Fix image panel regression
	
		
			
	
		
	
	
		
	
		
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								assets/Shaders/core/imagepanel/imagepanel.fs
									
									
									
									
									
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										18
									
								
								assets/Shaders/core/imagepanel/imagepanel.fs
									
									
									
									
									
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							| @ -0,0 +1,18 @@ | ||||
| #version 430 core | ||||
| out vec4 FragColor; | ||||
|    | ||||
| in vec2 TexCoords; | ||||
| 
 | ||||
| uniform sampler2D screenTexture; | ||||
| uniform vec3 color; | ||||
| 
 | ||||
| void main(){ | ||||
|     vec4 textureColor = texture(screenTexture, TexCoords); | ||||
|     textureColor.r = textureColor.r * color.r; | ||||
|     textureColor.g = textureColor.g * color.g; | ||||
|     textureColor.b = textureColor.b * color.b; | ||||
|     if(textureColor.a < 0.1){ | ||||
|         discard; | ||||
|     } | ||||
|     FragColor = textureColor; | ||||
| } | ||||
							
								
								
									
										33
									
								
								assets/Shaders/core/imagepanel/imagepanel.vs
									
									
									
									
									
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										33
									
								
								assets/Shaders/core/imagepanel/imagepanel.vs
									
									
									
									
									
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							| @ -0,0 +1,33 @@ | ||||
| #version 430 core | ||||
| layout (location = 0) in vec3 aPos; | ||||
| layout (location = 4) in vec2 aTexCoords; | ||||
| 
 | ||||
| out vec2 TexCoords; | ||||
| 
 | ||||
| uniform vec3 mPosition; | ||||
| uniform vec3 mDimension; | ||||
| uniform vec3 tPosition; | ||||
| uniform vec3 tDimension; | ||||
| 
 | ||||
| void main(){ | ||||
| 
 | ||||
|      vec2 finalPos = vec2( | ||||
|         ((aPos.x + 1)/2 * mDimension.x + mPosition.x) * 2 - 1, | ||||
|         ((aPos.y + 1)/2 * mDimension.y + (1 - mDimension.y) - mPosition.y) * 2 - 1 | ||||
| 
 | ||||
|         // ((((aPos.y + 1)/2) * mDimension.y + mPosition.y) * 2 - 1) | ||||
|         // aPos.y * mDimension.y + (mPosition.y) + (1 - mDimension.y) | ||||
|     ); | ||||
|     gl_Position = vec4(finalPos.x, finalPos.y, 0.0, 1.0);  | ||||
| 
 | ||||
|     vec2 finalTex = vec2( | ||||
|         aTexCoords.x * tDimension.x + tPosition.x, | ||||
|         aTexCoords.y * tDimension.y + tPosition.y | ||||
|     ); | ||||
|     // vec2 finalTex = aTexCoords; | ||||
|     // vec2 finalTex = vec2( | ||||
|     //     aTexCoords.x + 0.7, | ||||
|     //     aTexCoords.y | ||||
|     // ); | ||||
|     TexCoords = finalTex + vec2(0,-1); | ||||
| } | ||||
| @ -1,3 +1,3 @@ | ||||
| #maven.buildNumber.plugin properties file | ||||
| #Sat Nov 16 12:45:38 EST 2024 | ||||
| buildNumber=387 | ||||
| #Sat Nov 16 20:18:53 EST 2024 | ||||
| buildNumber=390 | ||||
|  | ||||
| @ -1055,6 +1055,7 @@ Update visuals on pine tree | ||||
| (11/16/2024) | ||||
| Mountain generation work | ||||
| Implement crafting | ||||
| Fix image panel test | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|  | ||||
| @ -31,6 +31,7 @@ import electrosphere.renderer.actor.ActorUtils; | ||||
| import electrosphere.renderer.ui.elements.ActorPanel; | ||||
| import electrosphere.renderer.ui.elements.Button; | ||||
| import electrosphere.renderer.ui.elements.FormElement; | ||||
| import electrosphere.renderer.ui.elements.ImagePanel; | ||||
| import electrosphere.renderer.ui.elements.Slider; | ||||
| import electrosphere.renderer.ui.elements.StringCarousel; | ||||
| import electrosphere.renderer.ui.elements.VirtualScrollable; | ||||
| @ -61,6 +62,7 @@ public class MenuGeneratorsUITesting { | ||||
|                 "Generic", | ||||
|                 "Slider", | ||||
|                 "Button", | ||||
|                 "ImagePanel1", | ||||
|                 "CharacterCustomizer", | ||||
|                 "NaturalInventoryPanel", | ||||
|                 "EquipInventoryPanel", | ||||
| @ -124,6 +126,15 @@ public class MenuGeneratorsUITesting { | ||||
|             case "Button": { | ||||
|                 formEl.addChild(Button.createButton("test", () -> {})); | ||||
|             } break; | ||||
|             case "ImagePanel1": { | ||||
|                 Globals.assetManager.addTexturePathtoQueue("Textures/default_diffuse.png"); | ||||
|                 ImagePanel panel = ImagePanel.createImagePanel("Textures/default_diffuse.png"); | ||||
|                 panel.setMinWidth(100); | ||||
|                 panel.setMinHeight(100); | ||||
|                 panel.setWidth(100); | ||||
|                 panel.setHeight(100); | ||||
|                 formEl.addChild(panel); | ||||
|             } break; | ||||
|             case "CharacterCustomizer": { | ||||
|                 formEl.addChild(CharacterCustomizer.createCharacterCustomizerPanel("human", (CreatureTemplate template) ->{})); | ||||
|             } break; | ||||
|  | ||||
| @ -655,7 +655,7 @@ public class Globals { | ||||
|         solidPlaneModelID = assetManager.registerModel(RenderUtils.createInWindowPanel("Shaders/ui/plainBox/plainBox.vs", "Shaders/ui/plainBox/plainBox.fs")); | ||||
| 
 | ||||
|         //image panel | ||||
|         ImagePanel.imagePanelModelPath = assetManager.registerModel(RenderUtils.createPlaneModel("Shaders/core/plane/plane.vs", "Shaders/core/plane/plane.fs")); | ||||
|         ImagePanel.imagePanelModelPath = assetManager.registerModel(RenderUtils.createPlaneModel("Shaders/core/imagepanel/imagepanel.vs", "Shaders/core/imagepanel/imagepanel.fs")); | ||||
| 
 | ||||
|         Globals.assetManager.addShaderToQueue("Shaders/ui/plainBox/plainBox.vs", "Shaders/ui/plainBox/plainBox.fs"); | ||||
|          | ||||
|  | ||||
| @ -133,7 +133,7 @@ public class ImagePanel extends StandardElement implements DrawableElement, Drag | ||||
|         boxPosition = new Vector3f(ndcX,ndcY,0); | ||||
|         boxDimensions = new Vector3f(ndcWidth,ndcHeight,0); | ||||
|          | ||||
|         Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID); | ||||
|         Model planeModel = Globals.assetManager.fetchModel(imagePanelModelPath); | ||||
|         if(texture != null){ | ||||
|             customMat.setTexturePointer(texture.getTexturePointer()); | ||||
|         } else if(this.texturePath != null){ | ||||
|  | ||||
										
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