Commit Graph

178 Commits

Author SHA1 Message Date
austin
236eb59274 Convert entity position to double from float 2021-08-08 01:14:41 -04:00
austin
952f9e30a0 Add foliage! 2021-08-03 22:10:48 -04:00
austin
e18e342492 Fix server part of entity instancing 2021-08-01 22:51:42 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
1e1117f9e1 Can place structures 2021-07-26 21:25:31 -04:00
austin
b5a0987ea1 Convert to using jBulletFork 2021-07-24 15:22:13 -04:00
austin
c5834a0bca More physics tweaks 2021-07-22 22:18:37 -04:00
austin
bbbeb0f848 Tuning gravity more 2021-07-21 23:06:28 -04:00
austin
0d10747f09 Linear damping tied to framerate on gravity/normal 2021-07-21 01:05:48 -04:00
austin
719a0eaa9c Gravity "fixes" / Symbolism map skeleton 2021-07-20 00:44:58 -04:00
austin
85f60b038b Fixing gravity / adding gravity tree 2021-07-20 00:19:07 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00
austin
61aace7b37 Network fixes & sync attack over network 2021-07-05 15:17:49 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
6096a36896 Attack moves 2021-07-04 01:59:01 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
1c01ab1868 Add goblins 2021-06-29 01:41:26 -04:00
austin
3f899ed746 add gravity to movement tree 2021-06-28 01:59:58 -04:00
austin
f66dab4f5f Movement tree network streaming 2021-06-27 22:56:12 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00
austin
c13f137f68 Mid terrain net stream / starting worldgen 2021-06-19 01:59:59 -04:00
austin
444bda5394 Terrain Streaming over network 2021-06-14 00:17:37 -04:00
austin
ba494b32b5 Use telephone for networking code 2021-06-11 23:13:45 -04:00
austin
7379afbbc7 Hitboxes! 2021-06-06 01:59:51 -04:00
austin
152aac2492 First pass at shadows 2021-05-31 18:13:08 -04:00
austin
6e6979e73a Add actor, make animation per actor 2021-05-26 22:16:28 -04:00
austin
c0b0362e71 First working version of proper networking 2021-05-21 21:19:00 -04:00
austin
f684d1c722 Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
2021-05-16 18:20:02 -04:00