density advection tests
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austin 2024-12-09 19:38:10 -05:00
parent 08177bebed
commit 506cced695
5 changed files with 345 additions and 46 deletions

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@ -41,6 +41,7 @@
"mathutils.h": "c", "mathutils.h": "c",
"velocity.h": "c", "velocity.h": "c",
"density.h": "c", "density.h": "c",
"grid2.h": "c" "grid2.h": "c",
"math.h": "c"
} }
} }

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@ -45,7 +45,7 @@ LIBRARY_API void fluid_grid2_solveDiffuseDensity(
/** /**
* Advects the density based on the vectors * Advects the density based on the vectors
*/ */
void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt); LIBRARY_API void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt);

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@ -85,7 +85,7 @@ LIBRARY_API void fluid_grid2_solveDiffuseDensity(
/** /**
* Advects the density based on the vectors * Advects the density based on the vectors
*/ */
void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt){ LIBRARY_API void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr, float ** wr, float dt){
int i, j, k, i0, j0, k0, i1, j1, k1; int i, j, k, i0, j0, k0, i1, j1, k1;
int m,n,o; int m,n,o;
float x, y, z, s0, t0, s1, t1, u1, u0, dtx,dty,dtz; float x, y, z, s0, t0, s1, t1, u1, u0, dtx,dty,dtz;
@ -214,6 +214,7 @@ void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr
if(k1 >= DIM){ if(k1 >= DIM){
k1 = DIM - 1; k1 = DIM - 1;
} }
// if(k1 < 0){ // if(k1 < 0){
// k1 = 0; // k1 = 0;
// } // }
@ -230,6 +231,51 @@ void fluid_grid2_advectDensity(float ** d, float ** d0, float ** ur, float ** vr
t0*u1*center_d0[IX(i1,j0,k1)]+ t0*u1*center_d0[IX(i1,j0,k1)]+
t1*u1*center_d0[IX(i1,j1,k1)] t1*u1*center_d0[IX(i1,j1,k1)]
); );
// if(i == 3 && j == 2 && k == 2){
// printf("density at <%d,%d,%d> \n",i,j,k);
// printf("sample point precise: %.2f %.2f %.2f\n",x,y,z);
// printf("sample box range: <%d,%d,%d> -> <%d,%d,%d> \n",i0,j0,k0,i1,j1,k1);
// printf("sample values: %.2f %.2f %.2f %.2f \n",
// center_d0[IX(i0,j0,k0)],
// center_d0[IX(i0,j1,k0)],
// center_d0[IX(i0,j0,k1)],
// center_d0[IX(i0,j1,k1)]
// );
// printf("sample values: %.2f %.2f %.2f %.2f \n",
// center_d0[IX(i1,j0,k0)],
// center_d0[IX(i1,j1,k0)],
// center_d0[IX(i1,j0,k1)],
// center_d0[IX(i1,j1,k1)]
// );
// //print ints
// // printf("i0: %d\n",i0);
// // printf("j0: %d\n",j0);
// // printf("k0: %d\n",k0);
// // printf("i1: %d\n",i1);
// // printf("j1: %d\n",j1);
// // printf("k1: %d\n",k1);
// // printf("m: %d\n",m);
// // printf("n: %d\n",n);
// // printf("o: %d\n",o);
// //print floats
// // printf("x: %f\n",x);
// // printf("y: %f\n",y);
// // printf("z: %f\n",z);
// // printf("t0: %f\n",s0);
// // printf("s0: %f\n",t0);
// // printf("t1: %f\n",s1);
// // printf("s1: %f\n",t1);
// // printf("u0: %f\n",u0);
// // printf("u1: %f\n",u1);
// // printf("dtx: %f\n",dtx);
// // printf("dty: %f\n",dty);
// // printf("dtz: %f\n",dtz);
// printf("\n");
// }
} }
} }
} }

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@ -74,22 +74,9 @@ void fluid_grid2_simulate(
//swap all vector fields //swap all vector fields
//swap vector fields //swap vector fields
float * tmpArr; fluid_grid2_flip_arrays(currentChunk->u,currentChunk->u0);
for(int j = 0; j < 27; j++){ fluid_grid2_flip_arrays(currentChunk->v,currentChunk->v0);
tmpArr = currentChunk->u[j]; fluid_grid2_flip_arrays(currentChunk->w,currentChunk->w0);
currentChunk->u[j] = currentChunk->u0[j];
currentChunk->u0[j] = tmpArr;
}
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->v[j];
currentChunk->v[j] = currentChunk->v0[j];
currentChunk->v0[j] = tmpArr;
}
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->w[j];
currentChunk->w[j] = currentChunk->w0[j];
currentChunk->w0[j] = tmpArr;
}
//solve vector diffusion //solve vector diffusion
for(int l = 0; l < FLUID_GRID2_VECTOR_DIFFUSE_TIMES; l++){ for(int l = 0; l < FLUID_GRID2_VECTOR_DIFFUSE_TIMES; l++){
//solve vector diffusion //solve vector diffusion
@ -128,22 +115,10 @@ void fluid_grid2_simulate(
//swap all vector fields //swap all vector fields
//swap vector fields //swap vector fields
fluid_grid2_flip_arrays(currentChunk->u,currentChunk->u0);
fluid_grid2_flip_arrays(currentChunk->v,currentChunk->v0);
fluid_grid2_flip_arrays(currentChunk->w,currentChunk->w0);
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->u[j];
currentChunk->u[j] = currentChunk->u0[j];
currentChunk->u0[j] = tmpArr;
}
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->v[j];
currentChunk->v[j] = currentChunk->v0[j];
currentChunk->v0[j] = tmpArr;
}
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->w[j];
currentChunk->w[j] = currentChunk->w0[j];
currentChunk->w0[j] = tmpArr;
}
//advect vectors across boundaries //advect vectors across boundaries
//advect //advect
fluid_grid2_advectVectors(currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,timestep); fluid_grid2_advectVectors(currentChunk->u,currentChunk->v,currentChunk->w,currentChunk->u0,currentChunk->v0,currentChunk->w0,timestep);
@ -195,15 +170,10 @@ void fluid_grid2_simulate(
for(int i = 0; i < numChunks; i++){ for(int i = 0; i < numChunks; i++){
Chunk * currentChunk = chunks[i]; Chunk * currentChunk = chunks[i];
fluid_grid2_addDensity(environment,currentChunk->d,currentChunk->d0,timestep); fluid_grid2_addDensity(environment,currentChunk->d,currentChunk->d0,timestep);
//swap all density arrays //swap all density arrays
//swap vector fields //swap vector fields
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
float * tmpArr;
for(int j = 0; j < 27; j++){
tmpArr = currentChunk->d[j];
currentChunk->d[j] = currentChunk->d0[j];
currentChunk->d0[j] = tmpArr;
}
//diffuse density //diffuse density
for(int l = 0; l < FLUID_GRID2_LINEARSOLVERTIMES; l++){ for(int l = 0; l < FLUID_GRID2_LINEARSOLVERTIMES; l++){
fluid_grid2_solveDiffuseDensity(currentChunk->d,currentChunk->d0,FLUID_GRID2_DIFFUSION_CONSTANT,timestep); fluid_grid2_solveDiffuseDensity(currentChunk->d,currentChunk->d0,FLUID_GRID2_DIFFUSION_CONSTANT,timestep);
@ -211,11 +181,8 @@ void fluid_grid2_simulate(
} }
//swap all density arrays //swap all density arrays
//swap vector fields //swap vector fields
for(int j = 0; j < 27; j++){ fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
tmpArr = currentChunk->d[j];
currentChunk->d[j] = currentChunk->d0[j];
currentChunk->d0[j] = tmpArr;
}
//advect density //advect density
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,timestep); fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,timestep);
} }

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@ -0,0 +1,285 @@
#include <math.h>
#include "stb/stb_ds.h"
#include "fluid/queue/boundsolver.h"
#include "fluid/queue/chunkmask.h"
#include "fluid/queue/chunk.h"
#include "fluid/env/environment.h"
#include "fluid/env/utilities.h"
#include "fluid/sim/grid2/density.h"
#include "fluid/sim/grid2/solver_consts.h"
#include "fluid/sim/grid2/utilities.h"
#include "../../../util/chunk_test_utils.h"
#include "../../../util/test.h"
/**
* Amount to place in density advection tests
*/
#define FLUID_GRID2_DENSITY_ADVECTION_TESTS_PLACEMENT_VAL 1.0f
/**
* Center of the advection cell
*/
#define FLUID_GRID2_DENSITY_ADVECTION_CELL_CENTER 24
/**
* Creates a convection cell for testing advection
*/
void fluid_sim_grid2_density_advection_setup_convection_cell(Chunk ** queue){
int chunkCount = arrlen(queue);
int realX, realY, realZ;
int worldX, worldY, worldZ;
for(int chunkIndex = 0; chunkIndex < chunkCount; chunkIndex++){
Chunk * chunk = queue[chunkIndex];
worldX = chunk->x;
worldY = chunk->y;
worldZ = chunk->z;
for(int x = 0; x < DIM; x++){
for(int y = 0; y < DIM; y++){
for(int z = 0; z < DIM; z++){
double angle = ((x - FLUID_GRID2_DENSITY_ADVECTION_CELL_CENTER),(y - FLUID_GRID2_DENSITY_ADVECTION_CELL_CENTER));
if(x == 0){
realX = DIM-2 + (CHUNK_SPACING * (worldX - 1));
} else if(x == DIM-1){
realX = 1 + (CHUNK_SPACING * (worldX + 1));
} else {
realX = x + (CHUNK_SPACING * worldX);
}
if(y == 0){
realY = DIM-2 + (CHUNK_SPACING * (worldY - 1));
} else if(y == DIM-1){
realY = 1 + (CHUNK_SPACING * (worldY + 1));
} else {
realY = y + (CHUNK_SPACING * worldY);
}
if(z == 0){
realZ = DIM-2 + (CHUNK_SPACING * (worldZ - 1));
} else if(z == DIM-1){
realZ = 1 + (CHUNK_SPACING * (worldZ + 1));
} else {
realZ = z + (CHUNK_SPACING * worldZ);
}
chunk->u[CENTER_LOC][IX(x,y,z)] = (float)sin(angle);
chunk->v[CENTER_LOC][IX(x,y,z)] = (float)cos(angle);
chunk->w[CENTER_LOC][IX(x,y,z)] = 0;
}
}
}
}
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_test1(){
printf("fluid_sim_grid2_density_advection_test1\n");
int rVal = 0;
Environment * env = fluid_environment_create();
Chunk ** queue = NULL;
queue = createChunkGrid(env,3,3,3);
//setup chunk values
Chunk * currentChunk = queue[0];
currentChunk->d[CENTER_LOC][IX(2,2,2)] = MAX_FLUID_VALUE;
float beforeSum = chunk_queue_sum_density(queue);
chunk_fill_real(queue[0]->u[CENTER_LOC],FLUID_GRID2_DENSITY_ADVECTION_TESTS_PLACEMENT_VAL);
//actually advect
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,FLUID_GRID2_SIM_STEP);
//sum the result
float afterSum = chunk_queue_sum_density(queue);
if(fabs(beforeSum - afterSum) > FLUID_GRID2_REALLY_SMALL_VALUE){
rVal += assertEqualsFloat(beforeSum,afterSum,"Density advection step changed density sum! %f %f \n");
}
return rVal;
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_test2(){
printf("fluid_sim_grid2_density_advection_test2\n");
int rVal = 0;
Environment * env = fluid_environment_create();
Chunk ** queue = NULL;
queue = createChunkGrid(env,3,3,3);
//setup chunk values
Chunk * currentChunk = queue[0];
currentChunk->d[CENTER_LOC][IX(2,2,2)] = MAX_FLUID_VALUE;
float beforeSum = chunk_queue_sum_density(queue);
fluid_sim_grid2_density_advection_setup_convection_cell(queue);
//actually simulate
int frameCount = 50;
for(int frame = 0; frame < frameCount; frame++){
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,FLUID_GRID2_SIM_STEP);
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
}
//test the result
float afterSum = chunk_queue_sum_density(queue);
if(fabs(beforeSum - afterSum) > FLUID_GRID2_REALLY_SMALL_VALUE){
rVal += assertEqualsFloat(beforeSum,afterSum,"Density advection step changed density sum! %f %f \n");
}
return rVal;
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_test3(){
printf("fluid_sim_grid2_density_advection_test3\n");
int rVal = 0;
Environment * env = fluid_environment_create();
Chunk ** queue = NULL;
queue = createChunkGrid(env,3,3,3);
//setup chunk values
Chunk * currentChunk = queue[0];
currentChunk->d[CENTER_LOC][IX(2,2,2)] = MAX_FLUID_VALUE;
float beforeSum = chunk_queue_sum_density(queue);
fluid_sim_grid2_density_advection_setup_convection_cell(queue);
//actually simulate
int frameCount = 400;
for(int frame = 0; frame < frameCount; frame++){
int chunkCount = arrlen(queue);
for(int chunkIndex = 0; chunkIndex < 1; chunkIndex++){
currentChunk = queue[chunkIndex];
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,FLUID_GRID2_SIM_STEP);
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
}
}
//test the result
float afterSum = chunk_queue_sum_density(queue);
if(fabs(beforeSum - afterSum) > FLUID_GRID2_REALLY_SMALL_VALUE){
rVal += assertEqualsFloat(beforeSum,afterSum,"Density advection step changed density sum! %f %f \n");
}
return rVal;
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_test4(){
printf("fluid_sim_grid2_density_advection_test4\n");
int rVal = 0;
Environment * env = fluid_environment_create();
Chunk ** queue = NULL;
queue = createChunkGrid(env,3,3,3);
//setup chunk values
Chunk * currentChunk = queue[0];
currentChunk->d[CENTER_LOC][IX(2,2,2)] = MAX_FLUID_VALUE;
currentChunk->d[CENTER_LOC][IX(2,4,2)] = MAX_FLUID_VALUE;
currentChunk->d[CENTER_LOC][IX(2,2,7)] = MAX_FLUID_VALUE;
currentChunk->d[CENTER_LOC][IX(12,2,2)] = MAX_FLUID_VALUE;
float beforeSum = chunk_queue_sum_density(queue);
fluid_sim_grid2_density_advection_setup_convection_cell(queue);
//actually simulate
int frameCount = 400;
for(int frame = 0; frame < frameCount; frame++){
int chunkCount = arrlen(queue);
for(int chunkIndex = 0; chunkIndex < 1; chunkIndex++){
currentChunk = queue[chunkIndex];
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,FLUID_GRID2_SIM_STEP);
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
}
}
//test the result
float afterSum = chunk_queue_sum_density(queue);
if(fabs(beforeSum - afterSum) > FLUID_GRID2_REALLY_SMALL_VALUE){
rVal += assertEqualsFloat(beforeSum,afterSum,"Density advection step changed density sum! %f %f \n");
}
return rVal;
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_test5(){
printf("fluid_sim_grid2_density_advection_test4\n");
int rVal = 0;
Environment * env = fluid_environment_create();
Chunk ** queue = NULL;
queue = createChunkGrid(env,3,3,3);
//setup chunk values
Chunk * currentChunk = queue[3 * 3 + 3];
chunk_fill_real(currentChunk->d[CENTER_LOC],MAX_FLUID_VALUE);
float beforeSum = chunk_queue_sum_density(queue);
fluid_sim_grid2_density_advection_setup_convection_cell(queue);
//actually simulate
int frameCount = 400;
for(int frame = 0; frame < frameCount; frame++){
int chunkCount = arrlen(queue);
for(int chunkIndex = 0; chunkIndex < 1; chunkIndex++){
currentChunk = queue[chunkIndex];
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
fluid_grid2_advectDensity(currentChunk->d,currentChunk->d0,currentChunk->u,currentChunk->v,currentChunk->w,FLUID_GRID2_SIM_STEP);
fluid_grid2_flip_arrays(currentChunk->d,currentChunk->d0);
}
}
//test the result
float afterSum = chunk_queue_sum_density(queue);
if(fabs(beforeSum - afterSum) > FLUID_GRID2_REALLY_SMALL_VALUE){
rVal += assertEqualsFloat(beforeSum,afterSum,"Density advection step changed density sum! %f %f \n");
}
return rVal;
}
/**
* Testing density diffusion
*/
int fluid_sim_grid2_density_advection_tests(int argc, char **argv){
int rVal = 0;
rVal += fluid_sim_grid2_density_advection_test1();
rVal += fluid_sim_grid2_density_advection_test2();
rVal += fluid_sim_grid2_density_advection_test3();
rVal += fluid_sim_grid2_density_advection_test4();
rVal += fluid_sim_grid2_density_advection_test5();
return rVal;
}