austin
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161f40ee04
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synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-27 00:15:50 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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austin
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3d54fe3076
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Start work on non-item non-creature objects
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2022-03-26 18:51:22 -04:00 |
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