austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
d41f3f2b16
|
synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 18:11:59 -04:00 |
|
austin
|
ee15dd2366
|
client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 19:31:43 -04:00 |
|
austin
|
2e4b8e2819
|
server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 10:56:43 -04:00 |
|
austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 00:15:50 -04:00 |
|
austin
|
4ae09e7afb
|
network fixes, documentation, etc
|
2024-06-07 19:42:48 -04:00 |
|
austin
|
a30ac75573
|
work on moving hitboxes to ode4j handling
|
2024-06-07 17:50:49 -04:00 |
|
austin
|
74b3140344
|
start work on synchronizing attack
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-05 16:52:03 -04:00 |
|
austin
|
fa11fc9bec
|
Full flow environment generation for gridded chunks
|
2024-02-25 19:59:40 -05:00 |
|
austin
|
ec9203b8d2
|
Work towards simplifying netcode for btrees
|
2023-04-22 19:20:32 -04:00 |
|
austin
|
9d9adea61f
|
Fix airplane movement
|
2022-12-30 14:18:23 -05:00 |
|
austin
|
4499a9e534
|
basic inventory networking
|
2022-05-17 14:27:54 -04:00 |
|
austin
|
db8024232f
|
networking creature templates
|
2022-05-03 21:42:07 -04:00 |
|
austin
|
6a3bedf808
|
Respawn system
|
2022-04-27 21:01:35 -04:00 |
|
austin
|
2764522b16
|
store damage counter in item.json
|
2022-04-27 17:58:35 -04:00 |
|
austin
|
0bc7091bf2
|
networking architecture/documentation overhaul
|
2022-04-21 22:14:29 -04:00 |
|