trpg/docs/justification/player_motivations.txt
austin f785079bda
All checks were successful
studiorailgun/trpg/pipeline/head This commit looks good
notes
2025-01-01 20:18:19 -05:00

40 lines
927 B
Plaintext

What motivations should I want to encourage with this game?
- Exploration, if the world is interesting, the player will be naturally curious and that could lead to the player interacting with characters to ask them about the world.
Functionally, when this is happening, the characters are largely question-and-answer chatbots.
- Creativity, the player will try to change aspects of the world to represent a creative vision.
This can manifest as building structures, clothing characters, etc
What player actions do we want the ai to be able to support?
- Learn about the world
Should be able to query for any piece of information in the game space
- Inform a character about the world
- Instruct a character to perform an action
Essentially we want the player to be able to instruct the ai to perform any action that the game space will allow
- Receive instructions from a character