austin
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172030b95d
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documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 18:02:13 -04:00 |
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austin
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a1d03ef59e
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Fix items networking
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 17:41:50 -04:00 |
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austin
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34403c3155
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UI work for level editor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-13 14:15:04 -04:00 |
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austin
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b711111589
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Remotery + extensive profiler usage
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2024-03-23 23:19:06 -04:00 |
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austin
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a5c1667d9f
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Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-23 17:45:46 -04:00 |
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austin
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bfd7690403
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fix fluid chunk model creating and flickering
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2024-03-19 20:03:21 -04:00 |
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austin
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97edfacd41
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fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:44:39 -04:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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3e6d918f16
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documentation work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-06 19:04:20 -05:00 |
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austin
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a5a669da90
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Fix arena mode infinite load
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2024-02-25 22:11:41 -05:00 |
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austin
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fa11fc9bec
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Full flow environment generation for gridded chunks
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2024-02-25 19:59:40 -05:00 |
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austin
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e924511883
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synchronization full flow initial implementation
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2024-02-24 21:38:29 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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8f61e3e00e
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Fix SP debug mode
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2023-07-09 15:49:31 -04:00 |
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austin
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a8941c5de7
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Networked terrain editing
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2023-06-13 18:50:23 -04:00 |
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austin
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3434edebf0
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Ray casting
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2023-06-06 00:12:18 -04:00 |
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austin
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8f06a025f0
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First terrain commit
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2023-06-03 17:27:30 -04:00 |
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austin
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e02a02eb5f
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Refactoring client location in codebased
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2023-05-28 15:06:28 -04:00 |
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austin
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ebec7a373e
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Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-05-20 19:18:09 -04:00 |
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austin
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a27f9f8991
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NetMonitor implementation
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2023-04-29 18:25:42 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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678b2803fd
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random sp world option
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2022-10-10 20:51:23 -04:00 |
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austin
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cf9588f24f
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equipping networking partway
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2022-06-06 18:11:05 -04:00 |
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austin
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4499a9e534
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basic inventory networking
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2022-05-17 14:27:54 -04:00 |
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austin
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611ea8c0de
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fix movement tree networking again
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2022-05-10 17:14:11 -04:00 |
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austin
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55cebdf33a
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implement attach point offset and tweak human
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2022-05-09 22:28:12 -04:00 |
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austin
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3e44bfbb79
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conditional ping and pong echo to log
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2022-05-09 15:10:00 -04:00 |
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austin
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ab5abb019f
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fix networking issues
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2022-05-09 14:54:15 -04:00 |
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austin
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65d7c1ec44
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auth
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2022-05-08 21:39:56 -04:00 |
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austin
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331375f51d
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database work
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2022-05-05 23:29:41 -04:00 |
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austin
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53242a5280
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fix server only drawcells
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2022-05-04 23:30:41 -04:00 |
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austin
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2c42b51907
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streaming creature templates over network
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2022-05-03 23:34:38 -04:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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5b4f3cede7
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connecting to character create menu doesn't crash
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2022-05-02 21:43:04 -04:00 |
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austin
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0bd0c00f27
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clean up main file by removing globals
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2022-04-30 15:25:48 -04:00 |
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austin
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0bc7091bf2
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networking architecture/documentation overhaul
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2022-04-21 22:14:29 -04:00 |
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austin
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66bec8dead
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Add deer
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2021-10-24 21:05:13 -04:00 |
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austin
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3a1924f8f4
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Client side entity instancing
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2021-08-03 00:04:57 -04:00 |
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austin
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b5743b3a1f
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Server side terrain deformation
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2021-07-25 21:51:01 -04:00 |
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austin
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61aace7b37
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Network fixes & sync attack over network
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2021-07-05 15:17:49 -04:00 |
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austin
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ef6116646a
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Overhaul spawning / creatures / items data
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2021-06-29 23:32:53 -04:00 |
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austin
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1c01ab1868
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Add goblins
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2021-06-29 01:41:26 -04:00 |
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austin
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f66dab4f5f
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Movement tree network streaming
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2021-06-27 22:56:12 -04:00 |
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austin
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d889e6126c
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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austin
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6bea0cc24f
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Working on getting items streaming over net
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2021-06-20 19:41:35 -04:00 |
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austin
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aba735dac0
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fixing my dumbass bugs
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2021-06-20 00:02:17 -04:00 |
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austin
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2926f8b49b
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Terrain streaming, begin work on world gen/sim
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2021-06-19 23:15:34 -04:00 |
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austin
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c13f137f68
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Mid terrain net stream / starting worldgen
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2021-06-19 01:59:59 -04:00 |
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austin
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444bda5394
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Terrain Streaming over network
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2021-06-14 00:17:37 -04:00 |
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austin
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ba494b32b5
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Use telephone for networking code
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2021-06-11 23:13:45 -04:00 |
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