Commit Graph

71 Commits

Author SHA1 Message Date
austin
8c530823e7 PoseActor caching fix, interact on server 2025-04-03 17:11:20 -04:00
austin
c630a184aa optimization work
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2025-03-29 20:23:17 -04:00
austin
5588827644 message object pooling work
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2025-03-29 16:46:57 -04:00
austin
08d21eb2a9 network message pooling across all categories
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2025-03-29 16:26:20 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
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2025-03-29 16:08:37 -04:00
austin
bb886bcf12 work on placing blocks
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2025-03-06 17:50:34 -05:00
austin
ddaab9a2db fix single player loading
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2024-12-03 16:14:07 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
874dcafa97 Server structures for dealing with block data 2024-11-23 22:27:08 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
e1ec69c230 spawn item automatic generation
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2024-11-14 15:14:36 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
e0e90cdd1e toolbar scrolling
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2024-09-30 16:00:58 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
2c42de3882 state interrupts and transition packets 2024-08-02 15:57:11 -04:00
austin
2e4b8e2819 server facing fix
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2024-08-01 10:56:43 -04:00
austin
4eaad3a6dd synchronization work
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2024-07-31 10:29:05 -04:00
austin
b37f80c18d network refactor
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2024-07-29 21:27:13 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
4ae09e7afb network fixes, documentation, etc 2024-06-07 19:42:48 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
74b3140344 start work on synchronizing attack
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2024-05-05 16:52:03 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
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2024-03-17 18:44:39 -04:00
austin
7ab6cf96d9 Audio engine overhaul
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2024-03-09 15:54:47 -05:00
austin
260043092d significant framerate improvement 2024-02-25 20:43:13 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
e924511883 synchronization full flow initial implementation 2024-02-24 21:38:29 -05:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
ebec7a373e Separation of client and server logic
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2023-05-20 19:18:09 -04:00
austin
a27f9f8991 NetMonitor implementation 2023-04-29 18:25:42 -04:00
austin
ec9203b8d2 Work towards simplifying netcode for btrees 2023-04-22 19:20:32 -04:00
austin
9d9adea61f Fix airplane movement 2022-12-30 14:18:23 -05:00
austin
cf9588f24f equipping networking partway 2022-06-06 18:11:05 -04:00
austin
4499a9e534 basic inventory networking 2022-05-17 14:27:54 -04:00
austin
2c42b51907 streaming creature templates over network 2022-05-03 23:34:38 -04:00