Commit Graph

19 Commits

Author SHA1 Message Date
austin
831df3d6af add buffer limit checks to texture construction
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:37:35 -04:00
austin
9292e74221 proliferate opengl error checking
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 16:35:25 -04:00
austin
9750091a49 texture state caching fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-14 08:53:00 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
f328d16bab sending grass half-baked because I want water 2024-03-17 15:20:30 -04:00
austin
9196568a20 Break up rendering engine into pipelines flow
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-10 11:11:39 -04:00
austin
9407c13217 Font work
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-28 21:21:05 -05:00
austin
2fd8e77a2a Detatch client logic from opengl/openal calls 2023-04-11 21:27:09 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
90aa9fb963 Volumetric rendering 2022-03-01 23:24:46 -05:00
austin
194592c18d Work on integrating sqlite 2021-10-23 16:22:01 -04:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
57c2fa1e61 Terrain splatting hopefully working 2021-10-09 16:22:33 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00
austin
64928852ba Redo file loading / builds proper jar now 2021-06-20 14:29:54 -04:00
satellite
34c5776296 Refactoring, terrain, lots of changes 2021-04-01 23:08:49 -04:00