austin
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51f2627621
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major shader lighting rework
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2025-05-19 14:50:58 -04:00 |
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austin
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ddb1145cb8
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break out shader material into dedicated lib file
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-19 11:36:29 -04:00 |
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austin
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21c73c6672
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rocky plains biome
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 13:37:25 -04:00 |
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austin
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3c43bca798
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fix shader data type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:03:43 -05:00 |
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austin
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46fc63bc63
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VisualShader work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 18:00:09 -05:00 |
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austin
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a32f6200cc
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fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 15:49:52 -05:00 |
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austin
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dc52e375e3
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clustered lighting implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 11:29:04 -04:00 |
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austin
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de1ddecfba
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move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:49:23 -04:00 |
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