Commit Graph

15 Commits

Author SHA1 Message Date
austin
560d306445 rendering optimization and error checking
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2025-05-22 19:25:56 -04:00
austin
a375e1a686 transparent block support
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2025-05-19 19:40:15 -04:00
austin
ef0adbe3e6 overhaul material loading
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2025-05-19 17:04:36 -04:00
austin
cc61814095 VAO caching
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2025-05-19 12:28:28 -04:00
austin
0e50845ec6 fix block meshgen with multiple types in data set
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2025-04-27 01:01:56 -04:00
austin
2d26a8e73a fab tool work
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2025-04-26 12:24:23 -04:00
austin
72e329d855 fix block meshgen algo bug
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2025-03-28 12:53:41 -04:00
austin
dae678f0c7 fix block mesh samplers buffering
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 12:20:47 -04:00
austin
fcd2f1e0a7 fix block mesh ray cast bug
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2025-03-28 11:32:09 -04:00
austin
097c23ef28 block meshgen work 2025-03-27 18:10:14 -04:00
austin
8ddb35d0f8 fix block meshgen iteration bug
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2025-03-26 19:03:51 -04:00
austin
f048b26064 fix block meshgen indices bug
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2025-03-26 17:47:33 -04:00
austin
96753152e6 Add texture atlasing to block models
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-24 16:48:28 -05:00
austin
e8c38584fa fix block meshes
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-24 11:16:31 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00