

What are the aspects of a character that we want to be available to the simulation?
 - Physical appearance
   - General body shape
     - Height
     - Weight
     - Musculature
   - Hair
     - Style
     - Color
   - Eyes
     - Color
 - Mental state
   - Physical markers
     - Pain
     - Pleasure
   - Perception (Knowledge of things observable)
   - Beliefs (Knowledge of things not observable)
   - Desires
   - Intentions (A commitment to an actionable goal)
   - Emotional state (Valence-Arousal-Dominance model)
     - Valence
     - Arousal
     - Dominance
   - Memory (Stored knowledge of previous state of the world)







