austin
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766093d843
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closes #40
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2021-10-26 21:48:55 -04:00 |
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austin
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a067154d27
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closes #39
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2021-10-26 21:18:36 -04:00 |
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austin
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66bec8dead
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Add deer
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2021-10-24 21:05:13 -04:00 |
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austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
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austin
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eee9903ae1
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New grass texture
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2021-10-19 18:20:28 -04:00 |
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austin
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50efed4b69
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Add leaves particle concept
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2021-10-15 17:43:33 -04:00 |
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austin
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95829bb847
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Working on ground texturing still
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2021-10-07 09:09:49 -04:00 |
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austin
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1a4b00a138
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Fall Oaks
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2021-07-27 01:23:51 -04:00 |
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austin
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b5743b3a1f
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Server side terrain deformation
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2021-07-25 21:51:01 -04:00 |
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austin
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0f4a764470
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Collision/physics engine
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2021-07-19 01:21:46 -04:00 |
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austin
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ca38589f70
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Add house
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2021-07-09 23:54:06 -04:00 |
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austin
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ce6a6b9ad7
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Particle system!
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2021-07-04 23:50:38 -04:00 |
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austin
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24c984b714
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Give homie proper skin
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2021-07-03 23:41:29 -04:00 |
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austin
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f4bcc35cbf
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First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
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2021-07-03 23:25:11 -04:00 |
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austin
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1c01ab1868
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Add goblins
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2021-06-29 01:41:26 -04:00 |
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austin
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40565a1c83
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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