Commit Graph

10 Commits

Author SHA1 Message Date
austin
0136a78992 sim work + debug menus
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2025-05-10 13:59:54 -04:00
austin
51f9cde57f macro character spawning work
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-06 16:03:28 -04:00
austin
4908ea0f44 ai work
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-01 12:13:39 -04:00
austin
36d2271b35 convert server physics cell generation to executor
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 11:52:07 -05:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
ac12b3f5a8 async load texture atlas
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-07 21:39:20 -04:00
austin
45ce4ca9a9 rudimentary scene saving
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-24 21:51:11 -04:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
ebec7a373e Separation of client and server logic
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00