swap to first person testing
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austin 2024-12-03 13:49:35 -05:00
parent e21bcbbe3f
commit 944a6c93eb
2 changed files with 1 additions and 5 deletions

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@ -1259,13 +1259,9 @@ Bug Fixes
- Fix hitbox placement does not scale with entity scale on server
- Calculate bounding sphere for meshes by deforming vertices with bone default pose instead of no bone deform
- Fix light cluster mapping for foliage shader
- Fix foliage placement
- Fix block tree preventing initiating an attack
- Fix flickering when applying yoga signal (may need to rethink arch here)
- Fix virtual scrollables not working
- Fix foliage flickering on edit
- Fix single blades of grass generating in bad locations
- Fix falling tree not stopping when hitting static collidables
Startup Performance
- Allow texture map to bind multiple model paths to a single set of mesh->textures

View File

@ -82,7 +82,7 @@ public class ControlHandler {
/**
* Controls whether the camera is first or third person
*/
boolean cameraIsThirdPerson = true;
boolean cameraIsThirdPerson = false;
/**
* The list of window strings that would block main game controls