34 lines
641 B
Plaintext
34 lines
641 B
Plaintext
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What are the aspects of a character that we want to be available to the simulation?
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- Physical appearance
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- General body shape
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- Height
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- Weight
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- Musculature
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- Hair
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- Style
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- Color
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- Eyes
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- Color
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- Mental state
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- Physical markers
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- Pain
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- Pleasure
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- Perception (Knowledge of things observable)
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- Beliefs (Knowledge of things not observable)
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- Desires
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- Intentions (A commitment to an actionable goal)
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- Emotional state (Valence-Arousal-Dominance model)
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- Valence
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- Arousal
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- Dominance
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- Memory (Stored knowledge of previous state of the world)
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