulation
|
||||
public ByteBuffer[] wAdditionVector = new ByteBuffer[27];
|
||||
ByteBuffer[] wAdditionVector = new ByteBuffer[27];
|
||||
|
||||
//The densities for every voxel for the current frame
|
||||
float[] densityArrayView = new float[DIM * DIM * DIM];
|
||||
@ -73,15 +69,15 @@ public class FluidSim {
|
||||
public float[] v0ArrayView = new float[DIM * DIM * DIM];
|
||||
float[] w0ArrayView = new float[DIM * DIM * DIM];
|
||||
|
||||
public int chunkMask = 0;
|
||||
int chunkMask = 0;
|
||||
|
||||
|
||||
static final float DIFFUSION_CONSTANT = 0.00001f;
|
||||
static final float VISCOSITY_CONSTANT = 0.00001f;
|
||||
static final float DIFFUSION_CONSTANT = 0.0f;
|
||||
static final float VISCOSITY_CONSTANT = 0.0f;
|
||||
|
||||
static final int LINEARSOLVERTIMES = 20;
|
||||
|
||||
static final float GRAVITY = -1000f;
|
||||
static final float GRAVITY = -100f;
|
||||
|
||||
public void setup(Vector3i offset){
|
||||
//allocate buffers for this chunk
|
||||
@ -109,66 +105,56 @@ public class FluidSim {
|
||||
FloatBuffer vf = vVector[13].asFloatBuffer();
|
||||
FloatBuffer wf = wVector[13].asFloatBuffer();
|
||||
|
||||
Random rand = new Random(1);
|
||||
//make a cube of water in the center
|
||||
for(int i = 0; i < DIM; i++){
|
||||
for(int j = 0; j < DIM; j++){
|
||||
for(int k = 0; k < DIM; k++){
|
||||
// if(offset.x == 0 && offset.y == 0 && offset.z == 0){
|
||||
if(offset.x == 0 && offset.y == 0 && offset.z == 0){
|
||||
if(
|
||||
Math.abs(16 - i) < 4 &&
|
||||
Math.abs(8 - j) < 4 &&
|
||||
Math.abs(10 - k) < 4
|
||||
// &&
|
||||
// i < 17 && i > 0 &&
|
||||
// j < 17 && j > 0 &&
|
||||
// k < 17 && k > 0
|
||||
Math.abs(16 - i) < 5 &&
|
||||
Math.abs(j) < 5 &&
|
||||
Math.abs(16 - k) < 5 &&
|
||||
i < 17 && i > 0 &&
|
||||
j < 17 && j > 0 &&
|
||||
k < 17 && k > 0
|
||||
){
|
||||
xf.put(1);
|
||||
uf.put(0.1f);
|
||||
vf.put(-1);
|
||||
wf.put(0.1f);
|
||||
}
|
||||
else {
|
||||
uf.put(50);
|
||||
vf.put(0);
|
||||
wf.put(0);
|
||||
} else {
|
||||
xf.put(0);
|
||||
uf.put(0);
|
||||
vf.put(0);
|
||||
wf.put(0);
|
||||
}
|
||||
// } else {
|
||||
// if(
|
||||
// Math.abs(0 - i) < 5 &&
|
||||
// Math.abs(j) < 5 &&
|
||||
// Math.abs(0 - k) < 5 &&
|
||||
// i < 17 && i > 0 &&
|
||||
// j < 17 && j > 0 &&
|
||||
// k < 17 && k > 0
|
||||
// ){
|
||||
// // xf.put(1);
|
||||
// // uf.put(50);
|
||||
// // vf.put(0);
|
||||
// // wf.put(rand.nextFloat() * 0.1f);
|
||||
// } else {
|
||||
// xf.put(0);
|
||||
// uf.put(0);
|
||||
// vf.put(0);
|
||||
// wf.put(0);
|
||||
// }
|
||||
// }
|
||||
} else {
|
||||
if(
|
||||
Math.abs(0 - i) < 5 &&
|
||||
Math.abs(j) < 5 &&
|
||||
Math.abs(0 - k) < 5 &&
|
||||
i < 17 && i > 0 &&
|
||||
j < 17 && j > 0 &&
|
||||
k < 17 && k > 0
|
||||
){
|
||||
// xf.put(1);
|
||||
// uf.put(50);
|
||||
// vf.put(0);
|
||||
// wf.put(rand.nextFloat() * 0.1f);
|
||||
} else {
|
||||
xf.put(0);
|
||||
uf.put(0);
|
||||
vf.put(0);
|
||||
wf.put(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int i = 0;
|
||||
static double time = 0;
|
||||
static double lastTime = 0;
|
||||
public static void simChunks(FluidSim[][][] simArray, int step, float timestep){
|
||||
|
||||
// simArray[0][1][2].density0ArrayView[IX(10,10,3)] = 3.0f;
|
||||
// simArray[2][1][2].density0ArrayView[IX(10,10,3)] = 3.0f;
|
||||
// simArray[2][1][0].density0ArrayView[IX(10,10,3)] = 3.0f;
|
||||
|
||||
List<FluidSim> chunksToSim = new LinkedList<FluidSim>();
|
||||
//
|
||||
//init data for upcoming frame
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
@ -182,24 +168,31 @@ public class FluidSim {
|
||||
//Performs main fluid simulation logic
|
||||
//
|
||||
simArray[x][y][z].writeNewStateIntoBuffers();
|
||||
//
|
||||
// add to queue
|
||||
//
|
||||
chunksToSim.add(simArray[x][y][z]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastTime = GLFW.glfwGetTime();
|
||||
//
|
||||
//simulate
|
||||
simulateWrapper(chunksToSim,0.01f);
|
||||
//clock
|
||||
time = time + (GLFW.glfwGetTime() - lastTime);
|
||||
i++;
|
||||
if(i == 100){
|
||||
System.out.println(time / 100.0 * 1000.0);
|
||||
}
|
||||
//Vector stage
|
||||
solveChunkMask(simArray);
|
||||
addVectorSources(simArray, timestep);
|
||||
swapAllVectorFields(simArray, timestep);
|
||||
solveVectorDiffusion(simArray, timestep);
|
||||
solveProjection(simArray, step, timestep);
|
||||
swapAllVectorFields(simArray, timestep);
|
||||
advectVectorsAcrossBoundaries(simArray, timestep);
|
||||
solveProjection(simArray, step, timestep);
|
||||
|
||||
//
|
||||
//Density stage
|
||||
addDensity(simArray, timestep);
|
||||
swapAllDensityArrays(simArray, timestep);
|
||||
diffuseDensity(simArray, timestep);
|
||||
swapAllDensityArrays(simArray, timestep);
|
||||
advectDensity(simArray, timestep);
|
||||
// mirrorNeighborDensities(simArray, timestep);
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
@ -214,100 +207,6 @@ public class FluidSim {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(Main.endStep == 0){
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
//
|
||||
//Management functions
|
||||
//
|
||||
//
|
||||
/**
|
||||
* Creates a fluid simulation array based on a given dimension set
|
||||
* @param dimx the x dimension
|
||||
* @param dimy the y dimension
|
||||
* @param dimz the z dimension
|
||||
* @return The array of fluid sim chunks
|
||||
*/
|
||||
public static FluidSim[][][] initFluidSim(int dimx, int dimy, int dimz){
|
||||
FluidSim[][][] simArray = new FluidSim[dimx][dimy][dimz];
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z] = new FluidSim();
|
||||
simArray[x][y][z].setup(new Vector3i(x,y,z));
|
||||
}
|
||||
}
|
||||
}
|
||||
//set sim adjacencies
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
FluidSim current = simArray[x][y][z];
|
||||
|
||||
for(int i = -1; i < 2; i++){
|
||||
for(int j = -1; j < 2; j++){
|
||||
for(int k = -1; k < 2; k++){
|
||||
if(i == j && j == k && k == 0){
|
||||
continue;
|
||||
}
|
||||
if(
|
||||
0 <= x + i && x + i < simArray.length &&
|
||||
0 <= y + j && y + j < simArray[0].length &&
|
||||
0 <= z + k && z + k < simArray[0][0].length
|
||||
){
|
||||
current.setNeighbor(i+1,j+1,k+1,simArray[x+i][y+j][z+k]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return simArray;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static void printLayer(FluidSim[][][] simArray, int step, int layer){
|
||||
if(step == 0){
|
||||
for(int x = 0; x < DIM; x++){
|
||||
for(int y = 0; y < DIM; y++){
|
||||
System.out.printf("%.2f\t",simArray[0][0][0].uArrayView[IX(x,layer,y)]);
|
||||
}
|
||||
System.out.println();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static double sumAllDensity(FluidSim[][][] simArray){
|
||||
@ -434,37 +333,526 @@ public class FluidSim {
|
||||
return rVal;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Main simulation function
|
||||
* @param timestep
|
||||
*/
|
||||
private static void simulateWrapper(List<FluidSim> chunks, float timestep){
|
||||
simulate(chunks,timestep);
|
||||
}
|
||||
private static native void simulate(List<FluidSim> chunks, float timestep);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Dumps this chunk's density values to disk
|
||||
* @param path the path to dump to
|
||||
*/
|
||||
public void dumpToDisk(String path){
|
||||
OutputStream fileOS = null;
|
||||
try {
|
||||
fileOS = Files.newOutputStream(new File(path).toPath());
|
||||
ByteBuffer density = this.density[13];
|
||||
while(density.hasRemaining()){
|
||||
fileOS.write(density.get());
|
||||
private static void solveChunkMask(FluidSim[][][] simArray){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].calculateChunkMaskWrapper();
|
||||
}
|
||||
}
|
||||
fileOS.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private static void addVectorSources(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
|
||||
//Add source to all 3 vectors
|
||||
// add_source(N, u, u0, dt);
|
||||
// add_source(N, v, v0, dt);
|
||||
// add_source(N, w, w0, dt);
|
||||
simArray[x][y][z].addSourceToVectorsWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
//swap
|
||||
//u <=> u0 etc for u, v, and w
|
||||
|
||||
}
|
||||
|
||||
private static void solveVectorDiffusion(FluidSim[][][] simArray, float timestep){
|
||||
//samples u,v,w,u0,v0,w0
|
||||
//sets u,v,w
|
||||
// for(int x = 0; x < simArray.length; x++){
|
||||
// for(int y = 0; y < simArray[0].length; y++){
|
||||
// for(int z = 0; z < simArray[0][0].length; z++){
|
||||
// simArray[x][y][z].copyNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
// simArray[x][y][z].copyNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
// simArray[x][y][z].copyNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
// simArray[x][y][z].copyNeighborsWrapper(1, simArray[x][y][z].uAdditionVector);
|
||||
// simArray[x][y][z].copyNeighborsWrapper(2, simArray[x][y][z].vAdditionVector);
|
||||
// simArray[x][y][z].copyNeighborsWrapper(3, simArray[x][y][z].wAdditionVector);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//lin_solve(env, chunk_mask, N, b, x, x0, a, 1+6*a);
|
||||
//+
|
||||
//set_bnd(env, chunk_mask, N, b, x);
|
||||
//for u, v, and w all in 1 shot
|
||||
simArray[x][y][z].solveVectorDiffuseWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void solveProjection(FluidSim[][][] simArray, int step, float timestep){
|
||||
//samples u,v,w
|
||||
//sets u0,v0
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
// System.out.println("Setup " + x + " " + y + " " + z);
|
||||
//setup projection across boundaries
|
||||
//...
|
||||
//set boundaries appropriately
|
||||
//...
|
||||
simArray[x][y][z].setupProjectionWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(0, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(0, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].vAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
//samples u0, v0
|
||||
//sets u0
|
||||
//these should have just been mirrored in the above
|
||||
//
|
||||
//Perform main projection solver
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//lin_solve(env, chunk_mask, N, b, x, x0, a, 1+6*a);
|
||||
//for u, v, and w all in 1 shot
|
||||
simArray[x][y][z].solveProjectionWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
//be sure to set boundaries to neighbor chunk values where appropriate
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(0, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].uAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//samples u,v,w,u0
|
||||
//sets u,v,w
|
||||
//Finalize projection
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//Subtract curl field from current vector field
|
||||
//...
|
||||
simArray[x][y][z].finalizeProjectionWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
//set boundaries a final time for u,v,w
|
||||
//...
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].wAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void mirrorNeighborDensities(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(0, simArray[x][y][z].density);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void swapAllVectorFields(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].swapVectorFields();
|
||||
}
|
||||
}
|
||||
}
|
||||
//then need to mirror each array as relevant
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].wAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void swapVectorFields(){
|
||||
ByteBuffer tmp;
|
||||
//swap x0 <-> x
|
||||
// tmp = densityAddition;
|
||||
// densityAddition = density[13];
|
||||
// density[13] = tmp;
|
||||
//swap u0 <-> u
|
||||
for(int i = 0; i < 27; i++){
|
||||
tmp = uAdditionVector[i];
|
||||
uAdditionVector[i] = uVector[i];
|
||||
uVector[i] = tmp;
|
||||
//swap v0 <-> v
|
||||
tmp = vAdditionVector[i];
|
||||
vAdditionVector[i] = vVector[i];
|
||||
vVector[i] = tmp;
|
||||
//swap w0 <-> w
|
||||
tmp = wAdditionVector[i];
|
||||
wAdditionVector[i] = wVector[i];
|
||||
wVector[i] = tmp;
|
||||
}
|
||||
//...
|
||||
}
|
||||
|
||||
private static void advectVectorsAcrossBoundaries(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vAdditionVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wAdditionVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
//samples u,v,w,u0,v0,w0
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
// advect(env, chunk_mask, N, 1, jru, u0, u0, v0, w0, dt);
|
||||
// advect(env, chunk_mask, N, 2, jrv, v0, u0, v0, w0, dt);
|
||||
// advect(env, chunk_mask, N, 3, jrw, w0, u0, v0, w0, dt);
|
||||
//...
|
||||
simArray[x][y][z].advectVectorsWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
//mirror neighbor data
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(1, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(2, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(3, simArray[x][y][z].wVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(1, x, simArray[x][y][z].uVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(2, x, simArray[x][y][z].vVector);
|
||||
simArray[x][y][z].copyNeighborsWrapper(3, x, simArray[x][y][z].wVector);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void addDensity(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//add_source(N, x, x0, dt);
|
||||
simArray[x][y][z].addDensityWrapper(timestep);
|
||||
//swap x <=> x0
|
||||
//swap arrays in java side...
|
||||
// simArray[x][y][z].swapDensityArrays();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void swapAllDensityArrays(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].swapDensityArrays();
|
||||
}
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].density);
|
||||
simArray[x][y][z].copyNeighborsWrapper(0, x, simArray[x][y][z].densityAddition);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void swapDensityArrays(){
|
||||
for(int i = 0; i < 27; i++){
|
||||
ByteBuffer tmp = density[i];
|
||||
density[i] = densityAddition[i];
|
||||
densityAddition[i] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
private static void diffuseDensity(FluidSim[][][] simArray, float timestep){
|
||||
for(int l = 0; l < LINEARSOLVERTIMES; l++){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//lin_solve(env, chunk_mask, N, b, x, x0, a, 1+6*a);
|
||||
//+
|
||||
//set_bnd(env, chunk_mask, N, b, x);
|
||||
simArray[x][y][z].solveDiffuseDensityWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z].setBoundsToNeighborsWrapper(0, simArray[x][y][z].density);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void advectDensity(FluidSim[][][] simArray, float timestep){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
//swap x <=> x0 again
|
||||
// simArray[x][y][z].swapDensityArrays();
|
||||
//advect density
|
||||
simArray[x][y][z].advectDensityWrapper(timestep);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* The native function call to simulate a frame of fluid
|
||||
* @param DIM_X
|
||||
* @param DIM_Y
|
||||
* @param DIM_Z
|
||||
* @param x
|
||||
* @param x0
|
||||
* @param u
|
||||
* @param v
|
||||
* @param w
|
||||
* @param u0
|
||||
* @param v0
|
||||
* @param w0
|
||||
* @param DIFFUSION_CONSTANT
|
||||
* @param VISCOSITY_CONSTANT
|
||||
* @param timestep
|
||||
*/
|
||||
private native void simulate(
|
||||
int DIM_X,
|
||||
int chunkMask,
|
||||
ByteBuffer[] x,
|
||||
ByteBuffer x0,
|
||||
ByteBuffer[] u,
|
||||
ByteBuffer[] v,
|
||||
ByteBuffer[] w,
|
||||
ByteBuffer[] u0,
|
||||
ByteBuffer[] v0,
|
||||
ByteBuffer[] w0,
|
||||
float DIFFUSION_CONSTANT,
|
||||
float VISCOSITY_CONSTANT,
|
||||
float timestep
|
||||
);
|
||||
|
||||
private void calculateChunkMaskWrapper(){
|
||||
this.chunkMask = this.calculateChunkMask(density);
|
||||
}
|
||||
/**
|
||||
* Calculates the mask of chunk neighbors
|
||||
* @param densityBuffers The neighbor array
|
||||
* @return The mask
|
||||
*/
|
||||
private native int calculateChunkMask(ByteBuffer[] densityBuffers);
|
||||
|
||||
/**
|
||||
* Add vector values to u, v, and w all at once
|
||||
*/
|
||||
private void addSourceToVectorsWrapper(float timestep){
|
||||
addSourceToVectors(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void addSourceToVectors(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Solves u, v, and w diffusion systems of equations
|
||||
*/
|
||||
private void solveVectorDiffuseWrapper(float timestep){
|
||||
solveVectorDiffuse(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void solveVectorDiffuse(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Setup projection system
|
||||
*/
|
||||
private void setupProjectionWrapper(float timestep){
|
||||
setupProjection(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void setupProjection(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Solve projection system
|
||||
*/
|
||||
private void solveProjectionWrapper(float timestep){
|
||||
solveProjection(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void solveProjection(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Does work like subtracting curl from vector field, setting boundaries, etc
|
||||
*/
|
||||
private void finalizeProjectionWrapper(float timestep){
|
||||
finalizeProjection(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void finalizeProjection(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Advects vectors
|
||||
*/
|
||||
private void advectVectorsWrapper(float timestep){
|
||||
advectVectors(DIM, chunkMask, uVector, vVector, wVector, uAdditionVector, vAdditionVector, wAdditionVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void advectVectors(int DIM_X, int chunkMask, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], ByteBuffer u0[], ByteBuffer v0[], ByteBuffer w0[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Adds density to the simulation
|
||||
*/
|
||||
private void addDensityWrapper(float timestep){
|
||||
addDensity(DIM, chunkMask, density, densityAddition, timestep);
|
||||
}
|
||||
private native void addDensity(int DIM_X, int chunkMask, ByteBuffer[] x, ByteBuffer[] x0, float timestep);
|
||||
|
||||
/**
|
||||
* Solve density diffusion
|
||||
*/
|
||||
private void solveDiffuseDensityWrapper(float timestep){
|
||||
solveDiffuseDensity(DIM, chunkMask, density, densityAddition, uVector, vVector, wVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void solveDiffuseDensity(int DIM_X, int chunkMask, ByteBuffer[] x, ByteBuffer[] x0, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
/**
|
||||
* Solve density diffusion
|
||||
*/
|
||||
private void advectDensityWrapper(float timestep){
|
||||
advectDensity(DIM, chunkMask, density, densityAddition, uVector, vVector, wVector, DIFFUSION_CONSTANT, VISCOSITY_CONSTANT, timestep);
|
||||
}
|
||||
private native void advectDensity(int DIM_X, int chunkMask, ByteBuffer[] x, ByteBuffer[] x0, ByteBuffer[] u, ByteBuffer v[], ByteBuffer w[], float DIFFUSION_CONSTANT, float VISCOSITY_CONSTANT, float timestep);
|
||||
|
||||
|
||||
/**
|
||||
* Sets the bounds of the neighbormap to neighbor values if available
|
||||
*/
|
||||
private void setBoundsToNeighborsWrapper(int vectorDir, ByteBuffer[] neighborMap){
|
||||
setBoundsToNeighbors(DIM, chunkMask, vectorDir, neighborMap);
|
||||
}
|
||||
private native void setBoundsToNeighbors(int DIM_X, int chunkMask, int vectorDir, ByteBuffer[] neighborMap);
|
||||
|
||||
/**
|
||||
* Sets the bounds of the neighbormap to neighbor values if available, otherwise doesn't mess with them.
|
||||
* This is to make sure zeroing out doesn't mess up the sim
|
||||
*/
|
||||
private void copyNeighborsWrapper(int vectorDir, int x, ByteBuffer[] neighborMap){
|
||||
copyNeighbors(DIM, chunkMask, x, vectorDir, neighborMap);
|
||||
}
|
||||
private native void copyNeighbors(int DIM_X, int chunkMask, int x, int vectorDir, ByteBuffer[] neighborMap);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@ -2,9 +2,9 @@ package electrosphere;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.Scanner;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import org.joml.Vector3i;
|
||||
@ -17,40 +17,30 @@ import electrosphere.render.Mesh;
|
||||
*/
|
||||
public class Main {
|
||||
|
||||
static boolean render = false;
|
||||
public static int endStep = -1;
|
||||
|
||||
public static final float TIMESTEP = 0.001f;
|
||||
|
||||
|
||||
public static void main(String args[]){
|
||||
|
||||
int dim = 3;
|
||||
int vdim = 3;
|
||||
int dim = 5;
|
||||
int i = 0;
|
||||
long time = 0;
|
||||
long lastTime = 0;
|
||||
Scanner scan = new Scanner(System.in);
|
||||
|
||||
try {
|
||||
|
||||
if(render){
|
||||
GLFWContext.init();
|
||||
GLFWContext.init();
|
||||
|
||||
//init shader program
|
||||
Mesh.initShaderProgram();
|
||||
}
|
||||
//init shader program
|
||||
Mesh.initShaderProgram();
|
||||
|
||||
|
||||
FluidSim[][][] simArray = FluidSim.initFluidSim(dim,vdim,dim);
|
||||
FluidSim[][][] simArray = initFluidSim(dim,1,dim);
|
||||
|
||||
Mesh[][][] meshArray = null;
|
||||
if(render){
|
||||
meshArray = initMeshes(dim,vdim,dim,simArray);
|
||||
}
|
||||
Mesh[][][] meshArray = initMeshes(dim,1,dim,simArray);
|
||||
|
||||
|
||||
//uncomment this to generate test data
|
||||
// generateTestData();
|
||||
|
||||
while(true){
|
||||
try {
|
||||
@ -65,27 +55,23 @@ public class Main {
|
||||
//
|
||||
//Simulate
|
||||
//
|
||||
FluidSim.simChunks(simArray,i,TIMESTEP);
|
||||
FluidSim.simChunks(simArray,i,0.01f);
|
||||
time = time + (System.currentTimeMillis() - lastTime);
|
||||
//
|
||||
//Remesh
|
||||
//
|
||||
if(render){
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
meshArray[x][y][z].remesh();
|
||||
}
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
meshArray[x][y][z].remesh();
|
||||
}
|
||||
}
|
||||
}
|
||||
time = time + (System.currentTimeMillis() - lastTime);
|
||||
//redraw
|
||||
if(render){
|
||||
GLFWContext.redraw(meshArray);
|
||||
}
|
||||
GLFWContext.redraw(meshArray);
|
||||
i++;
|
||||
if(i == 100){
|
||||
System.out.println("overall time: " + time / 100.0);
|
||||
System.out.println(time / 100.0);
|
||||
}
|
||||
if(i > 3){
|
||||
// scan.next();
|
||||
@ -96,6 +82,45 @@ public class Main {
|
||||
}
|
||||
}
|
||||
|
||||
private static FluidSim[][][] initFluidSim(int dimx, int dimy, int dimz){
|
||||
FluidSim[][][] simArray = new FluidSim[dimx][dimy][dimz];
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
simArray[x][y][z] = new FluidSim();
|
||||
simArray[x][y][z].setup(new Vector3i(x,y,z));
|
||||
}
|
||||
}
|
||||
}
|
||||
//set sim adjacencies
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
for(int y = 0; y < simArray[0].length; y++){
|
||||
for(int z = 0; z < simArray[0][0].length; z++){
|
||||
FluidSim current = simArray[x][y][z];
|
||||
|
||||
for(int i = -1; i < 2; i++){
|
||||
for(int j = -1; j < 2; j++){
|
||||
for(int k = -1; k < 2; k++){
|
||||
if(i == j && j == k && k == 0){
|
||||
continue;
|
||||
}
|
||||
if(
|
||||
0 <= x + i && x + i < simArray.length &&
|
||||
0 <= y + j && y + j < simArray[0].length &&
|
||||
0 <= z + k && z + k < simArray[0][0].length
|
||||
){
|
||||
current.setNeighbor(i+1,j+1,k+1,simArray[x+i][y+j][z+k]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return simArray;
|
||||
}
|
||||
|
||||
private static Mesh[][][] initMeshes(int dimx, int dimy, int dimz, FluidSim[][][] simArray){
|
||||
Mesh[][][] meshArray = new Mesh[dimx][dimy][dimz];
|
||||
for(int x = 0; x < simArray.length; x++){
|
||||
@ -109,126 +134,4 @@ public class Main {
|
||||
return meshArray;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates test data on disk in the test resources folder
|
||||
*/
|
||||
private static void generateTestData(){
|
||||
|
||||
//variables that will be used in generating data
|
||||
int i = 0;
|
||||
int dim = 1;
|
||||
int length = 500;
|
||||
FluidSim[][][] simArray;
|
||||
int[] dims = new int[]{1,3,5};
|
||||
int[] lengths = new int[]{1,50,100,500};
|
||||
render = false;
|
||||
|
||||
//clean up existing data
|
||||
//this is scary recursive file logic, but the innermost callback has a guard to guarantee the file is underneath the testdata path
|
||||
while(Files.exists(new File("./src/test/resources/testdata").toPath())){
|
||||
try {
|
||||
Files.walk(new File("./src/test/resources/testdata").toPath()).forEach(path -> {
|
||||
Path parent = new File("./src/test/resources/testdata").toPath().toAbsolutePath();
|
||||
Path child = path.toAbsolutePath();
|
||||
try {
|
||||
TimeUnit.MILLISECONDS.sleep(1);
|
||||
} catch (InterruptedException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
if(child.startsWith(parent)){
|
||||
try {
|
||||
System.out.println("Deleting " + path);
|
||||
Files.delete(path);
|
||||
} catch (IOException e) {
|
||||
System.out.println("Failed to delete " + path);
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
});
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
//create folders to contain test data
|
||||
try {
|
||||
Files.createDirectory(new File("./src/test/resources/testdata").toPath());
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
for(int dimIterator = 0; dimIterator < dims.length; dimIterator++){
|
||||
dim = dims[dimIterator];
|
||||
try {
|
||||
Files.createDirectory(new File("./src/test/resources/testdata/" + dim + "by" + dim).toPath());
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
for(int lengthIterator = 0; lengthIterator < lengths.length; lengthIterator++){
|
||||
length = lengths[lengthIterator];
|
||||
try {
|
||||
Files.createDirectory(new File("./src/test/resources/testdata/" + dim + "by" + dim + "/" + length + "steps").toPath());
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//main data generation loop
|
||||
for(int dimIterator = 0; dimIterator < dims.length; dimIterator++){
|
||||
for(int lengthIterator = 0; lengthIterator < lengths.length; lengthIterator++){
|
||||
|
||||
|
||||
//actual main routine to generate data starts here
|
||||
dim = dims[dimIterator];
|
||||
length = lengths[lengthIterator];
|
||||
System.out.println("Generating " + dim + "x" + dim + "x" + dim + " for " + length + " steps");
|
||||
|
||||
i = 0;
|
||||
simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
for(i = 0; i < length; i++){
|
||||
FluidSim.simChunks(simArray,i,TIMESTEP);
|
||||
}
|
||||
|
||||
for(int x = 0; x < dim; x++){
|
||||
for(int y = 0; y < dim; y++){
|
||||
for(int z = 0; z < dim; z++){
|
||||
simArray[x][y][z].dumpToDisk("./src/test/resources/testdata/" + dim + "by" + dim + "/" + length + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + length + "Step.data");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(int x = 0; x < dim; x++){
|
||||
for(int y = 0; y < dim; y++){
|
||||
for(int z = 0; z < dim; z++){
|
||||
byte[] bytes;
|
||||
try {
|
||||
bytes = Files.readAllBytes(new File("./src/test/resources/testdata/" + dim + "by" + dim + "/" + length + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + length + "Step.data").toPath());
|
||||
ByteBuffer densityBytes = simArray[0][0][0].getDensityBuffer();
|
||||
i = 0;
|
||||
while(densityBytes.hasRemaining()){
|
||||
boolean pass = bytes[i] == densityBytes.get();
|
||||
if(!pass){
|
||||
System.err.println("failed to pass!");
|
||||
}
|
||||
i++;
|
||||
}
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -2,6 +2,7 @@ package electrosphere.render;
|
||||
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.opengl.GL;
|
||||
import org.lwjgl.opengl.GL44;
|
||||
@ -37,6 +38,9 @@ public class GLFWContext {
|
||||
GLFW.glfwMakeContextCurrent(window);
|
||||
//Maximize it
|
||||
GLFW.glfwMaximizeWindow(window);
|
||||
//grab actual framebuffer
|
||||
int bufferWidth = 0;
|
||||
int bufferHeight = 0;
|
||||
|
||||
try(MemoryStack stack = MemoryStack.stackPush()){
|
||||
IntBuffer xBuffer = MemoryUtil.memAllocInt(1);
|
||||
@ -44,6 +48,9 @@ public class GLFWContext {
|
||||
GLFW.glfwGetFramebufferSize(window, xBuffer, yBuffer);
|
||||
MemoryUtil.memFree(xBuffer);
|
||||
MemoryUtil.memFree(yBuffer);
|
||||
|
||||
bufferWidth = xBuffer.get();
|
||||
bufferHeight = yBuffer.get();
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
@ -1,8 +1,11 @@
|
||||
package electrosphere.render;
|
||||
|
||||
import java.io.BufferedInputStream;
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.nio.file.Files;
|
||||
@ -14,8 +17,11 @@ import java.util.Map;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector3i;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL33;
|
||||
import org.lwjgl.opengl.GL44;
|
||||
import org.lwjgl.opengl.GL45;
|
||||
import org.lwjgl.system.MemoryStack;
|
||||
import org.lwjgl.system.MemoryUtil;
|
||||
|
||||
import electrosphere.FluidSim;
|
||||
@ -104,6 +110,7 @@ public class Mesh {
|
||||
FloatBuffer NormalArrayBufferData;
|
||||
if(normalCount > 0){
|
||||
NormalArrayBufferData = MemoryUtil.memAllocFloat(normalCount * 3);
|
||||
float[] temp = new float[3];
|
||||
for(float normalValue : data.normals){
|
||||
NormalArrayBufferData.put(normalValue);
|
||||
}
|
||||
@ -235,7 +242,8 @@ public class Mesh {
|
||||
|
||||
public static void initShaderProgram(){
|
||||
String vsSrc = "";
|
||||
try (BufferedReader is = new BufferedReader(Files.newBufferedReader(new File("./src/main/resources/shader.vs").toPath()))){
|
||||
ClassLoader classloader = Thread.currentThread().getContextClassLoader();
|
||||
try (BufferedReader is = new BufferedReader(Files.newBufferedReader(new File("C:\\Users\\satellite\\Documents\\fluid-sim\\src\\main\\resources\\shader.vs").toPath()))){
|
||||
String temp;
|
||||
while((temp = is.readLine())!=null){
|
||||
vsSrc = vsSrc + temp + "\n";
|
||||
@ -246,7 +254,7 @@ public class Mesh {
|
||||
}
|
||||
|
||||
String fsSrc = "";
|
||||
try (BufferedReader is = new BufferedReader(Files.newBufferedReader(new File("./src/main/resources/shader.fs").toPath()))){
|
||||
try (BufferedReader is = new BufferedReader(Files.newBufferedReader(new File("C:\\Users\\satellite\\Documents\\fluid-sim\\src\\main\\resources\\shader.fs").toPath()))){
|
||||
String temp;
|
||||
while((temp = is.readLine())!=null){
|
||||
fsSrc = fsSrc + temp + "\n";
|
||||
|
||||
@ -10,7 +10,6 @@ vec3 dLDiffuse = vec3(0.5,0.5,0.5);
|
||||
|
||||
in vec3 FragPos;
|
||||
in vec3 Normal;
|
||||
in vec3 rawPos;
|
||||
|
||||
|
||||
uniform vec3 viewPos;
|
||||
@ -27,15 +26,7 @@ void main(){
|
||||
|
||||
vec3 lightAmount = CalcDirLight(norm, viewDir);
|
||||
|
||||
vec3 color = vec3(0.3,0.7,0.9);
|
||||
if(
|
||||
rawPos.x < 2 || rawPos.x > 16 ||
|
||||
rawPos.y < 2 || rawPos.y > 16 ||
|
||||
rawPos.z < 2 || rawPos.z > 16
|
||||
){
|
||||
color = vec3(0.9,0.7,0.3);
|
||||
}
|
||||
color = color * lightAmount;
|
||||
vec3 color = vec3(0.3,0.7,0.9) * lightAmount;
|
||||
|
||||
//this final calculation is for transparency
|
||||
FragColor = vec4(color,1.0);
|
||||
|
||||
@ -16,7 +16,6 @@ uniform mat4 projection;
|
||||
//output buffers
|
||||
out vec3 Normal;
|
||||
out vec3 FragPos;
|
||||
out vec3 rawPos;
|
||||
|
||||
|
||||
|
||||
@ -30,7 +29,6 @@ void main() {
|
||||
//push frag, normal, and texture positions to fragment shader
|
||||
FragPos = vec3(model * FinalVertex);
|
||||
Normal = mat3(transpose(inverse(model))) * aNormal;
|
||||
rawPos = aPos;
|
||||
|
||||
|
||||
//set final position with opengl space
|
||||
|
||||
@ -1,185 +0,0 @@
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import electrosphere.FluidSim;
|
||||
import electrosphere.Main;
|
||||
|
||||
public class LongRunTests {
|
||||
|
||||
// @Test
|
||||
// public void test5by5Chunk1Step(){
|
||||
|
||||
// int dim = 5;
|
||||
// int maxTimestep = 1;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test5by5Chunk50Step(){
|
||||
|
||||
// int dim = 5;
|
||||
// int maxTimestep = 50;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = bytes[i] == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test5by5Chunk100Step(){
|
||||
|
||||
// int dim = 5;
|
||||
// int maxTimestep = 100;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = bytes[i] == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test5by5Chunk500Step(){
|
||||
|
||||
// int dim = 5;
|
||||
// int maxTimestep = 500;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = bytes[i] == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
}
|
||||
@ -1,197 +0,0 @@
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import electrosphere.FluidSim;
|
||||
import electrosphere.Main;
|
||||
|
||||
public class MediumRunTests {
|
||||
|
||||
// @Test
|
||||
// public void test3by3Chunk1Step(){
|
||||
|
||||
// int dim = 3;
|
||||
// int maxTimestep = 1;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test3by3Chunk50Step(){
|
||||
|
||||
// int dim = 3;
|
||||
// int maxTimestep = 50;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test3by3Chunk100Step(){
|
||||
|
||||
// int dim = 3;
|
||||
// int maxTimestep = 100;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test3by3Chunk500Step(){
|
||||
|
||||
// int dim = 3;
|
||||
// int maxTimestep = 500;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
}
|
||||
@ -1,202 +0,0 @@
|
||||
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
import electrosphere.FluidSim;
|
||||
import electrosphere.Main;
|
||||
|
||||
/**
|
||||
* Tests stepping a single chunk by a single frame
|
||||
*/
|
||||
public class ShortRunTest {
|
||||
|
||||
// @Test
|
||||
// public void test1by1Chunk1Step(){
|
||||
|
||||
// int dim = 1;
|
||||
// int maxTimestep = 1;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test1by1Chunk50Step(){
|
||||
|
||||
// int dim = 1;
|
||||
// int maxTimestep = 50;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test1by1Chunk100Step(){
|
||||
|
||||
// int dim = 1;
|
||||
// int maxTimestep = 100;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
// @Test
|
||||
// public void test1by1Chunk500Step(){
|
||||
|
||||
// int dim = 1;
|
||||
// int maxTimestep = 500;
|
||||
|
||||
// System.out.println("TEST: " + dim + "x" + dim + "x" + dim + " for " + maxTimestep + " steps");
|
||||
|
||||
// //init chunk array
|
||||
// FluidSim[][][] simArray = FluidSim.initFluidSim(dim,dim,dim);
|
||||
|
||||
// //simulate the chunk
|
||||
// for(int i = 0; i < maxTimestep; i++){
|
||||
// FluidSim.simChunks(simArray, i, Main.TIMESTEP);
|
||||
// }
|
||||
|
||||
// for(int x = 0; x < dim; x++){
|
||||
// for(int y = 0; y < dim; y++){
|
||||
// for(int z = 0; z < dim; z++){
|
||||
// InputStream testFileIS = this.getClass().getResourceAsStream("./testdata/" + dim + "by" + dim + "/" + maxTimestep + "steps/chunk_" + x + "_" + y + "_" + z + "_" + dim + "by" + dim + "Chunk" + maxTimestep + "Step.data");
|
||||
// byte[] bytes;
|
||||
// try {
|
||||
// bytes = testFileIS.readAllBytes();
|
||||
// ByteBuffer fromDiskBuffer = ByteBuffer.allocate(FluidSim.DIM * FluidSim.DIM * FluidSim.DIM * 4);
|
||||
// fromDiskBuffer.order(ByteOrder.LITTLE_ENDIAN);
|
||||
// fromDiskBuffer.put(bytes);
|
||||
// fromDiskBuffer.flip();
|
||||
// ByteBuffer densityBytes = simArray[x][y][z].getDensityBuffer();
|
||||
// int i = 0;
|
||||
// while(densityBytes.hasRemaining()){
|
||||
// boolean pass = fromDiskBuffer.get() == densityBytes.get();
|
||||
// assert(pass);
|
||||
// i++;
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// e.printStackTrace();
|
||||
// assert(false);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// System.out.println("PASSED");
|
||||
|
||||
// }
|
||||
|
||||
}
|
||||
@ -1,57 +0,0 @@
|
||||
#version 330 core
|
||||
|
||||
out vec4 FragColor;
|
||||
|
||||
|
||||
vec3 color = vec3(0.3,0.7,0.9);
|
||||
|
||||
vec3 dLDirection = vec3(0.1,-0.9,0.1);
|
||||
vec3 dLDiffuse = vec3(0.5,0.5,0.5);
|
||||
|
||||
in vec3 FragPos;
|
||||
in vec3 Normal;
|
||||
in vec3 rawPos;
|
||||
|
||||
|
||||
uniform vec3 viewPos;
|
||||
// uniform DirLight dirLight;
|
||||
// uniform PointLight pointLights[NR_POINT_LIGHTS];
|
||||
// uniform SpotLight spotLight;
|
||||
|
||||
// function prototypes
|
||||
vec3 CalcDirLight(vec3 normal, vec3 viewDir);
|
||||
|
||||
void main(){
|
||||
vec3 norm = normalize(Normal);
|
||||
vec3 viewDir = normalize(viewPos - FragPos);
|
||||
|
||||
vec3 lightAmount = CalcDirLight(norm, viewDir);
|
||||
|
||||
vec3 color = vec3(0.3,0.7,0.9);
|
||||
if(
|
||||
rawPos.x < 2 || rawPos.x > 16 ||
|
||||
rawPos.y < 2 || rawPos.y > 16 ||
|
||||
rawPos.z < 2 || rawPos.z > 16
|
||||
){
|
||||
color = vec3(0.9,0.7,0.3);
|
||||
}
|
||||
color = color * lightAmount;
|
||||
|
||||
//this final calculation is for transparency
|
||||
FragColor = vec4(color,1.0);
|
||||
}
|
||||
|
||||
vec3 CalcDirLight(vec3 normal, vec3 viewDir){
|
||||
vec3 lightDir = normalize(-dLDirection);
|
||||
// diffuse shading
|
||||
float diff = max(dot(normal, lightDir), 0.0);
|
||||
// specular shading
|
||||
vec3 reflectDir = reflect(-lightDir, normal);
|
||||
float spec = pow(max(dot(viewDir, reflectDir), 0.0), 0.6);
|
||||
// combine results
|
||||
vec3 diffuse = dLDiffuse * diff;
|
||||
|
||||
vec3 specular = spec * color;
|
||||
|
||||
return diffuse + specular;
|
||||
}
|
||||
@ -1,38 +0,0 @@
|
||||
//Vertex Shader
|
||||
#version 330 core
|
||||
|
||||
//input buffers
|
||||
layout (location = 0) in vec3 aPos;
|
||||
layout (location = 1) in vec3 aNormal;
|
||||
|
||||
|
||||
//coordinate space transformation matrices
|
||||
uniform mat4 model;
|
||||
uniform mat4 view;
|
||||
uniform mat4 projection;
|
||||
|
||||
|
||||
|
||||
//output buffers
|
||||
out vec3 Normal;
|
||||
out vec3 FragPos;
|
||||
out vec3 rawPos;
|
||||
|
||||
|
||||
|
||||
|
||||
void main() {
|
||||
//normalize posiiton and normal
|
||||
vec4 FinalVertex = vec4(aPos, 1.0);
|
||||
vec4 FinalNormal = vec4(aNormal, 1.0);
|
||||
|
||||
|
||||
//push frag, normal, and texture positions to fragment shader
|
||||
FragPos = vec3(model * FinalVertex);
|
||||
Normal = mat3(transpose(inverse(model))) * aNormal;
|
||||
rawPos = aPos;
|
||||
|
||||
|
||||
//set final position with opengl space
|
||||
gl_Position = projection * view * model * FinalVertex;
|
||||
}
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user