trpg/docs/game/character_description.txt
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2025-01-01 20:18:19 -05:00

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What are the aspects of a character that we want to be available to the simulation?
- Physical appearance
- General body shape
- Height
- Weight
- Musculature
- Hair
- Style
- Color
- Eyes
- Color
- Mental state
- Physical markers
- Pain
- Pleasure
- Perception (Knowledge of things observable)
- Beliefs (Knowledge of things not observable)
- Desires
- Intentions (A commitment to an actionable goal)
- Emotional state (Valence-Arousal-Dominance model)
- Valence
- Arousal
- Dominance
- Memory (Stored knowledge of previous state of the world)