austin
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9aa7cfe048
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toggle ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 23:34:54 -04:00 |
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austin
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b18a09ef3e
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cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 21:12:05 -04:00 |
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austin
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2b68231789
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scene/save refactor
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2024-07-13 21:11:46 -04:00 |
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austin
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4e0459e460
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menu cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 16:07:37 -04:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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0bec1386f1
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cleanup (goodbye arena)
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 15:35:44 -04:00 |
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austin
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5a2895f9fd
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cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 15:28:53 -04:00 |
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austin
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67bdc8ec67
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work on scenes and hooks
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2024-07-13 15:26:29 -04:00 |
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austin
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068f3979b8
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hookmanager in scriptengine, upgrade to junit 5
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-12 17:56:23 -04:00 |
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austin
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94c19d7990
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scripting work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-10 15:27:05 -04:00 |
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austin
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8a0b2d001b
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small docs update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-10 10:11:08 -04:00 |
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austin
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71fb248154
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work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-07 23:28:04 -04:00 |
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austin
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6da4c001fa
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screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 18:58:38 -04:00 |
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austin
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f7887fc875
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work towards saving framebuffers as screenshots
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 16:32:43 -04:00 |
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austin
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0db8734f44
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opengl error checking fixes
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2024-07-03 16:41:05 -04:00 |
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austin
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29299a7781
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add saving framebuffers
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2024-07-03 14:55:24 -04:00 |
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austin
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14d423d533
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script engine bugfix, hitbox subtypes
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2024-07-02 17:07:16 -04:00 |
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austin
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e5a187ce19
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script engine work
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2024-07-02 16:14:05 -04:00 |
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austin
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df4fe45dd5
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transvoxel position checking work
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2024-06-30 13:38:41 -04:00 |
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austin
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bc66523cde
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add items from today
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-27 23:02:20 -04:00 |
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austin
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720054598f
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weapon audio
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-27 22:59:12 -04:00 |
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austin
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42c1f7c55a
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moving documentation around
studiorailgun/Renderer/pipeline/head Build queued...
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2024-06-27 22:50:20 -04:00 |
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austin
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a26ea92aae
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animation updates
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2024-06-27 22:35:36 -04:00 |
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austin
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2182cc80fa
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fix docs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 20:11:21 -04:00 |
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austin
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9bbdafb43d
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tutorial hints initial implementation
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2024-06-22 20:09:49 -04:00 |
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austin
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a676d8ddca
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 16:51:14 -04:00 |
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austin
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8dcff7efe0
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bug fixes, enforcing best practices
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 16:32:59 -04:00 |
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austin
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7a2bdf7745
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transvoxel algorithm meshgen
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2024-06-22 16:10:30 -04:00 |
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austin
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2b715ab325
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rename client gravity tree name
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 21:04:54 -04:00 |
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austin
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fbbd93df8d
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run latest netcode gen
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 20:59:35 -04:00 |
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austin
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8c0a7697d0
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block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 18:41:33 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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4ae09e7afb
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network fixes, documentation, etc
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2024-06-07 19:42:48 -04:00 |
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austin
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a30ac75573
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work on moving hitboxes to ode4j handling
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2024-06-07 17:50:49 -04:00 |
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austin
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b1d79dbc16
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hitboxes - refactoring work, documentation
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2024-05-26 13:28:11 -04:00 |
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austin
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29f5496e23
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foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-24 22:52:42 -04:00 |
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austin
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bd244b151d
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movement tree networking work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-13 10:17:35 -04:00 |
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austin
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341d5683cf
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camera movement work + freecam terrain editing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-12 12:42:12 -04:00 |
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austin
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baf7bf976d
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first person camera
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 22:13:08 -04:00 |
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austin
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ac12b3f5a8
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async load texture atlas
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 21:39:20 -04:00 |
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austin
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cfbd4c05ce
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fix tree data
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-05 19:11:26 -04:00 |
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austin
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696f1175bb
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saving items to disk
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-05 17:06:04 -04:00 |
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austin
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72bacc826a
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small save fix for fresh install
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2024-05-05 17:01:08 -04:00 |
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austin
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74b3140344
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start work on synchronizing attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-05 16:52:03 -04:00 |
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austin
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a241d97d33
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texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-04 16:11:18 -04:00 |
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austin
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f7ac8d908e
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fix grass not moving with player
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-30 19:41:05 -04:00 |
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austin
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0d26c404ee
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fix audio playing for too long
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-22 22:31:20 -04:00 |
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austin
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45bb4a44e0
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control repeat fix + data tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 23:19:56 -04:00 |
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austin
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2fbfaf4887
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catch ode4j error
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 22:20:35 -04:00 |
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austin
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d9e0b2a9e5
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cursor fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:49:26 -04:00 |
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