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								 austin | 9196568a20 | Break up rendering engine into pipelines flow 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-03-10 11:11:39 -04:00 |  | 
			
				
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								 austin | 9407c13217 | Font work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-02-28 21:21:05 -05:00 |  | 
			
				
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								 austin | 2fd8e77a2a | Detatch client logic from opengl/openal calls | 2023-04-11 21:27:09 -04:00 |  | 
			
				
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								 austin | a895289eb2 | Refactoring parts of code | 2023-01-28 22:23:01 -05:00 |  | 
			
				
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								 austin | 90aa9fb963 | Volumetric rendering | 2022-03-01 23:24:46 -05:00 |  | 
			
				
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								 austin | 194592c18d | Work on integrating sqlite | 2021-10-23 16:22:01 -04:00 |  | 
			
				
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								 austin | 9fdb9a23c0 | the UI update part 1 | 2021-10-23 10:10:16 -04:00 |  | 
			
				
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								 austin | 57c2fa1e61 | Terrain splatting hopefully working | 2021-10-09 16:22:33 -04:00 |  | 
			
				
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								 austin | 40565a1c83 | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 |  | 
			
				
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								 austin | 64928852ba | Redo file loading / builds proper jar now | 2021-06-20 14:29:54 -04:00 |  | 
			
				
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								 satellite | 34c5776296 | Refactoring, terrain, lots of changes | 2021-04-01 23:08:49 -04:00 |  |