austin
|
8c530823e7
|
PoseActor caching fix, interact on server
|
2025-04-03 17:11:20 -04:00 |
|
austin
|
c630a184aa
|
optimization work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-29 20:23:17 -04:00 |
|
austin
|
5588827644
|
message object pooling work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-29 16:46:57 -04:00 |
|
austin
|
08d21eb2a9
|
network message pooling across all categories
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-29 16:26:20 -04:00 |
|
austin
|
c7dc9ef07d
|
netparser message pooling + multithread chunk io
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-29 16:08:37 -04:00 |
|
austin
|
bb886bcf12
|
work on placing blocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-03-06 17:50:34 -05:00 |
|
austin
|
ddaab9a2db
|
fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-03 16:14:07 -05:00 |
|
austin
|
080cdeca33
|
character database work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-11-29 20:47:52 -05:00 |
|
austin
|
874dcafa97
|
Server structures for dealing with block data
|
2024-11-23 22:27:08 -05:00 |
|
austin
|
9bd81242fc
|
implement crafting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-16 18:38:43 -05:00 |
|
austin
|
e1ec69c230
|
spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-14 15:14:36 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
1b5d6c1795
|
Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 10:23:49 -05:00 |
|
austin
|
d2ccf3c479
|
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-04 13:51:04 -05:00 |
|
austin
|
e0e90cdd1e
|
toolbar scrolling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 16:00:58 -04:00 |
|
austin
|
b5e8c71545
|
toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-27 18:23:55 -04:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
af4d1317fc
|
particle work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-18 18:27:23 -04:00 |
|
austin
|
d41f3f2b16
|
synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 18:11:59 -04:00 |
|
austin
|
74167038f7
|
server tlc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 08:04:44 -04:00 |
|
austin
|
ee15dd2366
|
client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 19:31:43 -04:00 |
|
austin
|
ee44f76dcc
|
play audio on client when server has collision
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-08 14:10:26 -04:00 |
|
austin
|
2c42de3882
|
state interrupts and transition packets
|
2024-08-02 15:57:11 -04:00 |
|
austin
|
2e4b8e2819
|
server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 10:56:43 -04:00 |
|
austin
|
4eaad3a6dd
|
synchronization work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 10:29:05 -04:00 |
|
austin
|
b37f80c18d
|
network refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 21:27:13 -04:00 |
|
austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-27 00:15:50 -04:00 |
|
austin
|
67bdc8ec67
|
work on scenes and hooks
|
2024-07-13 15:26:29 -04:00 |
|
austin
|
7a2bdf7745
|
transvoxel algorithm meshgen
|
2024-06-22 16:10:30 -04:00 |
|
austin
|
8c0a7697d0
|
block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-18 18:41:33 -04:00 |
|
austin
|
4ae09e7afb
|
network fixes, documentation, etc
|
2024-06-07 19:42:48 -04:00 |
|
austin
|
a30ac75573
|
work on moving hitboxes to ode4j handling
|
2024-06-07 17:50:49 -04:00 |
|
austin
|
74b3140344
|
start work on synchronizing attack
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-05-05 16:52:03 -04:00 |
|
austin
|
bfd7690403
|
fix fluid chunk model creating and flickering
|
2024-03-19 20:03:21 -04:00 |
|
austin
|
97edfacd41
|
fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-17 18:44:39 -04:00 |
|
austin
|
7ab6cf96d9
|
Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-09 15:54:47 -05:00 |
|
austin
|
260043092d
|
significant framerate improvement
|
2024-02-25 20:43:13 -05:00 |
|
austin
|
fa11fc9bec
|
Full flow environment generation for gridded chunks
|
2024-02-25 19:59:40 -05:00 |
|
austin
|
e924511883
|
synchronization full flow initial implementation
|
2024-02-24 21:38:29 -05:00 |
|
austin
|
8f61e3e00e
|
Fix SP debug mode
|
2023-07-09 15:49:31 -04:00 |
|
austin
|
a8941c5de7
|
Networked terrain editing
|
2023-06-13 18:50:23 -04:00 |
|
austin
|
8f06a025f0
|
First terrain commit
|
2023-06-03 17:27:30 -04:00 |
|
austin
|
d8f234503a
|
Move server terrain code to server folder
|
2023-05-28 15:00:46 -04:00 |
|
austin
|
ebec7a373e
|
Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2023-05-20 19:18:09 -04:00 |
|
austin
|
a27f9f8991
|
NetMonitor implementation
|
2023-04-29 18:25:42 -04:00 |
|
austin
|
ec9203b8d2
|
Work towards simplifying netcode for btrees
|
2023-04-22 19:20:32 -04:00 |
|
austin
|
9d9adea61f
|
Fix airplane movement
|
2022-12-30 14:18:23 -05:00 |
|
austin
|
cf9588f24f
|
equipping networking partway
|
2022-06-06 18:11:05 -04:00 |
|
austin
|
4499a9e534
|
basic inventory networking
|
2022-05-17 14:27:54 -04:00 |
|
austin
|
2c42b51907
|
streaming creature templates over network
|
2022-05-03 23:34:38 -04:00 |
|