update release build system
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austin 2024-11-30 20:56:20 -05:00
parent cc08cc85d9
commit 6671cf1818
4 changed files with 7 additions and 4 deletions

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@ -21,6 +21,7 @@ rm -rf ./build
#build directory structure
mkdir build
mkdir ./build/assets
mkdir ./build/shared-folder
#compile project and copy into build dir
mvn clean package
cp ./target/Renderer-${BUILD_VER}.jar ./build/engine.jar
@ -35,4 +36,5 @@ curl -L $JRE_URL >> jdk.zip
unzip ./jdk.zip -d ./build/
mv ./build/jdk-* ./build/jdk
rm -f ./jdk.zip
cp -r ./assets/* ./build/assets/
cp -r ./assets/* ./build/assets/
cp -r ./shared-folder/* ./build/shared-folder/

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@ -1,3 +1,3 @@
#maven.buildNumber.plugin properties file
#Sat Nov 30 19:48:02 EST 2024
buildNumber=441
#Sat Nov 30 20:54:45 EST 2024
buildNumber=443

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@ -1198,6 +1198,7 @@ Water spawner firing on repeat
Convert server side fluid storage to using buffers
Move cellular automata simulator package
Update fluid chunk dimensions to correspond with C code
Update release build system to include shared libraries

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@ -10,7 +10,7 @@ extern "C" {
#undef electrosphere_server_fluid_simulator_FluidAcceleratedSimulator_SIMULATE_TIMESTEP
#define electrosphere_server_fluid_simulator_FluidAcceleratedSimulator_SIMULATE_TIMESTEP 0.01f
#undef electrosphere_server_fluid_simulator_FluidAcceleratedSimulator_GRAVITY_CONST
#define electrosphere_server_fluid_simulator_FluidAcceleratedSimulator_GRAVITY_CONST 1000.0f
#define electrosphere_server_fluid_simulator_FluidAcceleratedSimulator_GRAVITY_CONST -1000.0f
/*
* Class: electrosphere_server_fluid_simulator_FluidAcceleratedSimulator
* Method: init