fix opengl bug
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@ -1840,6 +1840,8 @@ Physics numbers reworked
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(05/16/2025)
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Capsule-BlockChunk collision correction in collidable trees
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Out-of-context typescript compilation that falls back to in-context compilation
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Fix opengl bug
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@ -500,7 +500,7 @@ public class VisualShader implements Shader {
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* Frees the shader
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*/
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public void free(){
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GL40.glDeleteShader(this.getId());
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GL40.glDeleteProgram(this.getId());
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this.shaderId = VisualShader.INVALID_UNIFORM_NAME;
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}
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