austin
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57c2fa1e61
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Terrain splatting hopefully working
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2021-10-09 16:22:33 -04:00 |
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austin
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95829bb847
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Working on ground texturing still
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2021-10-07 09:09:49 -04:00 |
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austin
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26064dc198
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Proper texture tiling for terrain meshes
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2021-10-06 19:38:34 -04:00 |
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austin
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236eb59274
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Convert entity position to double from float
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2021-08-08 01:14:41 -04:00 |
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austin
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e39af4a78c
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Hook user settings into draw/sim radius
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2021-08-07 18:00:19 -04:00 |
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austin
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3a1924f8f4
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Client side entity instancing
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2021-08-03 00:04:57 -04:00 |
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austin
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3388325838
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Fix rendering bug
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2021-08-01 21:45:20 -04:00 |
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austin
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84a416b99f
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Attempt at entity instancing via data cells
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2021-07-30 22:14:02 -04:00 |
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austin
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1e1117f9e1
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Can place structures
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2021-07-26 21:25:31 -04:00 |
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austin
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45e28e5568
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Fix skybox tracking potentially
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2021-07-25 23:34:04 -04:00 |
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austin
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b5743b3a1f
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Server side terrain deformation
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2021-07-25 21:51:01 -04:00 |
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austin
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b5a0987ea1
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Convert to using jBulletFork
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2021-07-24 15:22:13 -04:00 |
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austin
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afe51eb966
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Partway on bicubic interpolation
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2021-07-24 13:55:16 -04:00 |
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austin
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2ed2ab063a
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Chunk physics loading/unloading/radius
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2021-07-23 01:35:42 -04:00 |
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austin
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0f4a764470
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Collision/physics engine
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2021-07-19 01:21:46 -04:00 |
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austin
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ce6a6b9ad7
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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austin
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1c01ab1868
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Add goblins
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2021-06-29 01:41:26 -04:00 |
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austin
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d889e6126c
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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austin
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40565a1c83
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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austin
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6bea0cc24f
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Working on getting items streaming over net
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2021-06-20 19:41:35 -04:00 |
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austin
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2926f8b49b
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Terrain streaming, begin work on world gen/sim
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2021-06-19 23:15:34 -04:00 |
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austin
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444bda5394
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Terrain Streaming over network
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2021-06-14 00:17:37 -04:00 |
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