austin
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0d10747f09
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Linear damping tied to framerate on gravity/normal
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2021-07-21 01:05:48 -04:00 |
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austin
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85f60b038b
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Fixing gravity / adding gravity tree
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2021-07-20 00:19:07 -04:00 |
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austin
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0f4a764470
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Collision/physics engine
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2021-07-19 01:21:46 -04:00 |
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austin
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ce6a6b9ad7
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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austin
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95a0810aaf
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Mindless attacker AI
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2021-07-04 03:18:34 -04:00 |
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austin
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955d773f0d
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Add life system
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2021-07-04 02:37:07 -04:00 |
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austin
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f4bcc35cbf
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First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
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2021-07-03 23:25:11 -04:00 |
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austin
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1c01ab1868
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Add goblins
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2021-06-29 01:41:26 -04:00 |
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austin
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5eae8dee7a
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Fix desynced hitboxes with animations
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2021-06-28 22:40:41 -04:00 |
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austin
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d889e6126c
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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austin
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40565a1c83
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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austin
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6bea0cc24f
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Working on getting items streaming over net
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2021-06-20 19:41:35 -04:00 |
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austin
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2926f8b49b
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Terrain streaming, begin work on world gen/sim
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2021-06-19 23:15:34 -04:00 |
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austin
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c13f137f68
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Mid terrain net stream / starting worldgen
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2021-06-19 01:59:59 -04:00 |
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austin
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444bda5394
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Terrain Streaming over network
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2021-06-14 00:17:37 -04:00 |
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austin
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8c4f902652
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Merge terrain library into main project
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2021-06-13 12:57:16 -04:00 |
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austin
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beac110bc6
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Add tree
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2021-06-13 12:32:15 -04:00 |
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austin
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323a966516
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Attaching items to entity's bones
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2021-06-07 20:11:56 -04:00 |
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austin
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7379afbbc7
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Hitboxes!
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2021-06-06 01:59:51 -04:00 |
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austin
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a3269b962d
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Arena mode distinction
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2021-06-03 22:04:08 -04:00 |
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austin
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607abd392c
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Basic ui is working! :D
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2021-06-03 17:40:30 -04:00 |
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austin
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bde5a77131
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Basic menus
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2021-06-02 00:32:47 -04:00 |
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austin
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f4a7a8d513
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Text boxes render!
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2021-06-01 22:41:16 -04:00 |
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