bug triage, vscode extension recommends
	
		
			
	
		
	
	
		
	
		
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							| @ -0,0 +1,7 @@ | ||||
| { | ||||
|     "recommendations": [ | ||||
|         "redhat.java", | ||||
|         "vscjava.vscode-java-debug", | ||||
|         "slevesque.shader" | ||||
|     ] | ||||
| } | ||||
| @ -9,6 +9,7 @@ | ||||
|     Maybe a fade-out before deleting entity on death? | ||||
| 
 | ||||
| + rearchitecture | ||||
|   Netconf file that pre-populates address, ip, username, password | ||||
|   Quad tree implementation to support grass placement and eventually chunk LOD management | ||||
| 
 | ||||
| + fix the vibes | ||||
| @ -18,6 +19,16 @@ | ||||
|   Ticketed randomizer node for BTs to more heavily weight attacking and waiting | ||||
| 
 | ||||
| + bug fixes | ||||
|   Fix grass rendering distance | ||||
|   Fix unequipping items | ||||
|   Fix physics freakout for vertically aligned entities | ||||
|   Fix entities running to edge of map causing audio engine to break | ||||
|   Fix placing terrain | ||||
|   Fix spawning item from non-local client | ||||
|   Fix attack animation mayyybe caching on non-local clients ?? | ||||
|   Fix sword double-swing | ||||
|   Fix AI tracking deleted entity | ||||
|   Fix AI components not resetting on turning off ai manager | ||||
|   Fix being unable to jump sometimes (usually when pick up sword) | ||||
|   Fix server ground movement tree playing animation over falling animation | ||||
|    | ||||
|   Fix F2 menu not regaining controls when Xing menu instead of hitting F2 to close | ||||
|   Fix grass rendering distance | ||||
|  | ||||
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