austin
|
abcf4761df
|
async pathfinding
studiorailgun/Renderer/pipeline/head Build queued...
|
2025-05-04 16:31:46 -04:00 |
|
austin
|
6339181aec
|
pathfinding work + ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 16:00:32 -04:00 |
|
austin
|
e59ab56e3f
|
Refactor fell tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-04 13:59:43 -04:00 |
|
austin
|
b9ab2a66dc
|
refactor AcquireItemTree
|
2025-05-04 13:58:54 -04:00 |
|
austin
|
8462932abd
|
block pathfinding work
|
2025-05-04 13:58:08 -04:00 |
|
austin
|
e33c57f983
|
pathfinding work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-05-03 19:44:11 -04:00 |
|
austin
|
d7868d0ccc
|
fix block chunk data allocating on write to disk
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-03 19:02:35 -04:00 |
|
austin
|
4458c9e266
|
remove several usages of concurrent datastructures
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-03 17:20:10 -04:00 |
|
austin
|
68294ab636
|
voxel pathfinding work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-03 16:33:57 -04:00 |
|
austin
|
fdeffe3f30
|
refactor Pathfinder class
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 16:54:57 -04:00 |
|
austin
|
73d07b8941
|
refactor recast pathfinding classes
|
2025-05-02 16:54:33 -04:00 |
|
austin
|
e489def162
|
pathfinding tiling work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 16:46:46 -04:00 |
|
austin
|
18023872b0
|
major pathfinding work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 16:29:18 -04:00 |
|
austin
|
4637770997
|
move-to tree rename
|
2025-05-02 14:03:38 -04:00 |
|
austin
|
8c44525493
|
block chunk memory pooling
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 14:03:04 -04:00 |
|
austin
|
c3be78565d
|
fix blocks caching
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 13:32:10 -04:00 |
|
austin
|
059a2ef52f
|
fix synchronization bug w/ deleted entities
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 12:52:54 -04:00 |
|
austin
|
a8a524327c
|
ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-02 12:15:21 -04:00 |
|
austin
|
af0e30dd95
|
ai tool equipping
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-01 22:21:12 -04:00 |
|
austin
|
f0ff713413
|
ai crafting
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-01 20:44:31 -04:00 |
|
austin
|
48622bb08f
|
huge ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-01 20:11:29 -04:00 |
|
austin
|
4908ea0f44
|
ai work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-01 12:13:39 -04:00 |
|
austin
|
4b25c110ee
|
ai work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-30 19:23:00 -04:00 |
|
austin
|
4b8aa104b5
|
DB characters store items
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 18:38:18 -04:00 |
|
austin
|
b91654d7c3
|
item + loot pool updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 17:42:13 -04:00 |
|
austin
|
4c9cad96f2
|
fab item work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 17:10:24 -04:00 |
|
austin
|
96b59111e8
|
lotta inventory work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 16:57:04 -04:00 |
|
austin
|
756f3ead55
|
octree cache busting when sync teleport dist
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 15:44:07 -04:00 |
|
austin
|
e207269489
|
crafting improvements
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 15:28:40 -04:00 |
|
austin
|
bd2f49ab09
|
charge work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 14:10:11 -04:00 |
|
austin
|
ac47a4db83
|
toggle mouse release control
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 13:18:54 -04:00 |
|
austin
|
df9401aba0
|
area selection improvements
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 13:10:54 -04:00 |
|
austin
|
eb1724a82d
|
fab work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 12:48:16 -04:00 |
|
austin
|
24fd4791da
|
voxel placement improvements
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 12:34:58 -04:00 |
|
austin
|
2452cf194b
|
item stacking
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 02:28:55 -04:00 |
|
austin
|
dec244c509
|
charge state work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 22:28:31 -04:00 |
|
austin
|
c083aaf05f
|
fab items
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 21:39:48 -04:00 |
|
austin
|
ec7c1371c2
|
cleaning up dead code
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 20:54:15 -04:00 |
|
austin
|
76e0073177
|
clean up material class a bit
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 19:36:46 -04:00 |
|
austin
|
7f557d40c0
|
texture loading from model files
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 19:32:00 -04:00 |
|
austin
|
32d9725f1e
|
content work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 18:12:20 -04:00 |
|
austin
|
388f622c9b
|
voxel value generation work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 17:19:57 -04:00 |
|
austin
|
782b31954e
|
foliage debug tooling
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 17:03:54 -04:00 |
|
austin
|
4d9759c6ec
|
server terrain chunk stride fix
|
2025-04-29 16:55:38 -04:00 |
|
austin
|
a977168ad9
|
various work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 16:14:06 -04:00 |
|
austin
|
12e95dc2b8
|
ServerBlockManager places structures
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 15:41:18 -04:00 |
|
austin
|
69b7fe2f77
|
macro structures block regular foliage generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-29 14:06:15 -04:00 |
|
austin
|
3a34dc28ce
|
cleanup work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 13:50:30 -04:00 |
|
austin
|
a7ef1db485
|
macro structure data definitions
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 13:41:52 -04:00 |
|
austin
|
a81e9e203d
|
edit block performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 13:11:54 -04:00 |
|