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				| @ -12,9 +12,7 @@ | |||||||
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| Things that feel bad: | Things that feel bad: | ||||||
|   First person blocking angle doesn't line up |   Attack animation feels slow | ||||||
|     Attack animation feels slow |  | ||||||
|     Hands don't align with blade |  | ||||||
|   No audio |   No audio | ||||||
|   Short movement bursts feel jittery |   Short movement bursts feel jittery | ||||||
|     Part of this may be cylinder collidable instead of capsule |     Part of this may be cylinder collidable instead of capsule | ||||||
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| @ -501,6 +501,8 @@ Bone debug rendering | |||||||
| State transition packets and support on both client and server | State transition packets and support on both client and server | ||||||
| State transition utils interrupt support | State transition utils interrupt support | ||||||
| Block animation cancels immediately on first person model | Block animation cancels immediately on first person model | ||||||
|  | Bone-attachment fix | ||||||
|  | Fix data for viewmodel hand.r equip point | ||||||
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| # TODO | # TODO | ||||||
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