Commit Graph

20 Commits

Author SHA1 Message Date
austin
39134f9693 Timekeeping update
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 17:05:40 -05:00
austin
7ab6cf96d9 Audio engine overhaul
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
ffbbd15a5e documentation, gitignore update, start on bar plot
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-07 17:02:33 -05:00
austin
62e727cdea imgui work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-06 22:04:39 -05:00
austin
cb0ef5f59e initial imgui addition
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-06 21:24:21 -05:00
4671a295f5 jenkinsdebug1 (#135)
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
add post phase

remove deliver stage from pipeline

make headless test actually headless

removing glfw from headless main

remove glfw from globals

jenkins more work

jenkins env var work

maven flag fixs

Add deliver step

junit declaration work

add empty results files

jenkins maven text debug work

attempt profile in jenkins maven

add testing

fix maven version

add maven versionj

label maven as tool

convert to no container build again

more jenkins work

more jenkins work

reorg

debug jenkins work

Co-authored-by: austin <austin@austinwhoover.com>
Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/135
2024-02-26 11:37:06 -05:00
austin
c63d776cc7 simulation flag 2023-10-22 22:28:14 -04:00
austin
c38fe6b322 Tidy up closing logic 2023-07-20 21:34:43 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
058c6ac3d9 Foliage cell concept 2023-06-23 14:09:03 -04:00
austin
3948f1f921 Terrain generator updates + Foliage work 2023-06-20 15:54:09 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
e02a02eb5f Refactoring client location in codebased 2023-05-28 15:06:28 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
fda4a9584b Terrain generation improvements 2023-05-28 13:07:29 -04:00
austin
ebec7a373e Separation of client and server logic
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00
austin
a27f9f8991 NetMonitor implementation 2023-04-29 18:25:42 -04:00
austin
2fd8e77a2a Detatch client logic from opengl/openal calls 2023-04-11 21:27:09 -04:00
austin
b167062585 Scaffolding for various unit tests 2023-04-11 17:56:11 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00