austin
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831df3d6af
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add buffer limit checks to texture construction
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:57:08 -04:00 |
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austin
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1db6059821
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more texture buffer error checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:48:07 -04:00 |
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austin
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2b706a231a
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texture logging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:37:35 -04:00 |
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austin
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9292e74221
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proliferate opengl error checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 16:35:25 -04:00 |
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austin
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9750091a49
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texture state caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 08:53:00 -04:00 |
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austin
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0db8734f44
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opengl error checking fixes
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2024-07-03 16:41:05 -04:00 |
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austin
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29299a7781
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add saving framebuffers
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2024-07-03 14:55:24 -04:00 |
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austin
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f328d16bab
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sending grass half-baked because I want water
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2024-03-17 15:20:30 -04:00 |
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austin
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9196568a20
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Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 11:11:39 -04:00 |
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austin
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9407c13217
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Font work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-02-28 21:21:05 -05:00 |
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austin
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2fd8e77a2a
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Detatch client logic from opengl/openal calls
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2023-04-11 21:27:09 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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194592c18d
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Work on integrating sqlite
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2021-10-23 16:22:01 -04:00 |
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austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
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austin
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57c2fa1e61
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Terrain splatting hopefully working
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2021-10-09 16:22:33 -04:00 |
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austin
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40565a1c83
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Overhaul build process + launcher + file loading
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2021-06-25 23:19:09 -04:00 |
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austin
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64928852ba
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Redo file loading / builds proper jar now
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2021-06-20 14:29:54 -04:00 |
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satellite
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34c5776296
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Refactoring, terrain, lots of changes
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2021-04-01 23:08:49 -04:00 |
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