reduce visual lod cutoff
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austin 2025-05-24 20:55:25 -04:00
parent 9ddd943419
commit 33cfc3601b
2 changed files with 2 additions and 1 deletions

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@ -1967,6 +1967,7 @@ Performance improvements
- Shadow map pipeline only considers entities that are nearby
- Character services references set of already-loaded characters when simulating macro data
- Normal outline pipeline use draw accumulator
- Reduced the visual LOD cutoff

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@ -26,7 +26,7 @@ public class DrawTargetEvaluator {
/**
* Cutoff after which we start using LOD models
*/
public static final int LOD_CUTOFF = 100;
public static final int LOD_CUTOFF = 50;
/**
* Evaluates the draw targets