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								 austin | b5743b3a1f | Server side terrain deformation | 2021-07-25 21:51:01 -04:00 |  | 
			
				
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								 austin | b5a0987ea1 | Convert to using jBulletFork | 2021-07-24 15:22:13 -04:00 |  | 
			
				
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								 austin | afe51eb966 | Partway on bicubic interpolation | 2021-07-24 13:55:16 -04:00 |  | 
			
				
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								 austin | 2ed2ab063a | Chunk physics loading/unloading/radius | 2021-07-23 01:35:42 -04:00 |  | 
			
				
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								 austin | c5834a0bca | More physics tweaks | 2021-07-22 22:18:37 -04:00 |  | 
			
				
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								 austin | bbbeb0f848 | Tuning gravity more | 2021-07-21 23:06:28 -04:00 |  | 
			
				
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								 austin | 0d10747f09 | Linear damping tied to framerate on gravity/normal | 2021-07-21 01:05:48 -04:00 |  | 
			
				
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								 austin | 719a0eaa9c | Gravity "fixes" / Symbolism map skeleton | 2021-07-20 00:44:58 -04:00 |  | 
			
				
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								 austin | 85f60b038b | Fixing gravity / adding gravity tree | 2021-07-20 00:19:07 -04:00 |  | 
			
				
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								 austin | dd30e73660 | Audio engine basics | 2021-07-19 22:10:23 -04:00 |  | 
			
				
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								 austin | 0f4a764470 | Collision/physics engine | 2021-07-19 01:21:46 -04:00 |  | 
			
				
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								 satellite | f585af6fad | Start work on collision update and virtual sim | 2021-07-10 19:43:00 -04:00 |  | 
			
				
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								 satellite | 3cf8a45c63 | Better rendering on mac | 2021-07-10 13:53:49 -04:00 |  | 
			
				
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								 austin | 908de02404 | Disable control during loading screen | 2021-07-10 00:01:04 -04:00 |  | 
			
				
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								 austin | ca38589f70 | Add house | 2021-07-09 23:54:06 -04:00 |  | 
			
				
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								 austin | 61aace7b37 | Network fixes & sync attack over network | 2021-07-05 15:17:49 -04:00 |  | 
			
				
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								 austin | ce6a6b9ad7 | Particle system! | 2021-07-04 23:50:38 -04:00 |  | 
			
				
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								 austin | 95a0810aaf | Mindless attacker AI | 2021-07-04 03:18:34 -04:00 |  | 
			
				
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								 austin | 955d773f0d | Add life system | 2021-07-04 02:37:07 -04:00 |  | 
			
				
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								 austin | 6096a36896 | Attack moves | 2021-07-04 01:59:01 -04:00 |  | 
			
				
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								 austin | 24c984b714 | Give homie proper skin | 2021-07-03 23:41:29 -04:00 |  | 
			
				
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								 austin | f4bcc35cbf | First pass at attacking assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes | 2021-07-03 23:25:11 -04:00 |  | 
			
				
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								 austin | ef6116646a | Overhaul spawning / creatures / items data | 2021-06-29 23:32:53 -04:00 |  | 
			
				
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								 austin | 1c01ab1868 | Add goblins | 2021-06-29 01:41:26 -04:00 |  | 
			
				
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								 austin | 5eae8dee7a | Fix desynced hitboxes with animations | 2021-06-28 22:40:41 -04:00 |  | 
			
				
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								 austin | 3f899ed746 | add gravity to movement tree | 2021-06-28 01:59:58 -04:00 |  | 
			
				
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								 austin | 3d0acb530e | Managing textures in asset manager | 2021-06-28 00:41:42 -04:00 |  | 
			
				
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								 austin | f66dab4f5f | Movement tree network streaming | 2021-06-27 22:56:12 -04:00 |  | 
			
				
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								 austin | d889e6126c | reorganization + logging + networking fixes | 2021-06-27 14:33:13 -04:00 |  | 
			
				
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								 austin | 40565a1c83 | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 |  | 
			
				
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								 austin | 6bea0cc24f | Working on getting items streaming over net | 2021-06-20 19:41:35 -04:00 |  | 
			
				
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								 austin | 64928852ba | Redo file loading / builds proper jar now | 2021-06-20 14:29:54 -04:00 |  | 
			
				
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								 austin | aba735dac0 | fixing my dumbass bugs | 2021-06-20 00:02:17 -04:00 |  | 
			
				
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								 austin | 2926f8b49b | Terrain streaming, begin work on world gen/sim | 2021-06-19 23:15:34 -04:00 |  | 
			
				
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								 austin | c13f137f68 | Mid terrain net stream / starting worldgen | 2021-06-19 01:59:59 -04:00 |  | 
			
				
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								 austin | 444bda5394 | Terrain Streaming over network | 2021-06-14 00:17:37 -04:00 |  | 
			
				
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								 austin | 8c4f902652 | Merge terrain library into main project | 2021-06-13 12:57:16 -04:00 |  | 
			
				
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								 austin | beac110bc6 | Add tree | 2021-06-13 12:32:15 -04:00 |  | 
			
				
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								 austin | 05eefc9c45 | actually fix issues | 2021-06-11 23:17:37 -04:00 |  | 
			
				
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								 austin | c5bf84a8cd | Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev | 2021-06-11 23:16:48 -04:00 |  | 
			
				
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								 austin | ba494b32b5 | Use telephone for networking code | 2021-06-11 23:13:45 -04:00 |  | 
			
				
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								 austin | 1f90094761 | Hitbox Sphere fixes & logic | 2021-06-08 20:23:58 -04:00 |  | 
			
				
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								 austin | 323a966516 | Attaching items to entity's bones | 2021-06-07 20:11:56 -04:00 |  | 
			
				
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								 austin | 7379afbbc7 | Hitboxes! | 2021-06-06 01:59:51 -04:00 |  | 
			
				
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								 austin | a3269b962d | Arena mode distinction | 2021-06-03 22:04:08 -04:00 |  | 
			
				
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								 austin | 607abd392c | Basic ui is working! :D | 2021-06-03 17:40:30 -04:00 |  | 
			
				
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								 austin | bde5a77131 | Basic menus | 2021-06-02 00:32:47 -04:00 |  | 
			
				
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								 austin | f4a7a8d513 | Text boxes render! | 2021-06-01 22:41:16 -04:00 |  | 
			
				
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								 austin | 31e506ff1f | Partway to getting fonts working | 2021-06-01 01:05:42 -04:00 |  | 
			
				
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								 austin | 152aac2492 | First pass at shadows | 2021-05-31 18:13:08 -04:00 |  | 
			
				
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								 austin | 79cad3a473 | Framebuffers | 2021-05-28 09:43:19 -04:00 |  | 
			
				
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								 austin | aaa9f2af83 | Remove spawning test entity leftover from test | 2021-05-26 22:18:50 -04:00 |  | 
			
				
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								 austin | 6e6979e73a | Add actor, make animation per actor | 2021-05-26 22:16:28 -04:00 |  | 
			
				
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								 austin | 329420ae94 | Fix controls not firing network events | 2021-05-26 19:53:53 -04:00 |  | 
			
				
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								 austin | c0b0362e71 | First working version of proper networking | 2021-05-21 21:19:00 -04:00 |  | 
			
				
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								 austin | 631bdea776 | Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev | 2021-05-16 19:00:12 -04:00 |  | 
			
				
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								 austin | f684d1c722 | Behavior trees, Cell management, new humanoid model, animations, generally a lot of shit | 2021-05-16 18:20:02 -04:00 |  | 
			
				
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								 satellite | 992bd92d5f | Work on networking | 2021-04-06 20:33:07 -04:00 |  | 
			
				
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								 satellite | 0f8609079a | Fix null pointer on localconfig existence check | 2021-04-05 22:29:59 -04:00 |  | 
			
				
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								 satellite | 9cc6e1e969 | Remove localconfig.json | 2021-04-05 22:28:17 -04:00 |  | 
			
				
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								 satellite | c265b71e8b | Localconfig generation and updates | 2021-04-05 22:26:46 -04:00 |  | 
			
				
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								 satellite | a87fcbed3a | Chunking is complete | 2021-04-05 22:05:36 -04:00 |  | 
			
				
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								 satellite | 8ac86a0c84 | Add explicit create file to save | 2021-04-04 23:45:32 -04:00 |  | 
			
				
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								 satellite | 3baf78f599 | Performance changes for chunking | 2021-04-04 23:30:33 -04:00 |  | 
			
				
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								 satellite | bfd7abfd68 | Have player spawn at ground level | 2021-04-04 21:56:35 -04:00 |  | 
			
				
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								 satellite | 4bb3433fba | Found typo explaining such great initial perf | 2021-04-04 20:42:42 -04:00 |  | 
			
				
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								 satellite | 716ed65f70 | Attempted performance tweaks (caching, etc) | 2021-04-04 20:31:14 -04:00 |  | 
			
				
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								 satellite | 4ced329a47 | Basic chunking done | 2021-04-04 14:58:22 -04:00 |  | 
			
				
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								 satellite | 5d4e5bc775 | Terrain chunking wip | 2021-04-02 19:51:48 -04:00 |  | 
			
				
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								 satellite | 34c5776296 | Refactoring, terrain, lots of changes | 2021-04-01 23:08:49 -04:00 |  | 
			
				
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								 satellite | 40c66f713c | Major refactor, remove IS stuff | 2021-03-17 00:39:34 -04:00 |  | 
			
				
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								 austin | e0dbc755aa | First commit | 2021-03-15 01:01:42 -04:00 |  |