austin
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19b2a0af15
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Update human walk speed
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2022-09-16 17:15:41 -04:00 |
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austin
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d5af9b1ad4
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Add user setting for fullscreen
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2022-06-27 17:38:16 -04:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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austin
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cf9588f24f
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equipping networking partway
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2022-06-06 18:11:05 -04:00 |
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austin
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9fc52918a3
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Some menu audio
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2022-05-17 16:11:13 -04:00 |
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austin
|
772e1e770c
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shadows still broken
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2022-05-11 16:47:59 -04:00 |
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austin
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c69e4e9c9e
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fix streaming character templates
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2022-05-10 17:29:27 -04:00 |
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austin
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e13bdb1acf
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add improvements to elf
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2022-05-09 22:28:40 -04:00 |
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austin
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55cebdf33a
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implement attach point offset and tweak human
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2022-05-09 22:28:12 -04:00 |
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austin
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c641512886
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work to diagnose ui misalign
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2022-05-09 12:19:27 -04:00 |
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austin
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12aeb0a317
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slightly better assets
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2022-05-08 23:37:42 -04:00 |
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austin
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ce022ab893
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add elf
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2022-05-06 22:37:03 -04:00 |
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austin
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07eaecfa16
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human tlc
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2022-05-05 20:44:53 -04:00 |
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austin
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e35599606b
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iron out frame timing in attack tree
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2022-05-05 01:48:41 -04:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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ab41020e1c
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Basic character editor ui functional
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2022-05-03 16:36:57 -04:00 |
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austin
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58af388243
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Flesh out requesting playable races
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2022-05-02 20:26:43 -04:00 |
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austin
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0bd0c00f27
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clean up main file by removing globals
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2022-04-30 15:25:48 -04:00 |
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austin
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70f54fefd5
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fix slider not using same drag logic as character
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2022-04-29 23:26:23 -04:00 |
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austin
|
c94ad0911c
|
fix staticmorph actually propagating
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2022-04-28 21:51:51 -04:00 |
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austin
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61ea9733fc
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Groundwork for character editor menu
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2022-04-28 21:42:23 -04:00 |
|
austin
|
ffc12e498b
|
Add slider ui element
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2022-04-28 16:19:25 -04:00 |
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austin
|
2764522b16
|
store damage counter in item.json
|
2022-04-27 17:58:35 -04:00 |
|
austin
|
aa6bfe796d
|
work on fully shader volumetric
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2022-04-18 20:01:56 -04:00 |
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austin
|
40ce8dd161
|
some work on networking, fix for vsc perf
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2022-04-18 00:11:07 -04:00 |
|
austin
|
a8644582cb
|
Time update
|
2022-04-03 00:21:42 -04:00 |
|
austin
|
de77ead36e
|
rotator system
|
2022-04-02 22:27:34 -04:00 |
|
austin
|
c461f75480
|
partway to rotators
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2022-04-02 21:10:58 -04:00 |
|
austin
|
4965c8f1a9
|
Jump trees
|
2022-04-02 20:38:39 -04:00 |
|
austin
|
3724f2dcf8
|
margin of collision improvement
|
2022-03-30 23:41:03 -04:00 |
|
austin
|
470996d8f1
|
VERY promising results
|
2022-03-30 22:55:29 -04:00 |
|
austin
|
3d54fe3076
|
Start work on non-item non-creature objects
|
2022-03-26 18:51:22 -04:00 |
|
austin
|
9c441a24c4
|
Refined anime outline shader
|
2022-03-25 16:44:28 -04:00 |
|
austin
|
e729c53e3c
|
Good first pass at anime outline shader
|
2022-03-25 16:09:18 -04:00 |
|
austin
|
4cf3a0e2d4
|
lightShow1
|
2022-03-24 18:34:19 -04:00 |
|
austin
|
1c0ea25fb5
|
partway to iron sight
|
2022-03-23 00:23:59 -04:00 |
|
austin
|
aa64f8f002
|
shrine2
|
2022-03-20 18:07:19 -04:00 |
|
austin
|
49e1d4501b
|
TextInput element fixed, more assets
|
2022-03-19 23:58:06 -04:00 |
|
austin
|
413f9c8b8c
|
Force reload shaders debug option
|
2022-03-18 19:07:55 -04:00 |
|
austin
|
2f0af2f096
|
OIT start
|
2022-03-18 17:19:45 -04:00 |
|
austin
|
0e073689c4
|
Light font improvements
|
2022-03-17 01:38:57 -04:00 |
|
austin
|
af0a54b336
|
Fixed scrolling ui component
|
2022-03-17 00:05:28 -04:00 |
|
austin
|
1f00532448
|
geometry shader
|
2022-03-16 02:19:56 -04:00 |
|
austin
|
7cee38e268
|
bow&arrow part 1
|
2022-03-14 22:35:45 -04:00 |
|
austin
|
ec0ac741e5
|
fix focus bug & polish
|
2022-03-03 19:49:21 -05:00 |
|
austin
|
5fe7abf344
|
volumetric fire shader
|
2022-03-02 21:10:13 -05:00 |
|
austin
|
90aa9fb963
|
Volumetric rendering
|
2022-03-01 23:24:46 -05:00 |
|
austin
|
8b966838ef
|
Campfire1
|
2022-02-27 18:04:59 -05:00 |
|
austin
|
784279e13f
|
uninteractable menu
|
2022-02-21 17:54:06 -05:00 |
|
austin
|
b446ff6398
|
Attack chaining
|
2022-02-18 22:58:09 -05:00 |
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